Hello everyone, sorry(again) about the long delay. I've been busy with work but have finally managed to secure some vacation time that I can use to finally update my plugins!
In addition to that, I had to set up my entire workflow since I reinstalled windows, but it's a lot better now, and I have a lot more control over what gets built when and where. If you have a linux machine with docker, then you too can build this plugin.
But enough of the rambling - time to get onto the actual changes. In addition to 1.21.10 support, I've added an option into the config called
delete-on-load, which is true by default and sets whether or not to delete old table data once it has been loaded. Previously, all table data was deleted to prevent it from being loaded twice(and therefore causing dupe bugs), but in the case of a server crash, it would completely remove all table data(and cause item loss). You can now configure it to keep old data so that data isn't lost on crash. Note though, that destroying the crafting table or moving the table(with pistons)
will delete the data, but that is to prevent duplication problems.
Aside from that, if you happen to have items with the "Consumable" tag on them, the server may throw errors and refuse to load table data if you place them into a crafting table. This is a spigot bug, and not something that I can particularly fix, but hopefully this gets resolved sometime in the near future.
That's all for this update, and thanks for the support!! Please be sure to report any bugs or issues to the github so that I can try to fix them asap!
