I wanted to give a massive shoutout to
Zeddy for this update, he did all these configuration stuff and I didn't even ask him to. What a legend!
Regen your enchantments.yml and items.yml if you want these changes
[+] Blacksmith Enchantment
[+] Hardened Enchantment
[+] Oxygenate Enchantment
[+] Explosive Enchantment
[+] Hex Enchantment
[+] Bewitched Hex Enchantment
[+] Extreme Insanity Enchantment
[+] Mega Heavy Enchantment
[+] Divine Enlighted Enchantment
[+] Added Trap as a requirement for Titan Trap
[+] Added effects for Infernal
[~] Fixed every enchantment using "DAMAGE_INCREASE" effect to work properly
[~] Fixed most enchantments using "REDUCTION" effect to work properly
[~] Fixed Trickster, Voodoo, Wither, Frozen, Poisoned, and Molten using the incorrect 'type'
[~] Fixed effects for Drunk, Snare, Blessed, Farcast, Shockwave, Virus, Ragdoll, Berserk, Ender Shift, Diminish, and Vengeful Diminish
[~] Fixed missing % after blackscroll + dust percentages in the lore of items
[~] Fixed condition for Insanity
[-] Removed Bidirectional Teleportation's requirement (It shouldn't of had it)
[-] Detonate X (Max should have been IX)
Plugin Update:
- Added GUI to /ee upload so you don't need to type the group name it just shows them all up.