This meens no more rogue armorstands after removing the plugin/ deleting the save file,
or because the plguin lost track of one of the gates.
Armorstands of previos version can still be removed by using the /removeallgates command or in short /rag
Note:
- This will only work for armorstands in loaded chunks!!!
- YML FILES WILL NOT WORK ANY MORE!!!! SWITCH TO SQLITE OR MYSQL!!!!
New stuff:
- Packages
- New animations for gate activation, horizon idle animation, horizon create animation
- New holographic info above the gate (can be changed in the language file and activated in the config)
- Gates can now be placed at an 45 deg angle
- Improvements for multiworld support
- Remove DHD button in EditGateGUI
- Breaking DHD canceled
-> Unlink DHD to break it
- New Permission thegate.admin.breakdhd
-> for breaking the DHD even if its linked
-> breaking it will unlink the DHD
- New line of text in TextConfig under PlayerMessages -> GlobalText -> DHDBreak
- New lines of text in text file for Remove DHD button
- Vrotex kills player now
- Vortex breaks blocks
- More information on the /thegate or /gt command
Changes:
- You can only teleport after the activation animaiton has finished!
- Remove gate ring in EditGateGui will hide the gate temporarily
(if you go out of vision rang and back you will see it again or if it is repaired while in range)
New Config opitons:
- DeadlyVortex
- Destruction settings
- Extended plguin info
Bugfixes:
-I fixed some bugs (there where to many i cound not remember them all)
Removed Stuff:
- We dropped support for YML save files (new default = SQLite)
(for the moment you can migrate you data by using the /TransferData from the console)