More scoreboard placeholders and commands etc.
- Changed PAPI-placeholder %dragonslayer_place_n%: configurable scoreboard formatting... -> 'scoreboard' in DSL's config.yml! This has two placeholders $player and $score ...
If you like to have separate PAPI placeholders instead, you can use %dragonslayer_place_n_name% and %dragonslayer_place_n_score% (n=1,2,3...)
- New command to reset the kill-scoreboard: '/dragonslayer scoreboardreset' or '/dsl scoreres' ...
- Cleartimer command for removing ALL running timers... (/dsl cleartimer)
You can then use the 'respawnall' command to start a clean respawn, if you wish.
- Fixed some minor command issues...
- Player respawn/teleport command ('respawncommand') in config can now have multiple commands, too... (gets executed if existing(not empty) and if respawnplayers is set to true, or when resetworld is true. Look for examples on main page...
Commands containing placeholder $player are executed for every player who is in that end world...
Commands without $player are only executed once (and before the $player-commands...)
f.e. 'ping;pong;say $player is gone;' -> 1st ping, 2nd pong, 3rd player1 is gone, 4th player2 is gone etc...
'say $player is gone;ping;pong;' -> just the same!
- Portal creation 'bug' fix: after serverrestart or end-refresh, no original portal will be created and no portal-stacking anymore! (finaly!, no realy... finaly! (i hope

))
- Small gateway bug fix: first/original dragon no longer creates a 2nd gateway...