Ultimate Drugs v2 icon

Ultimate Drugs v2 -----

Bring new possibilities to your server




Added:
  • #unregisterPlant(UUID) API method.
----------, Feb 13, 2024

Added:
  • Support for automated auto-replant farms.
----------, Oct 20, 2023

Bug Fixes:
  • Fixed visual effects on 1.19.3.
----------, Jun 28, 2023

Added:
  • Experimental 1.20/1.20.1 support.
----------, Jun 16, 2023

Added:
  • Optional biome whitelist to all vanilla drop types.
Example:
Code (YAML):
biome-whitelist :
- 'PLAINS'
----------, May 21, 2023

Bugfixes:
  • Fixed a bug that caused the boosters GUI to not open on a 1.19.2 server.
----------, Dec 1, 2022

Bug Fixes:
  • Fixed visual effects on 1.19.
----------, Jul 8, 2022

Added:
  • Experimental 1.19 support.
Bug Fixes:
  • Fixed problem with custom recipes from data packs.
----------, Jul 8, 2022

Added:
  • 1.18.2 support.
----------, Apr 2, 2022

Bug Fixes:
  • Added additional permission node checks to /dr sell, /dr buy and /dr list that allows you to open said GUIs for other players. (Just add .others add the end of the normal permission node)
----------, Feb 19, 2022

Added:
  • Added config option to auto delete a plant if the loading process fails.
----------, Jan 30, 2022

Changes:
  • Major performance improvements for servers that use a ton of plants.
----------, Jan 27, 2022

Bug Fixes:
  • Fixed RED_BORDER visual effect on 1.17.x and 1.18.x.
----------, Jan 13, 2022

Added:
  • Experimental 1.18.x support.
----------, Jan 13, 2022

Added:
  • Experimental 1.17.x support.
----------, Aug 1, 2021

Added:
  • Optional world blacklist for drug plants.
----------, May 23, 2021

Changes:
  • Changed the way the target selector works for particle and sound effects. (Client sided effects will now be send to the consumer but will be executed at the targets location instead of being send to the target)
----------, May 23, 2021

Added:
  • Performance mode. (Only use if you know what you are doing)
----------, May 7, 2021

Added:
  • disable-crafting option for drug items.
----------, Feb 15, 2021

Bug Fixes:
  • Fixed recipe error caused by third party recipes.
----------, Feb 12, 2021

Added:
  • Additional block cache handlers.
----------, Oct 6, 2020

Added:
  • Block cache system for vanilla drop blocks. (Experimental, disabled by default - check wiki)
Changes:
  • Players will now keep sprinting after a visual effect triggered.
Bug Fixes:
  • SPIDER_VISION effect for 1.16.2+.
----------, Oct 6, 2020

Bug Fixes:
  • Fixed visual effects for 1.16.2 and higher.
  • Fixed plant limit permission bug.
----------, Sep 18, 2020

Changes:
  • Minimum global plant limit is now 0.
----------, Aug 25, 2020

Changes:
  • Now selects the permission node with the highest value for the plant limit permission node.
----------, Aug 18, 2020

Added:
  • Paging for the drug list GUI.
----------, Aug 3, 2020

Added:
  • Saturation consume action.
  • Target selector option for consume actions.
  • Experimental full 1.16.x support. (Contact me if problems occur)
Changes:
  • Repetitions are now based on the full drug effect duration rather than the last action.
  • Players in creative mode no longer spend drug/seed/fertilizer items when consuming/planting/using them.
----------, Jul 17, 2020

1.16.x seems to work fine however visual effects are broken and can't be fixed easily. Until that's resolved i won't add 1.16 under the tested versions list.

Added:

  • ignore-drug-plants option for vanilla replanting.
  • ignore-drug-plants option for vanilla block drops.
Bug Fixes:
  • Fixed issue with shapeless recipes.
----------, Jun 30, 2020

Bug Fixes:
  • Fixed issue with pause-while-offline feature for active drug effect chains.
----------, May 21, 2020

Added:
  • Added ignore-data option for vanilla drop blocks.
----------, May 18, 2020

Bug Fixes:
  • Fixed buy GUI scaling.
----------, May 18, 2020

Added:
  • Paging system for the drug buy GUI.
----------, May 18, 2020

Added:
  • Permission based optional plant limit per drug type. (ultimatedrugs.plant-limit.<id>.<amount>)
----------, May 15, 2020

Added:
  • potion-type option for items.
----------, May 14, 2020

Bug Fixes:
  • Visual effects now get removed correctly if remove-on-death is enabled.
  • Buy GUI now scales properly with buy-able related goods.
----------, May 14, 2020

Bug Fixes:
  • Fixed problem with certain recipes.
----------, May 10, 2020

Added:
  • Recipe preview for brewing recipes.
Bug Fixes:
  • Fixed incompatible visual effects for versions below 1.15.
----------, May 9, 2020

Added:
  • potion-color option for items.
----------, May 8, 2020

Added:
  • ignore-chunk-state option.
  • Fallback material for drug growing info stages.
Bug Fixes:
  • Players are now able to perform all actions while under the RED_BORDER visual effect.
----------, May 5, 2020

Changes:
  • Changed default plant processor.
Bug Fixes:
  • Fixed plant chunk loading issue.
----------, Apr 30, 2020

Bug Fixes:
  • Fixed error that occured when using /dr drugboosters while owning no boosters in newer minecraft versions.
  • Fixed a bug that caused items in the /dr sell GUI to vanish instead of being moved to your inventory when closing the GUI with remaining items in it.
----------, Jan 19, 2020

Added:
  • 1.15.x compatibility.
Changes:
  • Changed all default drugs to 1.15 standard.
  • Updated default lang.yml.
  • Default drug configuration no longer generate again after deleting them unless you remove/rename the entire folder.
Bug Fixes:
  • Fixed recipe remove/register errors on reload/restart.
----------, Dec 28, 2019

Added:
  • Growing stage option to require a fertilizer to grow (fertilizer-required) so that plant stage will not grow on its own.
  • Option to make fertilizers plant stage specific. (<drug name>:<order id>)
  • %max_plant_stage% placeholder to the plant grow progress bar.
Changes:
  • You can no longer use fertilizers on plants that have reached their maximum grow time for their stage but haven't grown yet.
----------, Oct 30, 2019

Added:
  • Option to apply slur to the players chat messages while under the effect of a drug. (chat-slur-type) Currently available modes: 'SMILEYS', 'STUTTER'.
  • Option to switch between client sided and "server sided" for particle and sound effects.
  • Support for resourcepack custom sounds with the SOUND_EFFECT consume action.
  • Option to remove a drug effect when the player goes offline. (remove-on-disconnect)
  • Option to remove a drug effect when the player dies. (remove-on-death)
  • Option to pause the drug effect chain while the player is offline. (pause-while-offline)
Changes:
  • Changed parts of the physics system. (Experimental)
  • Changed the behavior of a few consume actions on offline players.
----------, Oct 28, 2019

Bug Fixes:
  • The custom-model-data tag should now apply properly.
----------, Oct 21, 2019

Added:
  • Option to set the sender type (sender-type) of the command consume action. (CONSOLE or PLAYER)
  • Support for 1.14's CustomModelData (custom-model-data)
Changes:
  • Changed default info material to work on 1.13.x and 1.14.x by default.
----------, Oct 21, 2019

Added:
  • Option to ignore space (ignore-space) so growing stage blocks will override existing non-plant blocks if the space is needed.
  • Option to change the way of consuming (consume-option) so you can switch between consume on right click and consume on actual consume. (Consume = like a potion or food)
  • Option to configure a replant stage (replant-stage) that the replanted plant should have at its base growing stage.
  • DAMAGE, PVP_DAMAGE and PROJECTILE_DAMAGE multiplier.
----------, Oct 16, 2019

Added:
  • Option to set a required block count (required-block-count) for growing stages so you can for example re-create vanilla pumpkins that adapt their pumpkin location based on available space around the stem.
Changes:
  • Refactored some bigger parts of the plugin.
  • Code cleanup.
----------, Oct 14, 2019

Added:
  • Block offsets for drug plant plant and grow whitelist blocks.
  • Required option for drug plant plant and grow whitelist blocks.
  • Option to not remove the item when consuming a drug.
Changes:
  • Code improvements.
  • Further internal refactoring.
Bug Fixes:
  • The MCMMO_EXP_EARNING multiplier should now work properly.
  • Fixed a error that occured when a drug item and the seed where the same and you would try to plant it.
----------, Sep 17, 2019

Check out the GitHub Wiki for details about the new features!

Added:

  • Vanilla drops for fishing.
  • Experience drop option for BLOCK, MOB and FISHING vanilla drops.
  • FEED consume action. (works with positive and negative values)
  • HEAL consume action. (works with positive and negative values)
  • Option to reset the consume action chain on a re-consume. (reset-on-consume)
  • Option to limit the maximum per-player plant amount.
  • DrugPlantPrePlantEvent
  • getDrugManager() method to the API.
Changes:
  • Major performance increase for plant handling. (mostly growing)
  • Improved drug effect handling.
  • Changed block break event priority to HIGHEST for better compatibility with certain protection plugins.
  • Internal refactoring of certain core parts of the plugin.
  • Changes to plant growing conditions no longer require a full server reload.
  • DrugPlantPlantEvent now has a getPlantUUID() and getDirection() method.
Bug Fixes:
  • Fixed a bug that caused textured head items to sometimes not stack with each other.
  • Fixed a bug that caused textured head items to not work as a recipe ingredient.
----------, Aug 21, 2019

Added:
  • DrugPlantInteractEvent for the API.
  • More debug messages for improved error tracking.
Changes:
  • Smaller improvements.
  • All decimal numbers should now be rounded to two digits.
  • The sell/buy GUI command is now console compatible if you provide the player name parameter.
Bug Fixes:
  • The DrugPlantPlantEvent now gets cancelled properly if there is no space for the plant.
----------, Aug 9, 2019

Added:
  • Additional debug message in case a plant fails to load.
  • Cache for the item configuration link feature.
  • New weather grow condition for plants. (Check out the wiki for details)
Changes:
  • Shortly delayed storage loading for better compatibility with certain plugins and forks.
Bug Fixes:
  • Fixed a bug that could've caused plants to not register their blocks properly after a restart.
----------, Jul 31, 2019

Added:
  • DrugPlantGrowEvent
Changes:
  • Improved storage saving performance.
  • Minor code improvements.
----------, Jul 26, 2019

Changes:
  • Updated default weed.yml. (Now includes a simple drug quality system)
Bugfixes:
  • Fixed that drug plants would break even if the break event got cancelled.
  • Fixed that vanilla drops could trigger even if the break event got cancelled.
----------, Jul 25, 2019

Added:
  • "drop-limit" option above all drop sections to limit the maximum amount of drops that can be rolled.
Changes:
  • Minor code improvements.
  • Small changes to the default config.yml.
  • Changes to the default lang.yml.
----------, Jul 25, 2019

Added:
  • A default fallback material (DIRT) to avoid follow-up errors if you have configured a invalid material.
Bugfixes:
  • Fixed a error that could randomly occur related to active drug effects.
----------, Jul 24, 2019

Note: This is a highly experimental version and serious bugs could occur, i don't recommend to use the plugin on a public server yet. If you encounter any problems please contact me about them.

Full re-code and too many changes to list all of them, feel free to read through the new plugin overview and check out the new wiki on GitHub .
----------, Jul 24, 2019

Bugfixes:
  • Fixed a bug that threw a error when you consumed a drug in 1.14.2.
----------, Jun 2, 2019

Please update as soon as possible

Bugfixes:

  • Fixed a bug that allowed interacting with the first slot in GUI's.
----------, May 19, 2019

Note: Please update to this version if you are on 1.13 or higher - support for older versions will not be offered.

Added:

  • bStats integration.
Changes:
  • Smaller improvements.
Bugfixes:
  • Fixed brew result stacking.
----------, May 9, 2019

[​IMG] DISCORD SERVER: https://discord.gg/ATm66qs
FOR SUPPORT, SUGGESTIONS, CHANGELOGS, PLANNED CHANGES

Bugfixes:
  • Fixed some issues with the GUI handler.
  • Fixed brewing in 1.13+.
----------, May 7, 2019

[​IMG] DISCORD SERVER: https://discord.gg/ATm66qs
FOR SUPPORT, SUGGESTIONS, CHANGELOGS, PLANNED CHANGES

Added:
  • 1.14 compatibility with all necessary changes. (Contact me if you find any problems)
Changes:
  • Smaller improvements.
----------, Apr 29, 2019

Warning: This and following builds are 1.13+ only

[​IMG] DISCORD SERVER: https://discord.gg/ATm66qs
FOR SUPPORT, SUGGESTIONS, CHANGELOGS, PLANNED CHANGES

Bugfixes:
  • Fixed that crafting recipes wouldn't always work when no ingredient had a custom name/lore.
  • Fixed a bug which caused "Duplicate recipe ignored with ID" warnings to appear when using the /dr reload command.
----------, Apr 27, 2019

Warning: 1.13.x only build

[​IMG] DISCORD SERVER: https://discord.gg/ATm66qs
FOR SUPPORT, SUGGESTIONS, CHANGELOGS, PLANNED CHANGES

Bugfixes:
  • Fixed cooking recipes under 1.13.x.
----------, Apr 25, 2019

Warning: 1.13.x only build

[​IMG] DISCORD SERVER: https://discord.gg/ATm66qs
FOR SUPPORT, SUGGESTIONS, CHANGELOGS, PLANNED CHANGES

Bugfixes:
  • Fixed a bug which occurred when consuming a single drug from the off-hand.
----------, Mar 4, 2019

Warning: 1.13.x only build

[​IMG] DISCORD SERVER: https://discord.gg/ATm66qs
FOR SUPPORT, SUGGESTIONS, CHANGELOGS, PLANNED CHANGES

Changes:
  • Changed the vanilla drops override system to allow xp drops aswell as handling by other plugins even when override is true.
Bugfixes:
  • Fixed a duplicated recipe error when reloading the plugin through the reload command.
----------, Feb 18, 2019

Warning: 1.13.x only build

[​IMG] DISCORD SERVER: https://discord.gg/ATm66qs
FOR SUPPORT, SUGGESTIONS, CHANGELOGS, PLANNED CHANGES

Bugfixes:
  • Fixed a bug which caused double block plants to drop the actual item when the bottom part was broken.
  • Fixed that you couldn't consume drugs anymore through right clicking in the air.
  • Fixed a warning message related to deprecated crafting recipe registration.
----------, Dec 7, 2018

Warning: This build is only compatible with Spigot 1.13.x (tested on 1.13.2) don't use this version on lower versions, also don't update and expect everything to work, you will need to update your configurations. Please contact me on discord if you should encounter any problems with this update.

[​IMG] DISCORD SERVER: https://discord.gg/ATm66qs
FOR SUPPORT, SUGGESTIONS, CHANGELOGS, PLANNED CHANGES

Added:
  • 1.13.x Compatibility.
Changes:
  • Recoded half of the growing system to work on 1.13.
  • Updated all default drugs to fit on 1.13 materials/sounds etc.
  • A lot of other smaller changes for 1.13 compatibility.
----------, Dec 6, 2018

[​IMG] DISCORD SERVER: https://discord.gg/ATm66qs
FOR SUPPORT, SUGGESTIONS, CHANGELOGS, PLANNED CHANGES

Changes
:
  • Improved handling of certain events for better compatibility.
Bugfixes:
  • Fixed multiple smaller bugs.
  • Fixed a misspelling in one of the default drugs.
----------, Oct 15, 2018

[​IMG] DISCORD SERVER: https://discord.gg/ATm66qs
FOR SUPPORT, SUGGESTIONS, CHANGELOGS, PLANNED CHANGES

Bugfixes:

  • Fixed a bug that the list, buy and sell GUI's were not scaling in size based on the drugs amount.
----------, Sep 10, 2018

Changes:
  • Interactions while having drugs in your hand are no longer blocked when "sneak-to-consume" is enabled.
Bugfixes:
  • Fixed a 1.8.x bug where custom crafting recipes would cause a console error when crafting them.
----------, Aug 10, 2018

Added:
  • Firework charge color option for items.
Changes:
  • Smaller changes for more 1.13 compatibility.
----------, Aug 3, 2018

Added:
  • Support for corus plants with vanilla auto replant.
Bugfixes:
  • Fixed a problem with vanilla drops.
----------, Jun 7, 2018

Added:
  • Support for netherwarts with vanilla auto replant.
----------, Jun 4, 2018

Bugfixes:
  • Fixed a problem with auto replanting for vanilla plants combined with custom drops for vanilla blocks.
----------, Jun 4, 2018

If you didn't encounter any problems with the plugins performance don't use this build since its still not fully stable.

Changes:
  • Smaller optimizations to get rid of some errors.
----------, May 29, 2018

If you didn't encounter any problems with the plugins performance don't use this build since its still not fully stable.

Bugfixes:
  • Fixed a NPE.
----------, May 28, 2018

If you didn't encounter any problems with the plugins performance don't use this build since its still not fully stable.

Bugfixes:
  • Fixed a bug where grown plants would stack another block on top in some cases.
----------, May 28, 2018

If you didn't encounter any problems with the plugins performance don't use this build since its still not fully stable.

Bugfixes:
  • Fixed a small error.
----------, May 27, 2018

If you didn't encounter any problems with the plugins performance don't use this build since its still not fully stable.

Bugfixes:
  • Fixed a bug which spammed errors when you had a ton of plants.
----------, May 27, 2018

If you didn't encounter any problems with the plugins performance don't use this build since its still not fully stable.

Changes:
  • More performance optimizations (alpha).
Bugfixes:
  • Fixed a bug where the plugin attempted to interact with blocks in unloaded chunks.
----------, May 27, 2018

If you didn't encounter any problems with the plugins performance don't use this build since its still not fully stable.

Changes:
  • Hugh performance optimizations (alpha).
----------, May 27, 2018

Added:
  • Option to set the data for the required-to-plant and required-to-grow option:
    - required-to-plant-data: <data> (Optional)
    - required-to-grow-data: <data> (Optional)
----------, May 22, 2018

Added:
  • Configuration option to require a player sneaking to consume a drug. (sneak-to-consume)
Changes:
  • Error messages now give more informations about the source of the problem.
----------, May 12, 2018

Bugfixes:
  • Fixed a bug where cooking recipes where not working correctly when the drug-amount was set to 0 to use a custom result.
  • Fixed that some default drugs still used outdated configuration options.
  • Fixed a compatibility problem with SavageFactions.
  • Fixed a compatibility problem with AntiAura when MultiverseCore was installed and custom worlds were used on the server.
----------, May 3, 2018

Added:
  • Dynamic Prices (v1.0): Allows you to let the sell/buy prices change based on supply and demand.
  • Auto farming: Allows your players to farm drug plants automatically using pistons or water.
  • Configuration option to set a block requirement to plant and/or grow a drug plant.
  • Configuration option to set environment requirements like light level and water for drug plants to grow.
  • Configuration option to let plants grant bonus xp for jobs on breaking them.
  • "Strawberry" as a new default drug.
  • "Xanax" as a new default drug.
Changes:
  • More protection for drug plants against unwanted world environments.
----------, Apr 17, 2018

Bugfixes:
  • Fixed a bug which caused the give and open commands to not be console compatible.
----------, Apr 12, 2018

Changes:
  • Plants now save and load their exact progress instead of just the latest achieved growing stage on restarts/server stops.
  • Performance optimizations.
Bugfixes:
  • Fixed a bug where the progressbar of a plant resetted after a restart.
  • Fixed a bug where the growing progress of some plants got lost after a restart.
  • Fixed a bug which resulted in no XP gain from the mcmmo-bonus-xp configuration option.
----------, Apr 12, 2018

Added:
  • Mystery seeds now have a "requires-farmland: <true/false>" option.
Changes:
  • Changed "requiring-farmland" to "requires-farmland" as it was originally intended, you may have to update your configs.
Bugfix:
  • Fixed that a pre-configured drug used some invalid/outdated config options.
Notes:
Just a small update to solve a few problems users encountered, the next update will probably include more features like drug qualities and a reworked buy/sell system.
----------, Mar 22, 2018

Bugfix:
  • Fixed a bug where fully grown plants had internally the wrong growing stage after a restart.
----------, Jan 30, 2018

Bugfix:
  • Fixed a problem with the RNG on linux systems.
----------, Jan 15, 2018

WARNING: Please read the following update notes carefully before updating from an older version, parts of your configuration might be outdated and could cause problems.

Added:

  • Drug brewing (v1.0): The plugin now includes a brewing feature for drugs with custom item support and custom results.
  • Fertilizers (v1.0): You can now configure fertilizers (for certain drugs) which can speed up the growing process, also comes with new commands and permissions (check the overview).
  • Mystery Seeds (v1.0): You can now configure mystery seeds which will generate a random drug plant from the configured pool on use, also comes with new commands and permissions (check the overview).
  • A GUI (/drugs list) which contains all drugs aswell as their informations including GUI based previews for crafting recipes, cooking recipes and brewing recipes aswell as growing stages.
  • More debug messages for improved bug tracking.
Changes:
  • The RNG system is now way more accurate and random.
  • All drugs are now splitted in seperate .yml files found under .../UltimateDrugs/drugs in case you are using custom drugs make sure to update/add your drugs to that folder as a seperate .yml file (check out the overview config for help). The plugin will generate all default drugs again seperated in this folder.
  • The configuration options format got final-adjusted: please change all of your configuration options like customName: <...> to custom-name: <...> or your configuration will break!
  • Drugs can now replace vanilla items if you remove/don't set the custom-name and lore tag of the base drug.
  • You can now change the message of the status bar.
  • The get and give commands now don't require the amount parameter anymore.
  • The help command list is now splitted into pages for more clarity.
  • Drop amounts now support ranges (for example 3-5).
  • Configuration options "use-growing", "use-crafting" etc. are no longer used.
  • Nearly all config options are now optional.
Bugfix:
  • Fixed a bug where the status bar would say fully grown in the first stage.
  • Fixed a duplication glitch which occurred when only one item was left and in the off-hand.
  • Fixed a bug which caused some one block plants to grow as double blocks after restarts/reloads.
  • Fixed that invalid commands didn't return the command not found message.
General:
  • Major code optimizations.
  • Major code cleanups.
There are probably even more changes/new features which i forgot.
----------, Jan 15, 2018

Bugfix:
  • Fixed a bug where servers without WorldEdit and WorldGuard could encounter problems on drug consuming.
----------, Jan 4, 2018

Added:
  • Random plant growing option to let a plant have a chance to grow a little bit faster (configurable) and with that make the growing process somehow more realistic.
  • Replanting option for drug plants and vanilla plants with permissions:
    ultimatedrugs.replant.all
    ultimatedrugs.replant.<drug id>
    ultimatedrugs.vanilla.replant.all
    ultimatedrugs.vanilla.replant.<block type>
Changes:
  • Chances should now be more accurate.
  • Smaller code optimizations.
  • require-soil changed to require-farmland in the configuration.
----------, Dec 27, 2017

Bugfix:
  • Fixed a bug where drug plants could be planted in areas without building permission.
----------, Dec 24, 2017

Added:
  • Option to disable certain drugs in certain worlds.
  • Option to disable certain drugs in certain WG regions. (Requires WorldGuard and WorldEdit)
  • Option to randomly rotate skull based plants on reaching the growing stages you like (or directly on placing them). (Like facing north-east, facing south, etc.)
  • Three placeholders for PAPI which are:
    %ultimatedrugs_customname_<drugid>%
    %ultimatedrugs_sellprice_<drugid>%
    %ultimatedrugs_buyprice_<drugid>%
  • Option to grant players bonus herbalism xp in mcmmo when breaking a plant configurable for each growing stage. (Requires MCMMO)
  • Added a durability option for the drug requirement.
  • Added a durability, unbreakable and hide attributes option for custom drops.
  • Added a durability, unbreakable and hide attributes option for the seed.
  • Added a durability option for the drug cooking input.
  • Added a durability, unbreakable and hide attributes option for the drug cooking custom result.
  • Added a durability option for the crafting ingredients.
  • Added a durability, unbreakable and hide attributes option for the crafting custom result.
  • Added a durability, unbreakable and hide attributes option for the vanilla custom drops.
Changes:
  • Some code cleanup.
Bugfix:
  • Fixed a bug causing a error when trying to get a drug seed for a plant without drug growing.
----------, Dec 24, 2017

Added:
  • Durability configuration option for drug items (mostly used for custom resourcepacks).
  • Unbreakable configuration option for drug items (mostly used in combination with durability option)
  • Hide attributes configuration option to hide the default minecraft lore attributes like attack speed, damage, effects (on potions) etc.
Changes:
  • Improved the command handling to fix possible error messages on wrong args and added usage messages. Also the help command list is now up-to-date.
  • Smaller improvements.
----------, Dec 19, 2017

Added:
  • Drug growing (2.0): With this version the plugin is using a new, even more configurable and better growing system replacing the old one. With the new drug growing system you can configure an unlimited amount of possible plant stages aswell as the growth delay and drops for each stage. The new plants now also support grown double blocks (like cactus on top of each other when fully grown) aswell as textured skulls. (Check out the new images on the imgur gallery)
  • Possible consume requirements for drugs, for example flint and steel for weed. (Supports custom name and lore)
  • A status bar for drug plants showing the current progress when sneak + rclicking the plant with nothing in your hand. (Permission: ultimatedrugs.status)
  • Configurable list of Citizens id's to bind the sell or buy GUI easily to NPC's.
Changes:
  • The crafting recipes now support fully custom items. (custom name and lore)
  • Any kind of natural growing or other impact on the plants is now blocked even better.
  • Added a amount arg. to the /dr get/give commands. (ex. /dr get weed 10)
General:
  • Lot of code improvements for different parts of the plugin.
----------, Dec 1, 2017

Added:
  • Custom drops for vanilla plants: You can now let vanilla plants like grass and sugar canes drop drugs, drug seeds or completely custom items, everything configurable. Check out the config in the overview to see how to use it.
----------, Nov 21, 2017

Added:
  • Drug crafting: You can now let players craft the drugs you want with configurable recipes.
  • You can now let drugs execute commands on consuming, you can configure the delay until the command should be executed aswell as the command executor (player or console), check out the config on the overview to see how to use it.
  • You can now configure drop chances for drug plant custom drops.
  • Added a workaround system to avoid the minecraft limitation that only one cooking recipe per item type would be possible.
----------, Nov 20, 2017

Bugfix:
  • Fixed a smaller bug with the new drug cooking system.
----------, Nov 19, 2017

Added:
  • Drug cooking (v1): You can now let players use specified items (custom name/lore possible) to cook them into drugs, i updated one drug (crystal meth) in the configuration to give you an example on how to use it. It could also be combined with a drug plant, check out the new updated images on imgur.
Changes:
  • Smaller changes to the default configuration, check out the overview.
Bugfix:
  • Bone meal can no longer be used on drug plants.
----------, Nov 18, 2017

General:
  • Code improvements for GUI handling and item comparing to avoid possible problems.
----------, Nov 17, 2017

Resource Information
Author:
----------
Total Downloads: 1,106
First Release: Nov 16, 2017
Last Update: Feb 13, 2024
Category: ---------------
All-Time Rating:
65 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
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