Drug growing (2.0): With this version the plugin is using a new, even more configurable and better growing system replacing the old one. With the new drug growing system you can configure an unlimited amount of possible plant stages aswell as the growth delay and drops for each stage. The new plants now also support grown double blocks (like cactus on top of each other when fully grown) aswell as textured skulls. (Check out the new images on the imgur gallery)
Possible consume requirements for drugs, for example flint and steel for weed. (Supports custom name and lore)
A status bar for drug plants showing the current progress when sneak + rclicking the plant with nothing in your hand. (Permission: ultimatedrugs.status)
Configurable list of Citizens id's to bind the sell or buy GUI easily to NPC's.
Changes:
The crafting recipes now support fully custom items. (custom name and lore)
Any kind of natural growing or other impact on the plants is now blocked even better.
Added a amount arg. to the /dr get/give commands. (ex. /dr get weed 10)
General:
Lot of code improvements for different parts of the plugin.