[Build]: v0.2.8mc1.21.1
[ServerVersion]: 1.21.1
-Version update to Spigot 1.21.1
[Build]: v0.2.7mc1.20.6
[ServerVersion]: 1.20.6
-Version update to Spigot 1.20.6
[Build]: v0.2.8mc1.20.4
[ServerVersion]: 1.20.4
[Fixes]:
- Fixed sound error on paper
[Build]: v0.2.7mc1.20.4
[ServerVersion]: 1.20.4
-Version update to Spigot 1.20.4
[Build]: v0.2.7mc1.20.2
[ServerVersion]: 1.20.2
-Version update to Spigot 1.20.2
[Build]: v0.2.7mc1.20.1
[ServerVersion]: 1.20.1
-Version update to Spigot 1.20.1
[Build]: v0.2.7mc1.19.4
[ServerVersion]: 1.19.4
[Fixes]:
- Fixed quick dialing error when gate is already dialing a gate on another server
[Known issues]:
- Lights are not turning on/off for some players after teleporting (only visual bug)
[Build]: v0.2.6mc1.19.4
[ServerVersion]: 1.19.4
-Version update to Spigot 1.19.4
[Build]: v0.2.6mc1.19.3
[ServerVersion]: 1.19.3
-Version update to Spigot 1.19.3
[Build]: v0.2.4mc1.19
[ServerVersion]: 1.19
-Version update to Spigot 1.19
[Fixes]:
-Fixed auto save function
[Build]: v0.2.2mc1.18.2
[ServerVersion]: 1.18.2
-Version update to Spigot 1.18.2
[Build]: v0.2.1mc1.18.1
[ServerVersion]: 1.18.1
-API package fix
. . . third time's the charm
[Build]: v0.2mc1.18.1
[ServerVersion]: 1.18.1
-Version fix
[Build]: v0.2mc1.18.1
[ServerVersion]: 1.18.1
-Update for the new minecraft server version 1.18.1
[Build]: v0.1.12mc1.17.1
[ServerVersion]: 1.17.1
-Update for the new minecraft server version 1.17.1
[Build]: v0.1.12mc1.17
[ServerVersion]: 1.17
-Update for the new minecraft server version 1.17
[Build]: v0.1.11-2mc1.16.5
[ServerVersion]: 1.16.5
Fixes:
-Error fixed when quick dialing between servers
-Fixed dialing suggestion (bungee gates are now included)
[Build]: v0.1.11-1mc1.16.5
[ServerVersion]: 1.16.5
Fixes:
-Error fixed when clicking outside of gui
-Removed java 9 dependent code
Added:
- Debug info for
'thegate' /
'tg' command in console
[Build]: v0.1.11mc1.16.5
[ServerVersion]: 1.16.5
Yes i am still alive
In this update i added some interesting features:
Java:
The current version only works for java 9 and above
New stuff:
-Gate command execution (Gates can now execute commands for 4 different events [OnEnter, OnExit, OnActivate, OnDeactivate])
-New blocked states (Gates can now be set to 4 different states [Locked, Unlocked, Block incoming, Block outgoing])
-Gate specific permissions (A permission to deny dialing and teleport access for a specific gate)
-Dialing assist (A address autocomplete list in the dialing gui)
New permissions:
-thegate.user.dial.<address>
-thegate.user.teleport.<address>
Performance:
-Overhaul of the database handler
-Refactors in many places
[Build]: 0.1.10-3mc1.16.4
[ServerVersion]: 1.16.4
This is only a small update in response to the MC-1.16.4 update
[Build]: 0.1.10-2mc1.16.3
[ServerVersion]: 1.16.3
Bug fix:
-Async block removal error fixed
[Build]: 0.1.10-2mc1.15.2
[ServerVersion]: 1.15.2
Bug fix:
-Async block removal error fixed
[Build]: 0.1.10-1mc1.16.3
[ServerVersion]: 1.16.3
Bug fix:
-Error fixed when block destruction is enabled
-Unused config option removed
Bug found by Ionixxz
[Build]: 0.1.10-1mc1.16.3
[ServerVersion]: 1.16.3
Bug fix:
-Error fixed when block destruction is enabled
-Unused config option removed
Bug found by Ionixxz
[Build]: 0.1.10-1mc1.15.2
[ServerVersion]: 1.15.2
Bug fix:
-Error fixed when block destruction is enabled
-Unused config option removed
Bug found by Ionixxz
[Build]: 0.1.10mc1.16.3
[ServerVersion]: 1.16.3
Bugfixes:
-Private setting for gate now working as intended
-Error handling when loading the plugin
-Holograms now update when values are changed
New Stuff:
-Dummy Owner (stand in owner if gate should be owned by the server)
-New default iris material (switch from glass to carpet)
-Some ajustments to the iris
-Back buttons in all sub guis
-New command structure (all commands are now available under /thegate exept for the tools they are still under /gatetools)
-New commands (/thegate help, /thegate permission info, /thegate create, /thegate rotate(near), /thegate gatename, /thegate gatedescription)
-Config versioning (the config and the lang file now use a version number)
-Text config was renamed to lang.yml
-Holograms (name/ info) will only be displayed when they are set
-New animation settings in the config
New Permissions:
-thegate.admin.gatedescriptioncommand
-thegate.admin.gatenamecommand
-thegate.admin.gatecreatecommand
-thegate.admin.geterotatecommand
-thegate.admin.gaterotatenearcommand
-thegate.owner.gatedescriptioncommand
-thegate.owner.gatenamecommand
-thegate.owner.gatecreatecommand
-thegate.owner.geterotatecommand
-thegate.owner.gaterotatenearcommand
Note:
All permissions can be found at the top fo the config or with the command /thegate permission info.
[Build]: 0.1.10mc1.15.2
[ServerVersion]: 1.15.2
Bugfixes:
-Private setting for gate now working as intended
-Error handling when loading the plugin
-Holograms now update when values are changed
New Stuff:
-Dummy Owner (stand in owner if gate should be owned by the server)
-New default iris material (switch from glass to carpet)
-Some ajustments to the iris
-Back buttons in all sub guis
-New command structure (all commands are now available under /thegate exept for the tools they are still under /gatetools)
-New commands (/thegate help, /thegate permission info, /thegate create, /thegate rotate(near), /thegate gatename, /thegate gatedescription)
-Config versioning (the config and the lang file now use a version number)
-Text config was renamed to lang.yml
-Holograms (name/ info) will only be displayed when they are set
-New animation settings in the config
New Permissions:
-thegate.admin.gatedescriptioncommand
-thegate.admin.gatenamecommand
-thegate.admin.gatecreatecommand
-thegate.admin.geterotatecommand
-thegate.admin.gaterotatenearcommand
-thegate.owner.gatedescriptioncommand
-thegate.owner.gatenamecommand
-thegate.owner.gatecreatecommand
-thegate.owner.geterotatecommand
-thegate.owner.gaterotatenearcommand
Note:
All permissions can be found at the top fo the config or with the command /thegate permission info.
[Build]: 0.1.9-1mc1.16.2
[ServerVersion]: 1.16.2
Bugfixes:
- Dialing animation was fixed
- Holograms now update when changed
- Version number now is now correct
[Build]: 0.1.9-1mc1.15.2
[ServerVersion]: 1.15.2
Bugfixes:
- Dialing animation was fixed
- Holograms now update when changed
- Version number now is now correct
[Build]: 0.1.9mc1.16.2
[ServerVersion]: 1.16.2
New stuff:
- Functional iris with animation (new default in config)
- New button in DHD to activate the iris
- Option to kill players when iris is active (config setting)
- New button in gate edit gui to edit iris (fire charge)
- Iris configuration UI
- New item "IDC Transmitter" for opening the iris remotely (new default in config)
- Database sync command now usable form ingame
- Database tables are now able to be renamed (config setting)
- New sorting/ filtering in Abydos/ Quickdial UI
Note:
There are new lines of text in the text config. It is advised to let the plugin create
a new text config (if you made changes to your text config, you might want to save it somewhere first)
same goes for the normal config.
The plugin is supposed to update the databse but as alwayse you should make a backup first.
New Permissions:
- thegate.user.viewgatename -> allows players to see the holograms above the gate, if active
- thegate.user.idctransmitter -> gives players access to the IDC transmitter
- thegate.owner.useiris -> allows owners or coowners of a gate to activate the iris
- thegate.owner.editidccode -> allows owners or coowners to edit the iris code
- thegate.owner.editirismaterial -> allows owners or coowners to edit the iris material
- thegate.admin.ignoreiris -> allows admins to by passe the iris and teleport anyway
- thegate.admin.useiris -> gives admins access to the iris of all gates
- thegate.admin.editidccode -> gives admins access to edit the iris code
- thegate.admin.editirismaterial -> gives admins access to edit the iris material
- thegate.admin.syncdatabase -> allowes admins to sync the plugin with the database from ingame
Note:
All permissions can be found at the top fo the config.
Performance:
- Improvements to save function, not all gates are saved now only gates that have changed are saved
Bugfixes:
- Error fixed for SQLite in coowner table
[Build]: 0.1.9mc1.15.2
[ServerVersion]: 1.15.2
New stuff:
- Functional iris with animation (new default in config)
- New button in DHD to activate the iris
- Option to kill players when iris is active (config setting)
- New button in gate edit gui to edit iris (fire charge)
- Iris configuration UI
- New item "IDC Transmitter" for opening the iris remotely (new default in config)
- Database sync command now usable form ingame
- Database tables are now able to be renamed (config setting)
- New sorting/ filtering in Abydos/ Quickdial UI
Note:
There are new lines of text in the text config. It is advised to let the plugin create
a new text config (if you made changes to your text config, you might want to save it somewhere first)
same goes for the normal config.
The plugin is supposed to update the databse but as alwayse you should make a backup first.
New Permissions:
- thegate.user.viewgatename -> allows players to see the holograms above the gate, if active
- thegate.user.idctransmitter -> gives players access to the IDC transmitter
- thegate.owner.useiris -> allows owners or coowners of a gate to activate the iris
- thegate.owner.editidccode -> allows owners or coowners to edit the iris code
- thegate.owner.editirismaterial -> allows owners or coowners to edit the iris material
- thegate.admin.ignoreiris -> allows admins to by passe the iris and teleport anyway
- thegate.admin.useiris -> gives admins access to the iris of all gates
- thegate.admin.editidccode -> gives admins access to edit the iris code
- thegate.admin.editirismaterial -> gives admins access to edit the iris material
- thegate.admin.syncdatabase -> allowes admins to sync the plugin with the database from ingame
Note:
All permissions can be found at the top fo the config.
Performance:
- Improvements to save function, not all gates are saved now only gates that have changed are saved
Bugfixes:
- Error fixed for SQLite in coowner table
[Build]: 0.1.8-2mc1.16
[ServerVersion]: 1.16.2
New stuff:
- Working in mc 1.16 now
- QuickDialGUI/ AbydosCartouch are now sorted (alphabeticaly and numericly)
Bugfixes:
- Gates disapearing after teleprt to nether or end
- Two way gate travel
[DEV Build]: 0.1.8-2mc1.15
[ServerVersion]: 1.15.2
New stuff:
- QuickDialGUI/ AbydosCartouch are now sorted (alphabeticaly and numericly)
Bugfixes:
- Gates disapearing after teleprt to nether or end
- Two way gate travel
[Build]: 0.1.8-1
[ServerVersion]: 1.15.2
Bugfix:
- Fixed: Gate network breaks after removeing one gate
[Build]: 0.1.8
[ServerVersion]: 1.15.2
Armorstands are no more!!!!
The packages have arrived!
This meens no more rogue armorstands after removing the plugin/ deleting the save file,
or because the plguin lost track of one of the gates.
Armorstands of previos version can still be removed by using the /removeallgates command or in short /rag
Note:
- This will only work for armorstands in loaded chunks!!!
- YML FILES WILL NOT WORK ANY MORE!!!! SWITCH TO SQLITE OR MYSQL!!!!
New stuff:
- Packages
- New animations for gate activation, horizon idle animation, horizon create animation
- New holographic info above the gate (can be changed in the language file and activated in the config)
- Gates can now be placed at an 45 deg angle
- Improvements for multiworld support
- Remove DHD button in EditGateGUI
- Breaking DHD canceled
-> Unlink DHD to break it
- New Permission thegate.admin.breakdhd
-> for breaking the DHD even if its linked
-> breaking it will unlink the DHD
- New line of text in TextConfig under PlayerMessages -> GlobalText -> DHDBreak
- New lines of text in text file for Remove DHD button
- Vrotex kills player now
- Vortex breaks blocks
- More information on the /thegate or /gt command
Changes:
- You can only teleport after the activation animaiton has finished!
- Remove gate ring in EditGateGui will hide the gate temporarily
(if you go out of vision rang and back you will see it again or if it is repaired while in range)
New Config opitons:
- DeadlyVortex
- Destruction settings
- Extended plguin info
Bugfixes:
-I fixed some bugs (there where to many i cound not remember them all)
Removed Stuff:
- We dropped support for YML save files (new default = SQLite)
(for the moment you can migrate you data by using the /TransferData from the console)
[Build]: 0.1.7-2
Bugfixes:
-Nullpointer fixed when trying to load different worlds managed by other plugins
-Nullpointer fixed when auto/ manual syncing the server with the database
[Build]: 0.1.7-1
Bug fix:
-EditGateGUI items for private setting will now change when clicked
-EditGateGUI Private and Open items were swapped to better represent the state the gate is in
->If a door is being displayed in the gui = Gate is unlocked
->If barrier is being displayed = Gate is locked
-All lights will now turn on when quickdialing
Language file change:
-Text of item in EditGateGUI changed
-> Unlock: '&6Unlock' to '&6Unlocked'
-> Lock: '&6Locked' to '&6Locked'
[Build]: 0.1.7
New Stuff:
-Bungee Update!
-Variables in language file (Old language files are now outdated and need to be replaced!)
-New Commad for Bungee (/SyncDB <- Called form console only. Will sync all the gate data from one server manualy with the database)
-Auto Sync (Same as the command but will do its stuff automaticly -> set in config)
-Full recode of all the GUIs (please report any bugs you might encounter)
-Gate will now shutdown sooner after someone teleported/ stay open if players ceep teleporting
-CoOwner system
-> you can add players as coowners so they can also edit the gate (change network or material ...)
-> coowners can not deleat a gate only the owner
-> ownership of a gate can be given to one of the coowners (if a player has NOT hit the max limit of gates he can own)
-Permission rework (see config/ docu(
https://github.com/Badading/The_Gate/wiki/Permissions))
-New Text in Language file
-New config options!!
-Cooldown when teleporting (You will have a 10sec cooldown after using the gate or joining a server to prevent you form beeing accidentally teleported again)
-Some minor performance improvements
Removed stuff:
-Config option: Default-SignMaterial, AbydosLocationToggle
Fixes:
-Gates are now beeing removed from the Database when deleted
-MySQL Bug Fix
Known Issues:
-Armor Stands might not be invisible for players observing a gate when another player teleports from another server to this gate!
=> this appears to be a client side bug
-When teleporting to another server you might not get frozen as intended
Note:
Language file and Config file have to be regenerated (Version number should be at the top of the config/ language file)
[Build]: 0.1.6
New features:
-New save formats (Yml, SQLite, MySQL)
-New Commands:
/TransferData <from save format> <to save format> <mySQL_url> <mySQL_userName> <mySQL_userPass>
With this command you can transfer your save file form one format to the other.
-New Line of text in Language file (You have to deleate your old language file so a new one can be created)
-Holo name display for Gates (toggable in config)
-Reset to default material in EditGateGui
Fixes:
-Chevrons are now symmetrical (if you want to use something like stone walls or fences)
[Build]: 0.1.5
Bug fix:
-Error resolved for multiworld support (error on gate creation)
[Build]: 0.1.5
New features:
-Offset Teleprotation
-Gate Crystal GUI can now be accessed via right click with the feather(Gate create tool) in the air the closest gate will be selected. NOTE you have to be within 10 blocks of a gate!
-Added Language file
-Networks can be renamed and added via the config.
-Worlds can be used as default networks for new gates(can be chagend in the config)
-Sounds can now be adjusted in the config
-Speed adjustment for dialing animation in config
Bug fix:
-Adjustment of the dial lock for the animation (now if you set all the symbol materials to the same material it should lock in)
-Dialing Animation looping fix
-Fix for multiworld support
[Build]: 0.1.4
New features:
-Dialing animation
-Horizon animation
-Sound effects
-Gate exclusion zone
-DHD now showes dialed address in the GUI
-By pressing the dial button again during dialing will cancel the dialing process or close an open connection
Other improvements:
-More config options
!!!WARNING!!!
The save files have change again. Due to a bug the chunks were not correctly saved resulting in an error during dialing!
[Build]: 0.1.3
New features:
-Quick dial
Bug/ Error fixes:
-Gate horizon not despawning after dialing fixed
Other improvements:
-New save format .yml
-all gates will shut down when the server is stopping/ reloaded
New Permission:
-thegate.user.quickdial
!!!Warning!!!
Old saves will stop working(again)
[Build]: 0.1.2
New features:
- Permissions (are listed in config.yml)
- New config options
- Barriers at the bottom of the gate
- Toggleable barriers via config
- Gate ownership
- Gate networks
- Gate private setting
- Config reload command
- Abydoscartouche location toggable (config)
- Abydoscartouche permission based gate visibility
Bug/ Errors fixes:
- Error while saving all gates, due to missing DHD data
- Error while deleating armor_stands (nullpointer exception)(Edit all gates gui)
- some GUI fixes
- Item dublication fixes
!!!WARNGING!!!
Old Gate save files wount work anymore due to changes in the save format
(You can port your old save via hand by addind the new data if you need help updating your save you can contact us on our discord)
Now you can edit the default material for the gate in the config file
Just corrected some of the incorrect spelling