ProQuests [1.7 - 1.21] [60% OFF CHRISTMAS SALE] - Give players objectives! icon

ProQuests [1.7 - 1.21] [60% OFF CHRISTMAS SALE] - Give players objectives! -----

Providing a new way to reward players by completing quests, completely customizable by you!





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The full update details can be found on our website https://culleystudios.com/docs/spigot-plugins/proquests/updates/2.18.7
----------, Dec 14, 2024


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The full update details can be found on our website https://culleystudios.com/docs/spigot-plugins/proquests/updates/2.18.6
----------, Nov 10, 2024


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The full update details can be found on our website https://culleystudios.com/docs/spigot-plugins/proquests/updates/2.18.5
----------, Oct 24, 2024


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The full update details can be found on our website https://culleystudios.com/docs/spigot-plugins/proquests/updates/2.18.4
----------, Oct 5, 2024


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The full update details can be found on our website https://culleystudios.com/docs/spigot-plugins/proquests/updates/2.18.3
----------, Sep 7, 2024


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----------, Aug 30, 2024


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----------, Aug 24, 2024


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The full update details can be found on our website https://culleystudios.com/docs/spigot-plugins/proquests/updates/2.18.0
----------, Aug 18, 2024


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----------, Jul 14, 2024


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----------, Jun 29, 2024


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----------, Jun 25, 2024


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----------, Jun 23, 2024


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----------, Jun 11, 2024


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----------, May 26, 2024


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----------, May 15, 2024


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----------, May 2, 2024


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----------, Apr 29, 2024


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----------, Apr 14, 2024


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----------, Apr 4, 2024


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----------, Mar 28, 2024


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----------, Mar 25, 2024


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----------, Mar 9, 2024


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----------, Feb 17, 2024


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----------, Feb 10, 2024


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----------, Jan 29, 2024


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----------, Jan 7, 2024


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----------, Jan 6, 2024


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----------, Dec 9, 2023


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----------, Nov 19, 2023


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----------, Nov 12, 2023


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----------, Nov 5, 2023


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----------, Oct 22, 2023


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----------, Oct 11, 2023


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----------, Sep 29, 2023


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----------, Aug 27, 2023


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----------, Aug 16, 2023


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----------, Aug 8, 2023


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----------, Aug 3, 2023


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----------, Jul 9, 2023


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----------, Jul 6, 2023


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----------, Jul 2, 2023


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----------, Jul 1, 2023


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----------, Jun 11, 2023


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----------, Jun 11, 2023


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----------, May 28, 2023


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----------, Apr 16, 2023


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----------, Apr 14, 2023


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----------, Apr 8, 2023


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----------, Apr 2, 2023


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----------, Mar 11, 2023


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----------, Jan 11, 2023


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----------, Oct 27, 2022



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The full update details can be found on our website https://culleystudios.com/docs/spigot-plugins/proquests/updates/2.7.3
----------, Jul 23, 2021


This version is simply for use if you are using other CS-API plugins as well. More info can be found here https://culleystudios.com/docs/spigot-plugins/cs-api/setup

The full update details can be found on our website https://culleystudios.com/docs/spigot-plugins/proquests/updates/2.7.2
----------, Jul 15, 2021


This version is simply for use if you are using other CS-API plugins as well. More info can be found here https://culleystudios.com/docs/spigot-plugins/cs-api/setup

The full update details can be found on our website https://culleystudios.com/docs/spigot-plugins/proquests/updates/2.7.1
----------, Jul 2, 2021


This version is simply for use if you are using other CS-API plugins as well. More info can be found here https://culleystudios.com/docs/spigot-plugins/cs-api/setup

The full update details can be found on our website https://culleystudios.com/docs/spigot-plugins/proquests/updates/2.7.0
----------, Jun 26, 2021












ProQuests Updates:
  • [Fix] Fixes an issue where the obtain quest command may not work if multiple people have obtain quests active.

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Dec 1, 2020

CS-API Updates:
  • General
    • [Feature] Added a new system to automatically create the default entries in config files if they don't exist (will prevent discrepancies when updating to a version with new fields).
    • [Maintenance] Updated to the internal hook versions of all the CS-API based plugins.

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Nov 27, 2020

CS-API Updates:
  • General
    • [Feature] Adds support for Spigot 1.16.4

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Nov 7, 2020

CS-API Updates:
  • General
    • [Fix] Fixes an issue with update checking due to the GSON parsing.
  • Actions
    • [Fix] Fixes the bungee task not working as expected due to the channel not being registered.
As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Oct 30, 2020

CS-API Updates:
  • General
    • [Fix] Fixed the issue where a warning message was still displayed in the logs on startup even if using the latest version
  • Menus
    • [Feature] Introduced click specific actions for CS-API menus (Requires ProMenus). This allows you to perform different actions based on left, right, shift left, and shift right clicks. More info can be found on the menu items page.
  • Placeholders
    • [Feature] Added a new locale placeholder which allows you to specify dynamic values based on the locale, more info can be found on the locale placeholder page.
    • [Feature] Added a database timestamp formatter to allow for distinction between what's displayed to players.
As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Oct 22, 2020

CS-API Updates:
  • General
    • [Feature] Added version checking so you'll be notified if there's an update available. This includes an accompanying command /<plugin> plugin version to manually perform the check. The option can be disabled in the CS-API settings.yml.
    • [Fix] Fixed an issue with items being saved to YAML files.
    • [Fix] Fixed the custom model data value of 0 being applied to items by default
    • Other minor internal API improvements.
  • Placeholders
    • [Feature] Added support for detecting hex codes for color (1.16+). This was technically already possible but this should make it easier to specify, more info can be found on the placeholders page.
As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Oct 4, 2020

Hey you, reading this! If you haven't please consider leaving a review if you haven't already! If there's anything you want to bring up or suggest be sure to join our Discord.

ProQuests Updates:

  • Re-added the %max_active_quests% placeholder.

CS-API Updates:

  • Fixes an oversight in the last update which would cause the library to throw exceptions due to a missing method in 1.12 & 1.13
  • Added dynamic file header generation (you more than likely won't notice a difference)

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Sep 23, 2020

ProQuests Updates:
  • Added /quest block info command so you can get the information for a specific block.
As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Sep 20, 2020

CS-API Updates:
  • Settings
    • Added a new "settings.yml" which exists in the CS-API directory to configure library specific features. (Will be generated by default)
  • Locale
    • A library wide locale has been introduced and the "locale" folder under the CS-API directory will hold these language specific files.
    • Dynamic language support! No longer will you have to limit to a single language. If you have a custom locale file then anyone with that language set will receive those specific messages (1.12+). If no matching language is found it will default to the locale specific in the settings.
    • Some generic messages have been moved into CS-API to prevent having to redefine them (and allow for more customization).
  • Actions
    • Added new locale tasks allowing you to specify a message which will be shown dynamically based on a locale entry.
  • Added additional prompt tasks for players.
  • Fixes
    • Fixes an issue where the data value was overwritten by the damage value. If no damage value is provided it will default to the data value.
    • Added support for item flags in 1.8 (previously was only 1.9+)
  • Added library version validation so if you're using multiple plugins dependant on CS-API they must have the same internal library version.
  • All plugin reloads will now reload CS-API components meaning that file changes in the CS-API directory will take effect on reload.
  • Reformatted and optimized the file writing system
  • Other minor library fixes and optimizations.
As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Sep 4, 2020

ProQuests Updates:
  • Fixed breed quest allowed entity types creator to stop looking for a ";" character when it is not required.
  • Updated range to 12 blocks³ rather than 10 blocks³ from the entity spawned for being counted towards the quest (if other conditions are met).

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Aug 19, 2020

ProQuests Updates:
  • Fixes external PlaceholderAPI and MVdWPlaceholder hooks not being registered.

CS-API Updates:

  • This is a hotfix which would cause the PlaceholderAPI hook not to register therefore not registering any custom placeholders and also not replacing PAPI placeholders. This is due to a method to which was scheduled to be removed later being removed abruptly sometime after 2.10.6 (the latest version we tested against). This update has been tested with PAPI 2.10.9
As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Aug 19, 2020

ProQuests:
  • Fixed an issue where some actions were not having ProQuests placeholders replaced.
  • Updated the creator tab complete to provide ALL the enabled tasks (for action based entries).
  • Fix for getting all quests by identifier (internal).

CS-API Updates:

  • The main update most of you are here for 1.16.2 Support!
  • Action Tasks
    • Added new prompt tasks. If you were looking for truly immersive player experiences you can now utilize these to request player input and have other tasks to act accordingly.
  • Updated Votifier and NuVotifier hooks to conform to the API provided.
  • Other minor library fixes and optimizations.
As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Aug 18, 2020

ProQuests Updates:
  • This update addresses an issue where some actions were not having placeholders applied. There were a few instances of this for different actions in different scenarios, so let me know if you notice any other ones still with this issue.

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Aug 14, 2020

ProQuests Updates:
  • Added new BOSS_KILL_QUEST which integrates with the new Boss plugin hook. This allows you to specify a total, allowed bosses, and required bosses. (Tested with the latest version)
  • Updated tab complete for /creator to suggest properly formatted actions now (if the required field is an action).

CS-API Updates:

  • Items
  • Fixed player repositories to return a warning rather than throw an error if a player quits before their data is loaded.
  • Introduced a hook for the Boss premium plugin
  • Other internal fixes and changes.

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Aug 13, 2020

ProQuests Updates:
  • Updated the economies to use the new CS-API system.

CS-API Updates:

  • Economies
    • Implemented new economy system to add for additional functionality. Initial support includes Vault, GangsPlus, and TokenEnchant (if you have any plugins you wish to be added let me know!)
    • Documentation for economies can be found here
  • Placeholders (Please delete your placeholders.yml to have the new placeholders generated)
    • Separated out bed placeholders from players, each can be enabled/disabled separately now.
    • Added economy and permission placeholders for player and offline-player.
    • Allow for registered placeholders to specify if they can be replaced asynchronously
  • Tasks
  • All lists of actions will now check to ensure they're not run on the server main thread
  • Updated a number of dependency versions, it will now also only log the warning if the version does not start with the referenced string.

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Aug 7, 2020

I've created a tutorial explaining the quest creator, and menu creator showing you how to create a quest, add a menu item for the quest, and also how to add placeholder items to your quest menu

ProQuests Updates:

  • Fixes an issue where if you removed items using the in-game creator those items wouldn't actually be removed unless a new item was provided.
  • Removed a random console log message which was left during debugging.

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Aug 3, 2020

ProQuests Updates:
  • Updated and re-introduced Autorank requirements which will work with the latest version of Autorank. You will get a complaint in your logs that the versions do not match however that will be addressed in the next CS-API update. I wanted to post this without having to update each plugin.
  • Requirements:
    • "proquests quests completed" - For the players total completed quests
    • "proquests quests active" - For the players total active quests
    • "proquests weekly points" - For the players weekly points
    • "proquests monthly points" - For the players monthly points
    • "proquests total points" - For the players total points

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Jul 31, 2020

ProQuests Updates:
  • Added a new "decrement_silk_touch" toggle where if true anytime a block is broken during a quest with a silk touch enchanted tool the block will be subtracted rather than added. This is compatible with the required blocks as well.
  • Fixes some issues for toggle items in the creator menus causing the menus to glitch out after being clicked. This specifically applies to the obtain, and delivery quests "take_items".

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Jul 31, 2020

This update isn't specific to ProQuests however is a large change for the underlying CS-API library.

CS-API Updates:

  • Placeholders & Formatters (Please delete your placeholders.yml to have the new formatters generated)
    • Added MenuItem and World placeholders.
    • Added additional location placeholders for player and offline-player placeholders.
    • Added the following formatters:
      • array
      • block-location
      • collection
      • location
  • Menus
    • Added "enabled" option which allows you to toggle the menu.
    • Added "permission" option which allows you to specify a permission required to open the menu.
  • Tasks
    • Added new abort task which allows you to "abort" from the subsequent tasks and even actions.
    • Updated the open menu task to require the menu to be enabled, and for the player to have the required permission.
    • Updated the teleport task to allow for formatted location placeholders (from the new location formatters).
  • Databases
    • Added a 'max_connections' option for MySQL databases so you can specify the maximum connections allowed in the pool per plugin at any given time.
  • Modularized timers so custom ones can be registered (something is in the works to utilize this ;))
  • Some other internal fixes, additions and optimizations.

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Jul 29, 2020

I've been working really hard putting hours on end to provide updates, fixes, and support to all of you! So whether you're a longtime supporter or a new supporter, a review would be greatly appreciated! :)

From this update forward support will only be provided in our Discord channel under the "Spigot Plugins - Support" category. For steps on how to register your account check out the #support-registration channel on the Culley Studios discord.

ProQuests Updates:

  • Added support registration command /proquests support register <discord>. This command allows you to register your discord account to gain access to the #proquests-support channel in the Culley Studios discord
CS-API Updates:

As always if you have any questions, issues, or suggestions be sure to reach out in the Culley Studios discord! If you're enjoying the updates a review is always greatly appreciated :)
----------, Jul 24, 2020

CS-API Updates:
  • Updated the formatters to be thread safe.
As always if you have any questions, issues, or suggestions be sure to reach out! Easiest way to contact us is on the Culley Studios discord. If you're enjoying the updates a review is always greatly appreciated :)
----------, Jul 21, 2020

Apologies for such a short period from the previous update however this update fixes some critical bugs.

If you have either the Tournaments or Packages add-on they DO NOT need an update as the library is within the ProQuests base plugin and there are no method changes.

CS-API Updates:

  • Fixed issues with default file generation on Windows (tested and verified using Bootcamp (y)) .
  • Fixes a formatter issue when a default value is provided but the intial value is null
  • Added a time type placeholder
All the documentation has been updated to reflect these changes on our website https://culleystudios.com/docs/spigot-plugins

As always if you have any questions, issues, or suggestions be sure to reach out! Easiest way to contact us is on the Culley Studios discord. If you're enjoying the updates a review is always greatly appreciated :)
----------, Jul 17, 2020

ProQuests Updates:
  • Small fix for parsing dates from strings
CS-API Updates:
  • Added placeholder formatters allowing for placeholders to be dynamically formatted into a readable value.
  • Fixed MVdWPlaceholders not being registered, you should see them all hook in on load now (including formatted versions).
  • Minor command logic changes
  • Added permission replacer
All the documentation has been updated to reflect these changes on our website https://culleystudios.com/docs/spigot-plugins

As always if you have any questions, issues, or suggestions be sure to reach out! Easiest way to contact us is on the Culley Studios discord. If you're enjoying the updates a review is always greatly appreciated :)
----------, Jul 15, 2020

This update provides support for the new ProQuests Tournaments default command for generating an example tournament quest and menu.

As always if you have any questions, issues, or suggestions be sure to reach out! Easiest way to contact us is on the Culley Studios discord. If you're enjoying the updates a review is always greatly appreciated :)
----------, Jul 13, 2020

ProQuests Updates
  • No ProQuests specific changes

CS-API Updates
  • All hooks and placeholder replacers can be enabled/disabled as you wish in a new file (will be auto-generated in the CS-API folder). This is to prevent potential incompatibles due to API changes, although it will continue to check that required methods and classes exist before attempting to establish the hook.
  • Fixes an issue with SQLite for insert statements potentially not being committed to the database due to auto commit.
  • Updated the placeholder matching so MVdW placeholders (ex. {servermotd}) should be accessible for all messages utilizing the CS-API replacer.
  • Fixes an issue with players potentially seeing incorrect items in a menu if another player has the same menu open.
  • Other minor fixes.

As always if you have any questions, issues, or suggestions be sure to reach out! Easiest way to contact us is on the Culley Studios discord. If you're enjoying the updates a review is always greatly appreciated :)
----------, Jul 8, 2020

CS-API Changes:
  • Fixed internal file loading system to work for Windows (please report if this has not fixed it)
  • All projects have been migrated over to utilize Gradle
As always if you have any questions, issues, or suggestions be sure to reach out! Easiest way to contact us is on the Culley Studios discord. If you're enjoying the updates a review is always greatly appreciated :)
----------, Jul 5, 2020

A message from me to all of you:
Over the past couple years it's rather obvious that the development and support offered on my plugins here on Spigot have fallen dramatically from where they once were.

I reacted rather poorly in some interactions and have neglected what I once greatly appreciated, the community. I could go on and make excuses but i'm not going to do that, anyone who has supported me or my projects deserves better.

So having said this I want to apologize to anyone who i've overreacted to or have had a negative interaction with. I want to make a statement that I will do better and will work as hard as I can to prove that to all of you.

You will see far more frequent updates and a higher level of support from here on out.

I encourage all of you to join the new Culley Studios discord and bring forward any questions, suggestions, and idea you may have!

What is CS-API?
Over the past year I've been working on laying a foundation to better position Culley Studios for updating and supporting applications we produce in house and privately. CS-API is apart of that foundation providing an easy to use library for Spigot plugins.

CS-API will be built into our resources (which is why you'll notice the file sizes have increased) and are used commonly amongst other CS-API plugins for easy integration. This does mean that anytime a change is made to CS-API all dependant plugins will need to be updated, however the features can be easily integrated with ANY of them!

Without going further into technical details there's not much more I can explain about it, I will say it has greatly improved my development efficiency.

ProQuests has not been completely migrated over to CS-API yet but this update takes advantage of the MASSIVELY IMPROVED action system, and universal hook system. The only plugin currently fully integrated with CS-API is DailyBonus.

All of my current plugins will be completely migrated over to CS-API within the year. There are a lot of changes which need to be made for some of the larger plugins which is why i'm giving myself a large window. It could be done much sooner!

Culley Studios Website & Documentation
Apart of the foundation for these changes I have designed and implemented a new company website frontend, and backend. This website https://culleystudios.com will be expanding as time progresses adding more capabilities and features.

Currently all of my plugin documentation is being migrated over to our docs section of the website https://culleystudios.com/docs. This is where you'll find Minecraft specific information such as sounds, materials, entity types, enchantments etc, for every Spigot version we support along with other plugin specific documentation.

Other Update Details
  • Added support for 1.15, 1.16
  • All existing actions in your configurations MUST be updated to utilize the new action format as it has changed! Most of your existing actions WILL NOT WORK
----------, Jul 2, 2020

Re-uploading as it appears the previously updated JAR was a debugging version.
----------, Nov 11, 2019

This update simply addresses some of the issues reported via GitHub. If you have any errors or issues to report then feel free to open an issue (You must follow the guidelines).

Additionally some internal dependency hooks were updated to reflect their current versions. To my knowledge there haven't been any external API changes causing any errors, but feel free to report them should you notice any specific hooks not working as expected.

Issues addressed:
----------, Nov 2, 2019

This update addresses the following:
----------, Jul 9, 2019

This update is a quick fix to an issue which caused the MySQL tables to not create due to an incorrect syntax in the statement.
----------, Jun 26, 2019

This is the last attempt to fix the TE block break quest. If this is reported as still not functioning I am simply going to remove all TE support as I'm no longer going to stress myself testing a hook without any way of testing it.
----------, Jun 24, 2019

This update address the following issues:
----------, Jun 23, 2019

This update includes fixes/additions for the following:
As always if you have any suggestions, or errors open an issue on the GitHub page.
----------, May 31, 2019

This update simply removes a listener used for stress testing during initial testing of the TokenEnchant break quest (almost a year ago) which was never removed.
----------, May 27, 2019

This update resolves an issue which would cause some hooks to not disable properly if disabled in the hooks.yml.
----------, May 24, 2019

This update includes the following: :)
Please be sure to open an issue on the GitHub page if you find any errors. https://github.com/JCulley/ProQuests-Documentation/wiki
----------, May 24, 2019

This update removes a log debug message from 1.14 testing. Apologies for missing this in the original update.
----------, May 19, 2019

This update includes support for Spigot 1.14. There were a number of changes which had to be made in regards to the menu system so if you experience any issues please be sure to open an issue on the GitHub. https://github.com/JCulley/ProQuests-Documentation/wiki

Hope everyone enjoys!
----------, May 19, 2019

This update an issue which caused the plugin to not initialize properly if PlaceholderAPI isn't present.
----------, Apr 8, 2019

This update includes the following:
I know its been a while since the last update but I try my best to address and implement changes as much as possible. If you have any errors to report please feel free to open an issue on the GitHub page (I do not provide configuration assistance, use the relevant editors and documentation available).
----------, Mar 28, 2019

This update includes a single fix which would cause shift-clicking in chests to occasionally "glitch" back.
----------, Jan 4, 2019

This update addresses an issue with the ProQuests Tournament add-on causing the in-game creator to error out when attempting to create a tournament ( https://github.com/JCulley/ProQuests-Documentation/issues/226). While investigating this issue I noticed that both the tournaments and packages add-on are slightly outdated with most features being based on older API functions. I've decided to rewrite them and I'm in the process of doing so. Additionally there are a few other new potential add-ons I'm tinkering with.

This update also updates compatibility to reference the latest version of Citizens. ( https://github.com/JCulley/ProQuests-Documentation/issues/220).

As always if you have any suggestions or errors to report you can do so on the GitHub page whilst following the specified guidelines.
----------, Dec 29, 2018

This update addresses and fixes the following issues:
If you have any errors to report the GitHub page is the place to do so https://github.com/JCulley/ProQuests-Documentation/wiki
----------, Nov 27, 2018

This update adds support for the latest World Guard 7 beta version. Unlike other hooks after some refactoring of the existing system this will recognize whether you're using v6 or v7 and instantiate the proper version.

----------, Nov 25, 2018

No longer in beta!
After personally doing some testing on 1.13, 1.13.1, and 1.13.2 I haven't been able to find any major issues. There were a few bugs here and there which have been fixed in this update some of which may not be documented. Apart from personal testing there has been little to no feedback from anyone, so I'm led to believe nobody is encountering any bugs.

As the beta period has concluded all previous versions will be removed to ensure everyone is using the latest. The plugin still works out of the box from 1.7.10+ even with the latest version.

Issues resolved
The following issue which were reported have been addressed and resolved in this update.
New additions
A few new additions have been added in this update.
  • Backwards compatible materials - Many things were changed in 1.13 but the most impactful for ProQuests was the way it handled materials with the removal of material data values. Most pre 1.13 material enums with their respected data value will be automatically converted by ProQuests to the 1.13 compatible material. This means if you had WOOL with a data value of 5 ProQuests will automatically detect and convert it to the 1.13 compatible GREEN_WOOL material internally (it will not update your YAML files). I'm saying "most" as I may have missed some, if you notice any pre 1.13 materials not converting properly open a suggestion issue on the GitHub page and I will add compatibility for it. This will only update materials to 1.13 values meaning if you upgrade from 1.8 to 1.10 (for example) it will not convert them.
  • Token Enchant quest - A quest similar to the Block Break quest has been added which will utilize the break event defined in Token Enchant meaning any block breaks due to Token Enchant enchantments will be counted towards the progress. (https://github.com/JCulley/ProQuests-Documentation/issues/203)
  • Crazy Crates & Advanced Envoys quests - Open quests have been added for both of these plugins (https://github.com/JCulley/ProQuests-Documentation/issues/192)
As previously mentioned there are some smaller fixes and changes which have been included along the way which I may have missed.
----------, Nov 10, 2018

This is a BETA version and has little to no testing performed on it. I disclaim any responsibility and liability to any issues which may arise from running this version. It is NOT RECOMMENDED you use this in a production environment.

This update adds support for 1.13.1. Additionally some referenced external plugins have been updated to reference their latest API's (Factions UUID, Holographic Displays, Placeholder API and Vault). As with any other version you can report any issues/suggestions on the GitHub page. Although it may seem clear to many I must reiterate the reviews section is not the place for complaining and if you don't contact me prior to leaving a negative review don't expect any support in the future.

GitHub Issues closed & resolved in this update:
----------, Oct 1, 2018

This update modifies the way that plugin hooks are registered now catching any throwable providing there is an issue hooking into a specific plugin. This will prevent the plugin from not running if a hooks API has been modified to the point it is unusable.

Issues resolved:
----------, Sep 12, 2018

This is a BETA version and has little to no testing performed on it. I disclaim any responsibility and liability to any issues which may arise from running this version. It is NOT RECOMMENDED you use this in a production environment.

So due to the fact I only received a single offer/request to run testing for the 1.13 beta version (Thanks @Cuteboyboy) I have decided to just release the version publicly. If you discover any issues, which I imagine there will be some then please open an issue on the GitHub page (PS. You can start the process in game using /proquests github error <title>).

I will still leave the previous version available should you need a stable version.
----------, Aug 27, 2018

I've finished a beta version for 1.13 so if you want a copy you can send me a PM on here. I will only be distributing a few copies during this time and its recommended use is solely for testing.

Provided you receive a copy and discover any errors you can open an issue on the GitHub page so I can address them. It is not recommended you run this on a public server until diligent testing has been done.

User data may become corrupted or issues may arise when upgrading from a previous version. It is recommended you take a backup of all your data before installing.
----------, Aug 22, 2018

After checking back I noticed the version uploaded earlier may have missed some of the refactoring originally intended as I uploaded the wrong file. My apologies.
----------, Aug 19, 2018

Fixes Implemented:
Features Implemented:

Thats it for this update, if you have any errors to report or just suggestions to make the plugin better overall then I encourage you to head over to the GitHub page. https://github.com/JCulley/ProQuests-Documentation/wiki
----------, Aug 18, 2018

New Features:
This update adds a new feature in the quest creator which will require you to specify how you want to save the quest 'SAVE', 'OVERRIDE', 'OVERRIDE ALL', with each having a unique purpose.

[​IMG]
  • SAVE - Works as it did in previous plugin versions simply saving the updated quest details to the file but not loading it immediately
  • OVERRIDE - If selected it will not only save the updated details but will also load it immediately meaning a reload is not required to start a quest with the updated details
  • OVERRIDE ALL - If you want the updated changes to apply to all active instances of this quest. This means it will save, override and also will take any active quests and update their requirements to match. Ex. I have the 'break' quest active which requires me to break 20 blocks which I've already started, if the quest is updated to 40 total blocks required then it will update my active quest to reflect the 40 requirement without having to cancel and restart the quest.
Fixes:
----------, Jun 29, 2018

This update addresses an issue which was reported that only affected a small percentage of individuals. If you're still experiencing an issue of random disabling please open an issue on the GitHub page.
----------, Jun 26, 2018

This update fixes some minor issues discovered with loading quests from the previous 2.0.5 version to 2.0.6. It is recommended everyone update.
----------, Jun 24, 2018

I uploaded an invalid .jar file in the last update by error. Sorry for the inconvenience.
----------, Jun 24, 2018

There was a lot of refactoring included in this update so please open an issue on the GitHub page if you experience any issues. https://github.com/JCulley/ProQuests-Documentation/wiki

Additions:

Updated references to the following versions:
  • MVdW PlaceholderAPI 2.5.1
  • Citizens2 2.0.22-SNAPSHOT (build 1547)
Will not have any impact on plugin functionality as there have not been any changes to functions/methods utilized by ProQuests.

Added a creator message to warn the user when they have attempted to select a non NPC entity while selecting a start NPC or an end NPC.

Bug Fixes:
  • Fixes a bug which caused the NPC files not to load when using folders
Links to original GitHub issues:
----------, Jun 24, 2018

This update adds the following fixes/additions:
----------, Jun 17, 2018

This update adds support for the new ProPackages version.

Quick Note

As of recently there has been a high volume of criticism directed at this plugin and I want to clarify some things. I am always open to new ideas and suggestions however if they are not suggested to me directly using the appropriate channels (the GitHub page) then your voice will not be heard.

Many have been complaining about the lacking GitHub Wiki page as I will admit it is incomplete. I will be working over the next month to hopefully document everything however I don't have any plans of adding any tutorials as the main concept and ideology while developing the plugin was for an intuitive, easy to understand, in-game creator to prevent you the buyers having to read through countless pages of documentation.

Lastly, support will not be provided through any other channels except for GitHub issues. Now when I say "support" this is directed at error reporting and resolution, asking for configuration or setup help will not be provided as that is personally designed to how you want it and I am not at the liberty of describing what you want to create.

So to cap all of this off I want to remind everyone that this is a hobby of mine, I enjoy posting updates and pushing the barriers of the game itself. If the general consensus is one of negatively and generalized hate toward me and my resources I will simply cease to post updates, but if you have an awesome idea and want to see the continued development then please SUGGEST IT!
----------, Jun 9, 2018

This update addresses an issue causing ProQuests not to load if you're using an unsupported AutoRank version.
----------, Jun 4, 2018


This update resolves an issue which caused break quests not to complete when using required materials:
----------, May 21, 2018



The previous upload was a different version then the one intended to be uploaded.
----------, Apr 17, 2018

This update adds new features and functions utilized in add-ons while adding support for the new ProQuests Tournaments add-on.

In addition the following additions were made:
  • Added autosaving data on server stop (for redundancy)
  • Refactored numeric quests
  • Added additional messages and permissions
----------, Apr 10, 2018



This update fixes an issue when attempting to load a player with null pending actions.
----------, Jan 13, 2018




Resolved Issues:
----------, Nov 30, 2017

Resolved Issues:
  • MVdW Placeholder hook fix
  • Citizens hook fix
  • Actions NPE fix
----------, Nov 26, 2017

Changes:
Updated the developer API to add support for ProQuests expansions. This update adds compatibility with the ProQuests-Packages add-on

Resolved Issues:

----------, Nov 25, 2017

Changes:
Removed the beta load-up message as it was accidentally left in during the GM version release.

Resolved Issues:

----------, Nov 21, 2017

You've been waiting for it and here it is! Welcome to the 2nd generation of the ProQuests revolution. I hope everyone enjoys this update as hundreds of hours have went into improving and tweaking every last detail :)
----------, Nov 21, 2017

*** PLEASE READ ***
This update includes some new features and fixes as always. One new things to note is all errors and suggestions will now take place through GitHub ( https://github.com/JCulley/ProQuests-Documentaion/wiki). This means that SPIGOT DISCUSSIONS, SPIGOT PMS, SKYPE, DISCORD and every other method of contact WILL NOT be acknowledged or read! For the official 2.0 GM all documentation will be moved there, so if you are looking for support regarding the betas you will slowly see updates taking place.

Teams:
As per a request I have added 3 new team types, this also includes support for the original factions plugin and modifications to the FactionsUUID hook. Below are all of the current team types:

  • SOLO
  • GROUP
  • FACTION (Original Factions plugin)
  • FACTION_UUID (HCFactions or FactionsUUID plugin)
  • GANG
  • ASKYBLOCK_ISLAND (All island members of the starting player)
  • USKYBLOCK_ISLAND (All island members of the starting player)

Other Updates:
  • Refactored config.yml
  • Refactored database columns
  • Refactored menu systems
  • Removed rewards.yml merged it into leaderboard.yml
  • Updated leaderboard system (weekly/monthly reset system)
  • Added confirmation menus for risky options
  • Added /quest delete <id> command
  • Leaderboard menus are now registered as regular menus allowing for more customization
  • Added a parent option for menu items to save configuration time if you edit the config directly (still recommended to use the in-game editor)
There may be some smaller additions which I haven't mentioned here as its hard to keep track of all of the additions/changes. If you have any suggestions or errors as mentioned earlier view the GitHub page and open an issue ( https://github.com/JCulley/ProQuests-Documentaion/wiki). We are nearing the end of the beta as most features and plans have been completed. It will more than likely be released by the end of the month so look out for that ;)
----------, Oct 17, 2017

Cross Server Support
This update adds a new section to the config where a server ID must be specified. This is to uniquely identify servers if you are running multiple instances connected to one database. Due to this change all existing databases will need to be reset.

Remove hooks.yml
I have modified the existing plugin hook system making it easier than ever for me to make new additions (so let me know if you have suggestions) with this you no longer need a hooks.yml as it will automatically attempt to connect to every plugin which is a valid external hook in ProQuests.

Updated All Hooks
All hook dependancies have been updated to the latest versions. This means that support for older versions of the plugin hooks will not be supported.

AutoRank Requirements
I reformatted the AutoRank requirements adding 4 new requirements. They are now as follows:
  • proquests-monthly-points
  • proquests-weekly-points
  • proquests-total-points
  • proquests-quests-completed
  • proquests-quests-active
AutoSell Quest
Added a new AutoSell sell quest which requires you to earn a specific amount from selling items using AutoSell.

README
Nearing the end of the beta revisions if there are any large additions you wish to see included it is highly recommended you suggest them to me now or you may never see it implemented. It's easier for me to add more extensive frameworks earlier on rather than trying to expand on the existing codebase later
----------, Oct 4, 2017

Hey everyone, this update marks the latest additions to the current public beta of the latest to come with ProQuests.

This updates a few issues which were being experienced with the in-game creator throwing null values due to only partially complete feature additions.

Team/Group Quests
The main reason these issues were arising was due to the new formatting for the quests to give them all the capability to be tackled as a team with other players. This beta revision includes the new team capabilities which will completely change what you could do before and will open up some new opportunities in the future.

Currently there are 4 types:
  • SOLO (For individual quests)
  • GROUP (Players are invited by the player who started it)
  • GANG (Includes all players from a Gangs+ gang)
  • FACTIONS (Includes all players from a faction)
With the new team system there are new commands and new features for quests which can now all be found and used in the updated in-game editor.

There are a number of other small changes that have been made however I figured I would acknowledge teams as that is the biggest most notable addition. I encourage all buyers just to play around with the new betas and give me any and all feedback as to what can be included/changed to further this as the best quest plugin available.

Add-ons
In case anyone was wondering I don't plan on pushing any changes to the ProQuests add-ons until the GM version of ProQuests 2.0 is ready to go to prevent useless compatibility changes for code which could very easily change moving forward.
----------, Sep 19, 2017

---------------------------------------------------------
* WARNING! *

This release is simply for public testing and should not be run on a production server. The software is provided as is with no warranty and there will be no support of any kind. Do not expect anything to work between revisions as changes will be made to address issues and add new features.

Any and all previous configurations from older versions will more than likely not work with the beta version, this includes but is not limited to quests, menus, and npcs.

There is currently no documentation to accompany this beta, you are expected to discover and use the features on your own.

If you have find any errors or have any suggestions for future revisions send a PM to @JC_Plays_MC
---------------------------------------------------------
After multiple months in the making I am happy to announce the new ProQuests 2.0-beta! If you wish to be have your opinions heard and be apart of addressing any issues which may arise I encourage you to download the beta today any start testing to your hearts desire. I cannot stress enough that this should not be run on a production server until the official release.

With all of that said below are "most" of the new additions which are currently in this beta version:
  • Officially dropped support for flat file player data, you now can either use MySQL or SQLite
  • Redesigned creator system with the ability to easily pause and return to creations at any point.
  • Added tab complete options for everything to make it easier to execute commands
  • Completely changed the internal quest format adding plenty more options including team based quests (creator will be updated in the next version to allow changing these values in-game)
  • /creator command which will allow tab completing of whatever stage you are currently in to allow for easier creation while ensuring correct value are used
  • Better error handling for in-game creation to ensure no invalid options will be used.
Ill be completely honest I lost track of most of the additions that have been made due to the fact its been over a longer stretch period of time, so I encourage you to play around with it and experience it for yourself.

Lastly, thanks to everyone for the continued support of this project! :)
----------, Aug 13, 2017

This update simply adds support for the latest 1.12.1
----------, Aug 13, 2017

Fixes a minor internal error which may have thrown errors for a select number of users.
----------, Jul 26, 2017

How about a sale eh?
----------, Jul 1, 2017

This update addresses a few errors which have been reported to me. Also there has been some minor code cleanup.

Im currently in the process of writing the new v2.0 and hope to have it completed by the end of summer! If you have any suggestions (big or small) that you'd like to see in the next version send me a PM!

Some Planned Changes/Additions:
  • Refactored saving/loading methods
  • In-Game menu editor/creator
  • Easier to use command system with tab complete
  • Creator tab complete to ensure correct values
  • Refactored leaderboard system
  • Quest point shop menus (still considering)
----------, Jun 29, 2017

This latest plugin version has been complied against the new Spigot & CraftBukkit 1.12 API.
----------, Jun 10, 2017

This update fixes an issue which caused items with unsafe enchantments to not properly register in delivery and obtain quests.
----------, May 28, 2017

Added support for the new Pouches recoded version (forgot it in the previous update).
----------, May 22, 2017

* This update adds support for Spigot 1.12 *

With my new resource ProPackages being released I have added 2 new quests which integrate within. One for opening packages and the other for receiving, more info can be found on the wiki.

Bug Fixes:
  • Fixed issue with delivery quests not taking the proper amount of items when they have multiple slots containing the required items.

Lastly the 'region' and 'complete_permission' options have been removed officially so anyone still using these old methods will have to modify their quests.
----------, May 22, 2017

Temporary update to uphold to the Spigot premium resource guidelines.
----------, Apr 18, 2017

This update addresses an issue related to the Delivery and Obtain quests pertaining to how the items are handled when comparing them against the required objects. To be more specific it fixes issues with required items that had enchantments by making the checks more specific.
----------, Mar 12, 2017

In this update I simply changed the way the external jars are referenced and also I addressed a placeholder related bug which was reported.
----------, Mar 7, 2017

Resource Information
Author:
----------
Total Downloads: 944
First Release: Feb 11, 2016
Last Update: Dec 14, 2024
Category: ---------------
All-Time Rating:
160 ratings
Find more info at culleystudios.com...
Version -----
Released: --------------------
Downloads: ------
Version Rating:
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-- ratings