New features
- changeable villager biome type
- GUI to change profession, biome type, inventory size of shops
- /<shoptype> editShop <shopname> and then click on the crafting table
- portuguese language pack
- /ue-config language pt BR
- swabian language pack (accent from south germany)
- /ue-config language sw DE
Changes
- removed /<shoptype> changeProfession -> use the customize GUI instead
- removed /<shoptype> resize -> use the customize GUI instead
- /rentshop editShop can now only be used with the permission ultimate_economy.rentshop.admin
Bugfixes
- rentshops now uses a RL day (24h) as day reference not the ingame day
- the sale villager on /town plot setForSale is now spawning correctly
Bugfixes
- fixed wrong bank scoreboard money amount
changes
- rentshops now using the ingame time
- playershop stock view is now merged with the shop view
- allow the same item in a shop
- removed support for UE 1.2.4 and older
Bugfixes
- money scoreboard no longer overrides other scoreboards
- fixed several language issues
- fixed custom items
- fixed adminshop create tabcomplete
- fixed an updater error, if spigot does not answer the plugin request
New language
New features
- added breeder job
/jobcenter job addBreedable <job> <entity> <price>
/jobcenter job removeBreedable <job> <entity>
- added quickshop without restrictrions to jobs as config
/ue-config allowQuickshop <true/false>
- added startamount as config
/ue-config startAmount <amount>
Changes
- added /removemoney instead of /givemoney with a negative amount
- removed
adminshop <addPotion>
adminshop <addEnchantedItem>
adminshop <removeItem>
adminshop <removeSpawner>
use adminshop <editShop> instead
- added TabComplete to the material list of /jobcenter addJob
- removed support for plugin version 1.1.9 and below. If you use such a version, then first update to 1.2.5f and then to a 1.2.6.
- renamed /jobcenter job delFisher to /jobcenter job removeFisher
Bug fixes
- renaming a town no longer corrupts the savefile
- fixed inconsistent translations
- added JUnit tests to the plugin (~1700 test cases, 20k lines of code) to reduce returning bugs
- and many bugfixes more, at some point I stopped counting
New language
Bug fixes
- fixed a bug, where players are unable to fin a rented shop with /rentshop editShop
- fixed a bug, where selling items to a playershop with shift right click adds the wrong amount to the stock
- fixed a bug, where /rentshop cannot find any rented shop
- fixed a bug, where renaming a town corrupts the save file
- fixed a bug, where leaving a job corrupts the save file
- fixed a bug, where the reset of a rentshops throws a exception
- fixed a bug, where the change price in the editor gui does not save
fixed a bug, where the reset of a rentshops throws a exception
- fixed a bug, where the plus minus switch in the shop editor is not working
- fixed a bug, where renaming a shop throws the wrong error message
- fixed a bug, where all town commands are throwing an error message: this townworld does not exist
- fixed a big with lists in the chat message
New features
- added command to enable/disable the interaction in the wilderness of a townworld
/ue-config wildernessInteraction <true/false>
- added a config to set the max number of playershops per player (default 3)
/ue-config maxPlayershops <number>
- added config command to change the currency text
/ue-config currency <singular> <plural>
- added support for Towny and Residence (and maybe more, but I tested only these plugins)
Changes
- players in creative mode are able to interact with the entire townworld (all towns ans wilderness)
- change names:
Town: owner -> mayor
Town: coOwner -> deputy
/town addCoOwner -> /town addDeputy
/town removeCoOwner -> /town removeDeputy Plot: coOwner -> resident
Bug Fixes
- fixed tab complete validation of config commands
- fixed bug, where players can only interact with a town manager villager inventory when the player is inside the town (not joined, just inside the plots)
- fixed internal error on /rentshop create
- fixed shop location save coords. The coors were saved as integers, not as doubles
- fixed a bug, where players are able to open chests in every town
- deleted world don't throw an error on startup anymore
New features
- added command to change town name, only allowed as town owner: `/town changeName <old name> <new name>`
- added lithuanian language translation : /ue-config language lt LT`
- added max playershop configuration, default 3 playershops per player: `/ue-config maxPlayershops <value>`
- added config to allow extended interaction for non citizens in every town. If true, all players can open doors and gates in every town : /ue-config extendedInteraction <true/false>`
Changes
- all config commands refactored to /ue-config <language/maxHomes/homes/maxRentedDays/maxJobs/maxJoinedTowns>`
- player in cheative mode are now able to break spawners
- changed job commands:`
/jobcenter job createJob -> /jobcenter job create`
`/jobcenter job delJob -> /jobcenter job delete`
- changed commands to lower case
/giveMoney -> /givemoney
/jobList -> /joblist
/jobInfo -> /jobinfo
/myJobs -> /myjobs
Fixes
- fixed exception on /rentshop
- round money to two decimals on /money command
- fixed spawner bug: all spawners are pig spawners
- fixed rentshop loading bug
- fixed a bug, where the console was spammed by errors if a player opens a chest or a furnace
- fixed a bug, where adminshops are not loading
PLEASE MAKE A BACKUP OF YOUR UE SAVEFILES
New Features:
- rentable playershops
- spanish language pack
Changes:
- villagers are now identified by there meta data
- /jobcenter move <name> <x> <y> <z> changed to /jobcenter move <name>
- removed the following playershop commands: addItem, addPotion, addEnchantedItem, editItem and removeItem. You have to use the editShop command instead.
Bugfixes:
- shops and jobcenters with the same names destroys the shop
- fixed some missing translations
- fixed the disappearing spawner, if you break it an you have no free slot in your inventory
- fixed bug, where the scoreboard of other plugins are disappearing on money value change
- fixed a bug, where players are not able to sell repairable items to a shop
- added missing tab completion for the move commands
New features
- added a factor button (*1000) to the shop editor GUI
- added a admincommand to delete any playershop
/playershop deleteOther <shopname>
The shopname is the entire name like "myshop_catch441"-
This command needs the permission ultimate_economy.adminshop
- added a command to change the profession of a shop villager
/adminshop changeProfession <shopname> <profession>
/playershop changeProfession <shopname> <profession>
- added a bossbar in the townworld to see, if you are in a town or in the wilderness
- added russion language pack (ru RU)
Bugfixes
- fixed the buy- and sellprice in the shopeditor GUI. The prices have now the real prices
- fixed a bug, where all players get money if only one person has a hunter job
- fixed a bug, where players loose there items if the owner of a playershop has not enough money to buy your stuff
Changes
- players can create playershops only within joined towns
- /adminshop move <name> <x> <y> <z> changed to /adminshop move <name> , same with playershop.
- removed the chat message when fishing
Bugfixes:
- fixed the connection to vault
- fixed an exploit, where you can sell a item to a shop without losing it
New Features:
- command to rename a shop
/adminshop rename <oldname> <newname>
/playershop rename <oldname> <newname>
- command to resize a shop
/adminshop resize <shopname> <newsize>
/playershop resize <shopname> <newsize>
- added compatibility for plugin: PlotSquared
- adding a command to diable the home feature
/ue-homes <true/false>
- added cocoa to a farmer job
use "cocoa" for the farming job
- added a notification for ops if a new update is available
Bugfixes:
- fixed bug, where you got an error when you try to pay money to a offline player
- fixed a bug, where a fisher job is not working when multible jobs are existing
- villagers are now resistant against lightning strikes
Bugfixes:
- fixed the internal error on executing the /money <player> command
- fixed the compatibility of the hunter job of Jobs Reborn
- fixed the playershops
New Features:
- withdraw money from a town bank back to players
- admincommand to see the money of other players: /money <player>
- new permission to modify all towns (default: false)
Bugfixes:
- playershops now are working correctly, the stock is filled by selling items to the shop etc.
- players are not able to buy spawners from a shop
- if you create a town, disable the townworld and enable it again, you are not able to create a town with the same name
- fixed compatibility for WorldEdit
- fixed a bug, where players are able to pay more money to a town then they have
Changes:
- the permission ultimate_economy.wilderness is by default now false. (before it was default for op)
Fixed the bug that player are not able to remove a item or mob from a job
Fixed the bug that player are not able to remove a item or mob from a job
Fixed the bug that player are not able to remove a item or mob from a job
Fixed the stockpile gui of playershops. Now it is working again.
Bugfixes:
- removed unnecessary warnings
New languages:
- zh CN
- fr FR
Custom items:
Now you can sell every custom item you want. Fireworks, written books, banners ... . I changed the save system of the shopitems. At the first serverstart with this version the save files gets updated to the new save system.
CAUTION: PLEASE MAKE A BACKUP OF YOU SAVEFILES.
If there are any problems with the savefiles please let me know I will help you.
Fixes:
added compatibility for: -Quests
-GriefPrevention
-ChestCommands
Fixed vault support for older vault api versions
fixed bug: You could only buy/sell from a playershop, when the player is online
MultiLanguage:
added multilanguage support:
-de DE
-en US
-cs CZ
/ue-language <language> <country>
BugFixes:
- fixed bug: buying a connected chunk to a town does not work in a specific direction
- fixed bux: saving changes with editShop is now working
Vault support:
I didn't worked with Vault before so I hope it is working how it should. Umtimate_Economy hooks as economy plugin into Vault.
fixed bug, where deleted playershops removed all adminshops and caused an issue on serverstart
- fixed bug, where townmanagercannot be moved with the command
- fixed bug, where selling something to a shop caused an issue
- fixed bug, where deleted playershop coused an issue on serverstart
- fixed break block job exploit
added town coOwnership
- /town addCoOwner <townname> <playername>
- /town removeCoOwner <townname> <playername>
-fixed a bug, where townmanager cannot be moved with the command
- fixed a bug, where selling something to a shop caused an issue
- the wilderness permission now allows only to interact with the wilderness, not with the towns anymore
Fixed a bug, where only breaking a block and earn money in the first job you joined is working.
-Fixed a bug, where players could only join one job.
-Fixed a bug, where players did not earn money for hunting mobs, when they have more then one job.
- the move commands now accepts double values
New permission:
ultimate_economy.wilderness - allows players to interact with the wilderness in the townworld
Added default permissions:
only OP:
ultimate_economy.adminshop
ultimate_economy.jobcenter
ultimate_economy.adminpay
ultimate_economy.townworld
ultimate_economy.config
ultimate_economy.wilderness
every player:
ultimate_economy.playershop
ultimate_economy.town
ultimate_economy.home
ultimate_economy.pay
ultimate_economy.info.bank
ultimate_economy.info.money
ultimate_economy.info.shoplist
ultimate_economy.info.myjobs
ultimate_economy.info.jobinfo
ultimate_economy.fastshop
Bugfix:
-fixed bug where you got a message that you did not have enought money, after you bought a spawner
Change:
- renamed /jobcenter job delFisher <shopname> <fish/treasure/junk> to /jobcenter job removeFisher <shopname> <fish/treasure/junk>
Added bstats metrics:
https://bstats.org/
This is not so important for you. If you use this plugin, the minecraft server sends every 30mins some server data to the bstats website. The send data is only non personalized data like minecraft version, server version, number of players etc. .
Everyone can see the data in form of charts on the bstats website.
If you didn't want to send this data go to /plugins/bstats, open the config file and set enabled = false.
- Added return message to the /jobcenter job addMob command.
- Fishing job now only give you money, if you caught a item from a water source.
- Mob hunter job now gives the expected monex to the player
- Double spawning jobcenter villagers fixed
The plugin is now compatible with 1.14.
This means: It is not compatible with older versions.
Sell items in a shop with rightclick is now working.
New Feature: Townsystem
New Commands:
- /townworld enable <worldname>
- /townworld disable <worldname>
- /townworld setFoundationPrice <worldname> <price>
- /townworld setExpandPrice <worldname> <price>
- /town create <townname>
- /town delete <townname>
- /town expand <townname>
- /town setTownSpawn <townname>
- /town bank <townname>
- /town moveTownManager
- /town plot setForSale <price>
- /town tp <townname>
- /town pay <townname> <amount>
New config commands:
- /maxHomes <number>
- /maxJobs <number>
- /maxJoinedTowns <number>
Permissions:
- ultimate_economy.config
- ultimate_economy.town
- ultimate_economy.townworld
Bug fixes:
- added editShop to tapcomplete
- removed ItemList from config.yml
- you can now only left a job you already joined
- dublicated villagers is now solved in a radius of 10 blocks around the origin shop location
- /money is now working correctly
New Features:
-fishing as job:
/jobcenter job addFisher <jobname> <fish/treasure/junk> <price>
/jobcenter job delFisher <jobname> <fish/treasure/junk>
-tabcomplete for all commands
-better jobinfo output
-give the ownership of your playershop to another player
/playershop changeOwner <shopname> <new Owner>
Bugfixes:
- A item can now added only once to a job
- A item can now removed once from a job
- ultimate_economy.info permission changed to ultimate_economy.info.jobinfo
-repairable Items are now finally fixed. Stock this items into a playershop now works correctly
- Fixed bug: Player couldn'd add a repairable item to the stock of their playershop because of the repair cost (the exp. cost in a anvil is different, yet I ignore this value).
- There is a open bug I didn't fixed yet: Sometimes you can't add a item to a free slot in a shop because the slot is already occupied but it isn't. If you have this bug try to restart the server, this should help for this slot (I think).
Fixed that players couldn't add a new item to a empty slot via the editor gui. It should work now.
- fixed double spawning villagers after server restart (This time it should be fixed forever)
New Feature EditorGui:
You can open the GUI with
-/adminshop editShop <shopname>
-/playershop editShop <shopname>
For instructions look in the description.
The GUI allows you to add damaged items, items with lore and custom named items to a job.
Fot spawners please use the command.
Added move commands:
-/jobcenter move <jobcentername> <x> <y> <z>
-/adminshop move <shopname> <x> <y> <z>
-/playershop move <shopname> <x> <y> <z>
Permissions:
Changed the permission ultimate_economy.info
to
ultimate_economy.info.bank - /bank command
ultimate_economy.info.money - /money command
ultimate_economy.info.shoplist - /shopList command
ultimate_economy.info.myjobs - /myJobs command
ultimate_economy.info.jobinfo - /jobInfo command
Validation:
If you use a invalid material name in a command then you get a invalid material message.
If there are any bugs please report it. Thanks

New Feature EditorGui:
You can open the GUI with
-/adminshop editShop <shopname>
-/playershop editShop <shopname>
For instructions look in the description.
The GUI allows you to add damaged items, items with lore and custom named items to a job.
Fot spawners please use the command.
Added move commands:
-/jobcenter move <jobcentername> <x> <y> <z>
-/adminshop move <shopname> <x> <y> <z>
-/playershop move <shopname> <x> <y> <z>
Permissions:
Changed the permission ultimate_economy.info
to
ultimate_economy.info.bank - /bank command
ultimate_economy.info.money - /money command
ultimate_economy.info.shoplist - /shopList command
ultimate_economy.info.myjobs - /myJobs command
ultimate_economy.info.jobinfo - /jobInfo command
Validation:
If you use a invalid material name in a command then you get a invalid material message.
If there are any bugs please report it. Thanks

Just a few bugfixes:
- Fixed that player can earn now money by killing mobs correct
- Fixed that villager spawns twice after serverstart (I hope it is fixed)
- Fixed the order of playershop and adminshop command. Now /... <slot> <amount> sellprice> buyprice
- Added some error messages for invalid inputs. (Material and enchantments and potioneffects are not checked yet)
- Fixed place spawner and spawner logging
- Some other small things
Just a few bugfixes:
- Fixed that player can earn now money by killing mobs correct
- Fixed that villager spawns twice after serverstart (I hope it is fixed)
- Fixed the order of playershop and adminshop command. Now /... <slot> <amount> sellprice> buyprice
- Added some error messages for invalid inputs. (Material and enchantments and potioneffects are not checked yet)
- Some other small things
In this update I added the potion to the shops:
-/adminshop addPotion <shopname> <potionType> <potionEffect> <extended/upgraded/none> <slot> <amount> <sellprice> <buyprice>
-/playershop addPotion <shopname> <potionType> <potionEffect> <extended/upgraded/none> <slot> <amount> <sellprice> <buyprice>
Extended means short or long duration.
Upgraded means potion effect lvl like regeneration/regeneration II.
Just write extended, upgraded or none in this parameter.
All PotionEffects are available:
night_vision, invisibility, jump, fire_resistance, speed, slowness, water_breathing, turtle_master (slowness & resistance), instant_heal,
instant_damage, poison, regen, strength, weakness, luck, slow_falling
Bugfix:
- If player deleted plugin data without deleting the Ultimate_Plugin ordner, they could not join any job or set any home.
After reboot, items can not anymore added to an occupied slot.
In this patch I added the following feature:
- enchanted items for player shops
And fixed some enchanted item bugs in the adminshop.
You can now add an enchanted item to your playershop :
/playershop addEnchantedItem <shopname> <material> <slot> <amount> <sellPrice> <buyPrice> [<enchantment> <lvl>]
You can use every material and every enchantment, but the plugin enchants only enchantable materials with all possible enchantments.
Available enchantments:
You can use all avaiable vanilla enchantments. If the enchantment includes a space like "aqua_affinity" write aqua_affinity.
- command /givemoney <player> <amount> is now working correctly
new Commands:
/adminshop editItem <shopname> <slot> <amount> <sellPrice> <buyPrice>
If you didn't want to change one of these values set value = none
/adminshop addEnchantedItem <shopname> <material> <slot> <amount> <sellPrice> <buyPrice> [<enchantment> <lvl>]
You can use every material and every enchantment, but the plugin enchants only enchantable materials with all possible enchantments.
Avaiable enchantments:
You can use all avaiable vanilla enchantments. If the enchantment includes a space like "a
qua affinity" write aqua_affinity.
planned future features:
- Autocomplete for commands and materials/enchantments
- Implementing addEnchantedItem to usershops
New Feature:
Now you can add mobs to a job.
You can earn money by killing these mobs
if you joined the job.
Commands:
/jobcenter job addMob <jobname> <entity> <killprice>
/jobcenter job removeMob <jobname> <entity>
New Feature:
Now you can add mobs to a job.
You can earn money by killing these mobs
if you joined the job.
Commands:
/jobcenter job addMob <jobname> <entity> <killprice>
/jobcenter job removeMob <jobname> <entity>
all changed commands:
/delhome <name>
Playershop:
/playershop create <shopname> <size (9,18,27...)>
/playershop delete <shopname>
/playershop addItem <shopname> <material> <amount> <slot> <sellPrice> <buyPrice>
/playershop removeItem <shopname> <slot>
Adminshop:
/adminshop create <shopname> <size (9,18,27...)>
/adminshop delete <shopname>
/adminshop addItem <shopname> <material> <amount> <slot> <sellPrice> <buyPrice>
/adminshop removeItem <shopname> <slot>
/adminshop addSpawner <shopname> <entity type> <slot> <buyPrice>
/adminshop removeSpawner <shopname> <slot>
Jobcenter:
/jobcenter create <name> <size (9,18,27...)>
/jobcenter delete <name>
/jobcenter job createJob <jobname>
/jobcenter job delJob <jobname>
/jobcenter job addItem <jobname> <material> <price>
/jobcenter job removeItem <jobname> <material>
/jobcenter addJob <jobcentername> <jobname> <material> <slot>
/jobcenter removeJob <jobcentername> <jobname>
Permissions:
ultimate_economy.adminshop - all adminshop commands
ultimate_economy.playershop - all playershop commands
ultimate_economy.jobcenter - all jobcenter commands
ultimate_economy.home - all home commands
ultimate_economy.pay - /pay command
ultimate_economy.adminpay - /giveMoney command
ultimate_economy.info - all info commands
/bank
/money
/shopList
/myJobs
/jobInfo
ultimate_economy.fastshop - /shop
Commands:
/giveMoney <player> <amount>
The amount can be positive and negative
to give money or remove money from a player.
The bank amount of the player can't get lower
then 0.
Materialnames:
All material names can be written in lower case.
(You can write the names in upper case too)
New commands:
Playercommands:
/money
Shows your money in your chat.
/bank <on/off>
Disable/enable scoreboard.
Fixed some bugs: - refilling player shop
Here is a update with a cool new feature.
I added a shop, that can be created as normal
player. You can add your items to your shop and sell
them to other players until the shop is empty.
Commands:
/removeSpawner
Removes a spawner from a shop
Playershop:
/createPlayerShop <shopname> <size>
Creates a shop.
/deletePlayerShop <shopname>
Removes a shop
/addPlayerShopItem <shopname> <material> <amount> <slot> <sellPrice> <buyPrice>
Adds a item to your shop. If you want to sell the item only set buyPrice = 0 and vice versa.
For material name see below.
/deleteItemFromPlayerShop <shopname> <slot>
Removes a item from you shop
BE CAREFULLY: All items in the stockpile will be deleted.
Refill/Fill shop:
To refill your shop sell your items to your own shop.
You don't pay for that. To see how many items are in
your shop press the middle mouse button. To come
back to the norman view press again.
If you find any bug, please let me know.
- added a new command
/giveMoney
gives a player money without taking money
from other players (admin command)
- only ops can run admin commands
- Fixed bug with adding a removed item to a shop