I wanted to give a massive shoutout to 
 Zeddy for this update, he did all these configuration stuff and I didn't even ask him to. What a legend!
 
 
 Regen your enchantments.yml and items.yml if you want these changes
 
 
[+] Blacksmith Enchantment 
 [+] Hardened Enchantment 
 [+] Oxygenate Enchantment 
 [+] Explosive Enchantment
 [+] Hex Enchantment
 [+] Bewitched Hex Enchantment
 [+] Extreme Insanity Enchantment 
 [+] Mega Heavy Enchantment 
 [+] Divine Enlighted Enchantment
 [+] Added Trap as a requirement for Titan Trap 
 [+] Added effects for Infernal 
 [~] Fixed every enchantment using "DAMAGE_INCREASE" effect to work properly 
 [~] Fixed most enchantments using "REDUCTION" effect to work properly 
 [~] Fixed Trickster, Voodoo, Wither, Frozen, Poisoned, and Molten using the incorrect 'type' 
 [~] Fixed effects for Drunk, Snare, Blessed, Farcast, Shockwave, Virus, Ragdoll, Berserk, Ender Shift, Diminish, and Vengeful Diminish 
 [~] Fixed missing % after blackscroll + dust percentages in the lore of items 
 [~] Fixed condition for Insanity 
 [-] Removed Bidirectional Teleportation's requirement (It shouldn't of had it) 
 [-] Detonate X (Max should have been IX)
 
 Plugin Update:
 
 
 - Added GUI to /ee upload so you don't need to type the group name it just shows them all up.