+ added header & footer animations
 + [skin=<whoever>] can be used in the replacement text for {onlineState:<server>}
 + [SKIN={player}] works now
 + [PING={ping}] works too
 + added a config option to permanently hide players from the tab list
 + added some empty lines to the config to make it look nice
 + added sorting rule [SORT=teamfirst] to make the own team appear at the top of the player list
 + added sorting rule [SORT=teams] to sort players by teams (teams alphabetically)
 + added {team} which shows the internal name of the scoreboard team the player is assigned to
 + added sorting rule [SORT=factionfirst] to make the own faction appear at the top of the player list
 + added sorting rule [SORT=factions] to sort players by faction (factions alphabetically)
 + added support for PlaceholderAPI, lots of new variables for you
 + add an api allowing third-party plugins to register variables on bukkit side
 + support uuids in showTo: "player:<uuid>"
 + for each tab list you can now set a priority. In the case that multiple tab lists apply for a player
 the plugin will use the one with the highest priority
 * refactored bungee side api
 * when using {onlinestate} the plugin will only ping servers for which the variable is used,
 also the plugin will set the pingInterval to 10 if using {onlineState} but server pings are disabled
 * BungeeTabListPlus reloads on /greload to avoid issues
 * fixed some small bugs and adjusted some error messages
 * probably slightly better performance
 * Variables from bukkit are updated more reliably
 * fixed reloading bukkit caused bukkit variables to stop updating
 * all variables are case-insensitive now
 * fixed skin and ping in {fillbukkitplayers}
 * nerved server alias map warning
 * error messages are printed on the tablist for those people who can't access the server logs
 - removed the the showCorrectPlayerSkins and sendPing config options
 
 In addition to that updated the 
wiki with all the new features.