FreeRPG [1.15-1.16.5] icon

FreeRPG [1.15-1.16.5] -----

An RPG plugin that adds skills, leveling, abilities, and more!




Bug Fixes:
- Attempted to fix "world unloaded" causing errors when players hit mobs
- Added configuration for defense experience gained when crafting armor
----------, Apr 12, 2021

Languages:
- Added the Ukranian Language (Translation Credit: MollFire)
----------, Mar 9, 2021

Bug Fixes:
- Fixed bug where no experience is rewarded for riding a skeleton or zombie horse
- Fixed bug where farming animal double drops in animal inventories
----------, Feb 21, 2021

Bug Fixes:
- Fixed bug where ability items could be placed in containers by swapping the player's offhand into the container
----------, Feb 16, 2021

Bug Fixes:
- Fixed bug where Sharper! perk would remain if the skill was refunded before the skill ended

Language Tweaks:
- Russian Language updated (Translation Credit: Cr1stalz_)
----------, Feb 11, 2021

Bug Fixes:
- Fixed bug where using number keys allowed player to place an ability item in a container, thus allowing for infinitely enchanted items
----------, Feb 8, 2021

Bug Fixes:
- Ability item can no longer be placed in brewing stand ingredient slots while the ability is active (and therefore brewing stands cannot be used to infinitely increase an item's enchantment level)
- Ability items can no longer be placed in item frames while the ability is active (and therefore item frames can no longer be used to infinitely increase an item's enchantment level)
- The minecraft XP cost to craft enchanted books now scales with the amount crafted
----------, Feb 6, 2021

Tweaks:
- Hearty now adds 2 hearts to the player's current health base. Two hearts are always removed the the skill is refunded or effectively disabled
- Removed general.playerBaseHP from config.yml
----------, Feb 2, 2021

Bug Fixes:
- Attempted to fix bug where sometimes new player's stats would load in incorrectly.
----------, Jan 28, 2021

Bug Fixes:
- Fixed bug where the server would through errors when an offline player's wolf attacks something
----------, Jan 23, 2021

Bug Fixes:
- Fixed infinite defense experience from middle clicking or swapping offhand on crafted armor bug (third time's the charm)
----------, Jan 23, 2021

Bug Fixes:
- Shooting yourself with a projectile no longer triggers any FreeRPG related occurences (ex. exp drops, ability activations, etc.)
- Placed Blocks/Tracked blocks saving should no longer cause concurrent modification exceptions (untested)
----------, Jan 15, 2021

Bug Fixes:
- Fixed bug where player could achieve beyond the maximum passive skill level by refunding their skill tree
----------, Jan 15, 2021

Bug Fixes:
- Refunding skills now should always refund the correct amount of passive tokens
- Errors should no longer be thrown when a player's dog attacks something when they are offline

Command Tweaks:
- /frpg statReset global now works as intended
- /frpg statReset all will now reset all stats at once
-/frpg statReset now reevalutes the player's global skill tree
----------, Jan 14, 2021

Bug Fixes:
- Fixed duping bug where mining double drops could be applied to an unnaturally placed block if vein miner was active.
----------, Jan 14, 2021

Bug Fixes:
- Spectral arrows now give experience for hitting enemy
- The perk "arrow of light" now works as intended
----------, Jan 13, 2021

Bug Fixes:
- Having flame pickaxe and vein miner enabled no longer causes the first block to be broken to not be smelted
- Having flame pickaxe and vein miner enabled no longer causes vein miner to not function on nether gold ore and ancient debris.
----------, Jan 13, 2021

Bug Fixes:
- Leaf blower no longer attempts to activate if you're not holding an axe in your hand.
----------, Jan 6, 2021

Bug Fixes:
- Fixed Bug where /frpg speedToggle would not remove speed I effects.
----------, Jan 3, 2021

Bug Fixes:
- Attempted to fix bug where players can craft crafting recipes they have not unlocked (untested)
- Soul soil should now give experience

Other:
- Cleaned up java implementation for some of the GUI commands
----------, Dec 30, 2020

Bug Fixes:
- Glowstone is now effect by vein miner by default
- Adding blocks to mining.veinMinerBlocks in advancedConfig.yml should now have an effect
- Emerald drop chance from digging treasure is now 10 times more likely (must update advancedConfig.yml
- Enchanted Books dropped as digging treasure now have enchantments on them

Tweaks:
- Soul soil now gives digging EXP
- Some commands (like /frpg setLevel) will now apply to the command sender if the playerName is omitted (ex. ""/frpg setLevel mining 1000" sets the user's mining level to 1000)

Other:
- Changed some commands to have better and more concise implementation (better readability).
----------, Dec 25, 2020

Bug Fixes:
- Fixed bug that allowed player to item drag FreeRPG ability items into a container
----------, Dec 21, 2020

Bug Fixes:
- Fixed bug that allowed for passive tokens to be invested past the intended maximum level
- The console will now warn you if custom crafting recipes in the config are improper
----------, Dec 19, 2020

Bug Fixes:
- Right-click will now invest all your passive tokens if you have less than the threshold amount (default 10)
- Shift-click will now invest all your passive tokens if you have less than the threshold amount (default 100)
- Shift-right click will now invest all your passive tokens regardless of your current passive token amount (used to accidentally have threshold of 100)
- Fixed infinite defense EXP bug from left clicking crafted armor with an item in hand
----------, Dec 13, 2020

Bug Fixes:
- Protected PvP areas (like Towny Towns) should no longer give exp for hits that do no damage
- Armor stands no longer give EXP to combat skills
- Custom potions can no longer be infinitely upgraded (Alchemy is still buggy, however)

New Config:
- Getting hit while shielding now gives less defense exp (configurable in advancedConfig.yml under defense.blockingEXPMultiplier
- Can force players to use one language by setting general.forceLanguage to true in config.yml

Experience changes:
- Farming experience gained from using a composter nerfed by about 50% (must update advancedConfig.yml to see these changes)
----------, Dec 10, 2020

- Applied a "dirty" fix to a alchemy bug that allowed the creation of infinite length custom potions. Alchemy has some other bugs, but they shouldn't be game breaking (may throw errors). I hope to fix them when I have more time.
----------, Dec 5, 2020

New Config:
- added keepInventoryOn (default false) to advancedConfig.yml under general. Set this to true if you use an advanced keep inventory plugin, otherwise the reincarnate+ ability will cause issues
----------, Dec 2, 2020

Bug Fixes:
- Swordsmanship and Axe Mastery perks that give buffs on kills now work properly
- Multishot crossbows no longer dupe arrows with the archery retrieval skill
----------, Nov 30, 2020

Bug Fixes:
- Using rob no longer throws null pointer exception
----------, Nov 29, 2020

Bug Fixes:
- Beastmastery knockback skill for tamed wolves should no longer cause "x not finite" errors
- Right clicking a dirt block under another block with a hoe will no longer give infinite farming exp
----------, Nov 28, 2020

Bug Fixes:
- Enchanting with an enchanting table no longer allows protection and blast protection on the same piece of armor

Languages:
- Added Korean Language (Translation Credit: Re_Oh)
----------, Nov 27, 2020

Bug Fixes:
- Changed priority of "block break" and "block place" events in an attempt to make the plugin compatible with towny (fix duping exploits)
- Fixed bug where double hit would cause an error message

Minor Tweaks:
- The glass panes should have no display name now in the GUI
----------, Nov 26, 2020

Languages:
- Added Czech Language (Translated by Pieck4444 and Fractvival)
----------, Nov 15, 2020

Bug Fixes:
- Fixed bug that caused errors when rolling tier 5 fishing loot that wasn't an elytra
- Fixed default tier 5 fishing drop "diamonds" so it gives 2-5 diamonds instead of 1 (you must update advancedConfig.yml for this to work)
----------, Nov 14, 2020

Bug Fixes:
- Fixed bug where piston cause blocks to no longer be tracked
----------, Nov 14, 2020


Bug Fixes:
- Fixed duping glitches with double drops
- May have fixed TPS issues present in the last update

Other:
- Renamed some config under leveling in advanedConfig.yml IF YOU EDITED CONFIG IN THIS SECTION YOU WILL HAVE TO RE-EDIT IT.
----------, Nov 10, 2020

Bug Fixes:
- Kill buffs from swordsmanship and axemastery now require killing the enemy with a sword or axe respectively
- Potions of instant healing and harming should work better with the Potion Master perk (and not heal you to full)
- Shift clicking with a full inventory or pressing occupied hotbar slots when crafting armor no longer gives infinite experience
- Sprinting experience can no longer be afk'd by sitting in a boat
- Added a knockback limit to the double hit perk, should prevent "velocity too high" events from occuring
- Tracked blocks are now stored in a concurrent hashmap to prevent concurrent thread errors

Features:
- Added new command /frpg changeMultiplier [playerName] [amount] to change a player's multiplier (as opposed to setting it). This might be useable for temporary exp boosts.
- Added two new nodes to advancedConfig.yml, beginnerLevelUpMessageMaxLevel and customBegginerLevelUpMessage, used to the control the message that displays when new players level up for the first few times.

Misc:
- Added failsafe to AbilityLogoutTracker playerItem hashmap
----------, Oct 31, 2020

Additions:
- Damage done to tools by abilities (example: Timber) now takes the tool's unbreaking level into account
- Damage done to tools by abilities may now be configured using modifiers in advancedConfig.yml under some applicable skills

Bug Fixes:
- Logout Procedure error no longer thrown when reloading with players on
----------, Oct 12, 2020

Tweaks:
- Language codes in config.yml are no longer case sensitive
- Agility EXP earned from sprinting now has a minimum time sprinting threshold set to 0.25 seconds. This si configurable in config.yml under agility.sprintTimeThreshold

Other:
- Added UtilityMethods.java for static methods with wide applications. Moved some methods from StringsAndOtherData.java into UtilityMethods.java
----------, Oct 12, 2020

Tweaks:
- Skill names used in commands are no longer case sensitive (though they still must be one word)
- Ability Item tracking made slightly more precise to prevent possible future bugs
- Any previously formatted placeholder is no longer formatted, to get the formatted placeholder, add "_formatted" to the end of the placeholder
----------, Oct 11, 2020

Bug Fixes:
- Fixed bug where spigot versions below 1.16 would throw errors when the player moved an item in their inventory (PersitentDatacontainer.getKeys() is not a method pre 1.16)

Other:
- Cleaned up Implementation of tracking abilities and ability associated items on logout.
----------, Oct 8, 2020

Bug Fixes:
- Fixed negative EXP to Next Level display when config had maximum level set
- Added code to remove all FreeRPG NBT tags from an ability item when the ability ends. This is should prevent items being stuck in the player's inventory.
- Special perks/abilities will no longer do damage to unbreakable items
- Fixed issue where player stats would constantly be refunded on login if the player's experience was higher than the set the max level's corresponding experience.

Languages:
- German Translation Updated (Translated by KlenerTeufel96 of FruitLab.gg)

New Features:
- config.yml now contains "earnExperiencePastMaxLevel" which dictates whether the plugin continues to count player EXP past the maximum level set in config. This is purely for display purposes, unless the level restriction is later removed, then the stats will be updated accordingly
- When earnExperiencePastMaxLevel is true, players will see a "virtual experience bar" in place of the normal experience bar. This counts what level they would be, but does not actually level the player up.

Other:
- Cleaned up skill Classes by adding more to parent class Skill.java
----------, Oct 7, 2020

Bug Fixes:
- Fixed bug where players could get infinitely high level enchanted items by storing abilities items in chests before the ability duration ended. Fixed by disabling ability for player to move ability items into another inventory until the ability is
----------, Oct 6, 2020

Bug Fixes:
- More skill perks no longer work in creative (ex. Flame pickaxe)
- Flame Pickaxe should now smelt gold ore
- Gaining +1 skill token from a global perk on a maxed skill tree should convert the token to the appropriate amount of passive tokens/perk points now
----------, Oct 5, 2020

Languages:
- Added Portuguese Translation (Credit: gbuueno)
----------, Oct 4, 2020

Bug Fixes:
- Fixed bug where Agility Experience could be earned from dodging things that do no damage
- Fixed (another) bug with experience bottle tracking throwing an error when trying to compare distances in other worlds
- Fixed bug with Defense's healer perk hurting players with the hearty perk if they were above 10 hearts

Languages:
- Spanish Translation Updated (Credit: PibeChileno)
----------, Oct 4, 2020

Bug Fixes:
- Attempted to fix bug where player stats would sometimes not load in on a player joining
- Fixed bug where items equipped by mobs from dispensers could be doubled by the defense double drops perk
- Fixed "cannot drop air" error message that occurred on some servers
----------, Oct 2, 2020

Bug Fixes:
- Fixed the Reincarnation+ perk deleting your "saved" items if you logout after being killed
- Fixed a bug where holding an item on your cursor as your ability ends causes the item to remain enchanted
----------, Oct 2, 2020

- Fixed experience bottles being affected by enchanting's passive perk (XP boost)
----------, Sep 29, 2020

- The plugin no longer produces an null pointer exception when loaded for the first time
----------, Sep 28, 2020

- Fixed bug where refunding archery refunds beastmastery instead and vice versa
----------, Sep 28, 2020

New features:
- Most saving is now down asynchronously, meaning larger servers' performance should not suffer nearly as much
- At most 100 offline player stats are now loaded in asynchronously on startup. These are the last 100 people to play on the server. This prevents slowdown for servers that see many logins in a short span of time. The number of offline player stats that are loaded in is configurable in advancedConfig.yml (can be increased past 100, each 100 players corresponds to about 1MB of RAM).
- FreeRPG now has placeholders! How to use them can be found on the main plugin forum page.
- /frpg leaderboard optimized so it no longer slows down servers
- Leaderboards are now stored with server resources. Specific stats from any offline player can be loaded in from the leaderboard. This is used in placeholders, /frpg leaderboad, and /frpg statlookUp
- Leaderboards have two options: Dynamic Updates and Timed Updates. By default, leaderboards update dynamically (The leaderboard changes as player's increase their stats, the leaderboard is sorted every time it is requested). This can be switched to more traditional timed updates in advancedConfig.yml
- Added EXP farm tracking and spawner mob tracking. EXP nerfs from these two things configurable in advancedConfig.yml
- Superbait now has a cooldown timer, by default, it is set to 5 ticks between catches (capping users out at an effective 8 clicks per second). The cooldown value is configurable in advancedConfig.yml
- Repairing/Salvaging no longer works on items that have non-vanilla enchants on them. This is configurable in advancedConfig.yml
- /frpg now displays your position in the leaderboard for each skill


New commands:
- /frpg statLookup [playerName] - Looks up the stats/rankings of any player who has played on the server.

Bug Fixes:
- Craftbukkit servers should no longer see errors whenever actionbar messages are displayed (action bar messages display as chat messages)
- Repairing/Salvaging Netherite armor/tools now makes more sense. You can now longer effectively dupe netherrite bars with the skill
- Fixed null pointer error that occured when refunding the defense skill
- Defense's Perk "Hard Body" now caps at 100% instead of 100.9%
- Hearty perk should now work as intended
----------, Sep 27, 2020

- Timber should properly when breaking stripped warped stems now
----------, Sep 18, 2020

Bug Fixes:
- Fixed double drop/triple drop issues with veinminer, leafblower, and timber
- Flying should not longer give agility experience-
- Fixed calculating distance error for exp orbs in different worlds

New commands:
- Added command /frpg createFakePlayers [#] to create any number of fake player files. Used for testing, default permission is false.
- Added command /frpg removeFakePlayers to remove all fake players created. Used for testing, default permission is false

New features:
- Added the framework for placeholder API support. No actual placeholders have been added yet.
- Shift+Right-Click will now invest all current passive tokens into a passive skill
----------, Sep 18, 2020

Bug Fixes:
- Spanish language should load farming skill tree text now
- PsuedoEnchanting should be fixed for 1.15
- Hot floor, starvation ,void, suffocation, custom, and contact damage no longer give defense experience
- Things that do 0 damage no longer give defense experience.
----------, Sep 17, 2020

Bug Fixes:
- Fixed bug causing infinite config errors when a player logged out before their cooldown expired
- Vein miner block (configurable in advancedConfig.yml) now includes Nether gold ore, gilded blackstone, and ancient debris by defualt
- Can now longer reach passive skill levels above the maximum by shift clicking or right clicking
- Mobs no longer drop unstackable items sometimes
----------, Sep 15, 2020

New Features:
- Leaf Blower now works similiar to vein miner and destroys all leaves with a single click (added since hoes instantly destroy leaves in 1.6)
- Russian added to languages.yml (Translation Credit: MoKotik and DevilPlay)
- added stripped log and "wood" variants to woodcutting exp
- Added Ability Timer bars, that show you how long you have left before you ability ends
- The amount of ability timer bars that show up is toggle-able in general configuration
- Ability to configure cooldowns in config.yml

New Commands:
- /frpg resetCooldown [playerName] [skillName] - sets a skill's cooldown for a player to 0

Changes:
- Added a new config file, advancedConfig.yml. It's purpose is to simplify config.yml to be more readable (and not 1000 lines of overwhelming stuff that isn't important to most)
- EXP curve modified, added code that rescales player's stats with EXP curve changes. This will cause a lot of players stats to change! I apologize for that.
- Nerfed virtually all experience drops in an effort to make reaching level 1000 in the plugin take ~24 hours per skill with the default settings. This is configurable of course.

Bug Fixes:
- Attempted to fix bug where hitting godmode players gave EXP
- Attempted to fix bug where breaking protected blocks gave EXP
- Fixed infinite minecraft XP and FreeRPG XP from experience bottle storing plugins
- Attempted to fix bug where some mob drops would be unstackable
- Fixed bug where FreeRPG would not disable properly if someone's mining/digging/swordsmanship/defense ability was active
- languages.yml should update properly now
----------, Sep 13, 2020

New Features:
- Spanish language added (Translation by PibeChileno)

- "Custom Language" added. This is just english, but editting this may make
it easier for some people to add a their language without it getting overwritten

- Languages.yml now updates similiar to config.yml in the fact that your edits are saved on updates.

- You are now able to add up to a total of 12 languages that will be displayed in the config for players to choose from.
To do this, simply copy and paste any of the sections in langauges.yml (make a duplicate), rename the language ID to whatever you like, then make edits. If you are only adding one language, I'd recommend editing the "custom" language as it is less bug prone.

- Percentage completion of languages is now calculated by the plugin instead of estimated be me. It's calculation is based on how many strings differ from the english verison of the string.

Bug Fixes:
- Fishing up Junk and natural treasure (Tiers -1 and 0) now give EXP as they should
----------, Sep 6, 2020

New Features:
- Vein Miner now applies to glowstone

Bug Fixes:
- Graceful Feet's toggle now works as intended
- Defense's ability no longer cancels Swordsmanship's ability when it ends
----------, Sep 6, 2020

Bug FIxes:
-Fixed bug where items do not stack in the player's inventory.
----------, Sep 5, 2020

New Features:
- More blocks are now tracked by default. If this leads to memory problems or server slowdown, there is a config.yml parameter to track fewer blocks
- All of the custom recipes (except the dragon-less arrows perk recipe) are customizable in config.yml

Bug Fixes:
- Double drops no longer apply to items entities picked up
- You can no longer open FreeRPG GUIs while in bed. For some reason this allowed you to take the items out of the GUI.
- Furnaces shouldn't randomly stop functioning anymore. EXP drops with auto-furnaces are more consistent.
----------, Sep 5, 2020

- Fixed bug that caused right clicking bonemeal to give infinite experience
----------, Sep 2, 2020

FreeRPG_1.16 and FreeRPG_1.15 have been combined into one jar file: FreeRPG.

As a consequence, 1.15 zombie pigmen no longer give buffs/kill effects. They should still give exp, but the value is determined by "
killAnythingElse" in the config.
----------, Sep 2, 2020

Bug Fixes:
- Fixed bug that made plugin not properly reload
- Fixed bug with exp bar being stuck on reload
- Made all files readable and writeable as an attempt to fix stats not being loaded in for some people

Other Fixes:
- Replaced command spam on start-up with a more "silent" method
----------, Sep 2, 2020

- Fixed Bug where woodcutting exp drops were all 200


I apologize for rapid updates, I keep finding small bugs to patch. I should be done for now.
----------, Aug 30, 2020

- Fixed bug that caused the plugin to crash when disabling the plugin/closing the server
----------, Aug 30, 2020

Fixed Repair skill bug that didn't allow for repairing or salvaging items
----------, Aug 30, 2020

New Features:
- EXP Bar is now displayed as a boss bar (toggle-able for each skill)
- Abilities now have their descriptions under their duration upgrade button
- Different clicks now invest different amounts of passive tokens. By default right click is 10, and shift click is 100
- You can now toggle whether or not right click activates an ability for each skill
- Skills may now be disabled in config.yml by setting "skillAllowed" to be false
- Alchemy perks are now customizable. Server admins can set potion effects, durations, ingredients, and even color in config.yml
- All individual EXP drops are now edit-able in config.yml
- Major default EXP re-balancing
- Config.yml and languages.yml now update smoother. They automatically match the newest version and save your old file into a /.../FreeRPG/OldYAMLFiles
- The plugin can now record some RunTimeData by enabling it in config.yml. Though, this data isn't very useful to most people.
- Server admins can now toggle whether or not players recieve enchanting experience from EXP bottles
New Commands:
- /frpg SkillsConfigGUI [skillName] - takes you to a configuration gui for each skill, has settings to change
Bug Fixes:
- Performance improved greatly by no longer reading in files during play.
- Flame pickaxe now properly works for iron ore and gold ore
- Itemstacks are no longer logged in the console after abilities are used
----------, Aug 29, 2020

- Fixed the bug that made furnaces broken. Tested with auto furnaces and regular furnaces.
----------, Aug 18, 2020

Bug fixes:
- Fixed exploits with skill abilities that allowed infinitely high leveled enchantments
- Fixed heart perk disappearing on logout
- Fixed concurrent thread error when players log out after/during smelting
- Fixed double hit killing mobs resulting in looting being ineffective

Languages:
- Added German (credit: KlenerTeufel of Fruitlab.gg)
- Added Polish (credit: QuarVey)

Other:
-Added souls stat to be displayed on the gold bar in the main GUI page
-Languages.yml no longer automatically overwrites your file on startup, this makes languages.yml editable, but you must either delete your languages.yml or update it with each plugin update
----------, Aug 16, 2020

New features:
- When a player maxes out a skill tree, all future skill tokens earned are converted to passive tokens (default 50 passive tokens per skill token, editable in config.yml)
- When a player maxes out the global skill tree (level 10000), all global tokens are converted to an EXP multiplier increase (+1% EXP gained pre global token, editable in config.yml)

New Commands:
- /frpg setMultiplier [PlayerName] [Multiplier] - Sets the multiplier for a specified player

Langauges:
- Added french translation (frFR) by temuel

Bug fixes:
- Swordsmanship skills now affect netherite swords
- Graceful Feet is now toggle-able in the GUI
- Sharper! now longer gives permanent sharpness buffs
----------, Aug 8, 2020

New features:
Added checks to make the plugin better compatible with all protection plugins
Blast mining drops now depend on the number of blocks broken
The plugin is now 99% translatable, this installment includes an incomplete translation to Hungarian by vERKE
The plugin now automatically saves all player's stats to a file every 15 minutes. This protects players from crashes and updates the leaderboard every 15 minutes. The time between saves can be changed in the config.yml
Mob spawners are added to the tracked blocks list, meaning placed mob spawners will not grant EXP (compatible with silk spawners)
For some parameters in config.yml, if your config.yml is missing this parameter it will be automatically added with the default value

New commands:
/frpg help - updated to include all current commands
/frpg saveStats - Saves all stats, or just on players stats with /frpg saveStats [playerName]

New Config:
allowCustomExplosions - can be used to turn off FreeRPG custom explosions (recommended set to false for towny servers)
allowBuild - used for worldguard checks, keep true in most cases
allowPvP - can be used to turn off FreeRPG skills from activating during pvp
allowHurtanimals - can be used to turn off FreeRPG skills from activating when attacking animals
saveStatsTimer - the number of seconds between the server saving every player's stats, default set to 900 (15 minutes)
----------, Aug 7, 2020

I did not actually upload the file, oops.
----------, Aug 5, 2020

Fixed generalLanguage bug that would cause start up failures
The plugin now builds part of config.yml if sections are missing
Fixed vein miner not giving exp for every block broken, added 30 block cap to vein miner.
Added some missing strings to languages.yml
----------, Aug 5, 2020

Began establishing the framework needed for translations, about 80% putting all translatable text into languages.yml
Fixed bug with Hearty setting you to 2.5 hearts instead of 12
Added checks for worldguard pvp and mob protection flags
----------, Jul 30, 2020

Changed most ability chat messages into action bar messages
----------, Jul 29, 2020

New Feature:
The main GUI now displays total play time

New commands:
setSouls - allows operators to set a player's soul stat
setTokens - allows operators to set a player's token stats

New Config:
maxLevels - allows administrator to set a max level for any skill
startingSouls - allows administrator to set the souls new players start with
refundCost - allows administrator to set the number of souls needed to refund a skill tree

New Permissions:
Added Permissions for all toggle commands
Added permissions for the two new commands
Added permissions for getting souls from playing
----------, Jul 29, 2020

Plugin should be completely compatible with worldguard's build permissions/restrictions.
----------, Jul 29, 2020

New Permissions:
Added Permissions for most commands, receiving experience, using abilities, repairing, salvaging, and whether the player should experience vanilla fishing or freeRPG fishing
----------, Jul 28, 2020

New Command:
New "/frpg info" command takes you to a description google doc

Bug Fixes:
Fixed Salvaging items during ability bug
Fixed abilites not working properly with netherite items
Fixed enchanting not working properly for netherite items
Added netherite items to "valuable items" for the reincarnation+ perk
New nether ores now trigger mining perks
----------, Jul 28, 2020

All commands now under prefix /frpg [...]
----------, Jul 27, 2020

Resource Information
Author:
----------
Total Downloads: 49,396
First Release: Jul 26, 2020
Last Update: Apr 12, 2021
Category: ---------------
All-Time Rating:
68 ratings
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Released: --------------------
Downloads: ------
Version Rating:
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