⭐ Animal Hunger⭐ [1.13 - 1.21] ⚡New animal mechanics ⚡ icon

⭐ Animal Hunger⭐ [1.13 - 1.21] ⚡New animal mechanics ⚡ -----

Level Up Your Livestock, One Feed at a Time!




⚡ New support for the MMOItems plugin
⚡ Fixed Hunger Skip: Resolved hunger decrease skipping for animals in unloaded chunks.

  • ⚡GUI Metadata Fix: Cleared colorSelectionAnimal metadata on player disconnect.

  • ⚡ MythicMobs Name Bug: Fixed missing display names for MythicMobs without config.

  • ⚡ Riding Cooldown Reset: Ensured riding cooldowns clear for offline players.

  • ⚡ Drop Duplication: Prevented duplicate MMOItems drops during server lag.

  • ⚡Cache Optimization: Improved animalDataCache performance for frequent events.

  • ⚡ Debug Log Enhancement: Added detailed drop chance logs in DropChanceHandler.

  • ⚡Config Validation: Warned on invalid MMOItems types/IDs in custom_drops.

  • ⚡GUI Sound Customization: Added volume/pitch options for color_gui_sounds.

  • ⚡Bond Decay Efficiency: Processed only loaded animals for bond decay.

  • ⚡New Placeholder: Added %animalhunger_hunger_bar% for visual hunger display.

  • ⚡Riding Speed Tweak: Adjusted riding_speed parsing for smoother scaling.

  • ⚡Particle Toggle Fix: Ensured enable-particles respects config changes.

  • ⚡Feed Item Validation: Fixed MMOItems feed item checks in PluginCompatibility.

  • ⚡Animal ID Map Sync: Corrected animalIdMap desync on server reload.

  • ⚡Auto-Jump Accuracy: Improved auto-jump detection for low thresholds.

  • ⚡Fallback Save: Enhanced AnimalHungerCrutch to log save failures clearly.

  • ⚡Bond Threshold Warning: Added warning for invalid bond thresholds in config.

  • ⚡Riding Task Cleanup: Removed stale tasks in ridingTasks on player quit.

  • ⚡Placeholder Fallback: Fixed %animalhunger_level_by_id_<id>% returning null.
    MMOItems Drop Validation: Fixed CustomDropManager failing to validate MMOItems IDs, ensuring only valid items drop.

  • Hunger Task Fix: Corrected hunger decrease skipping for animals in unloaded chunks.

  • MMOItems Config Warning: Added warnings for invalid mmo_type or mmo_id in custom_drops configs.

  • GUI Metadata Cleanup: Ensured colorSelectionAnimal metadata clears on player disconnect.

  • MMOItems Feed Item Fix: Improved PluginCompatibility.isValidFeedItem to correctly handle MMOItems feed items.

  • Riding Cooldown Reset: Fixed riding cooldowns not clearing for offline players.

  • MMOItems Drop Duplication: Prevented duplicate MMOItems drops in CustomDropManager during lag.

  • Cache Optimization: Optimized animalDataCache lookups for high-frequency events.

  • MMOItems Drop Logging: Enhanced debug logs in DropChanceHandler to detail MMOItems drop chances.

  • GUI Sound Customization: Added volume/pitch options for color_gui_sounds in config.

  • Bond Decay Efficiency: Processed only loaded animals for bond decay tasks.

  • MMOItems Drop Priority: Ensured MMOItems drops take precedence over vanilla in getCustomDrop.

  • New Hunger Bar Placeholder: Added %animalhunger_hunger_bar% for visual hunger display.

  • MMOItems Lore Support: Added custom lore parsing for MMOItems drops in CustomDropManager.

  • Particle Toggle Fix: Fixed enable-particles not updating after config reload.

  • MMOItems Amount Fix: Corrected amount parsing for MMOItems drops to prevent zero quantities.

  • Animal ID Map Sync: Fixed animalIdMap desync during server reloads.

  • Auto-Jump Accuracy: Improved auto-jump detection for low auto_jump_threshold values.

  • MMOItems Type Check: Added runtime checks for MMOItems type availability in PluginCompatibility.

  • Riding Task Cleanup: Removed stale tasks in ridingTasks on player quit.
----------, Sep 2, 2025

- Add:

animalhunger.feed
animalhunger.kill
animalhunger.upgrade
----------, Aug 23, 2025

[​IMG]

⚡ New command /sp

[​IMG]

⚡ New menu and customization

AnimalHunger Plugin Patch Notes - Version 1.8.0

Improvements and New Features

  • New Config Version: Updated to configuration version 2.2, introducing enhanced settings and improved compatibility.

  • Added Animal Name Color Menu: Players can now change the color of an animal's name through a dedicated menu, accessible via the GUI.

  • Added /sp Command: Introduced a new command /sp that allows players to ride animals, enhancing gameplay interaction.

  • Right-Click Ride at Level 6: Riding animals via right-click is now enabled only when the animal reaches level 6, adding a progression element.
Bug Fixes
  • Fixed Multiple Menu Item Issues: Resolved a critical bug where menu items could be duplicated under certain conditions, ensuring a stable inventory experience.

  • Corrected Item Slot Misalignment: Fixed an issue where item slots in the GUI were misaligned, causing items to appear in incorrect positions.

  • Improved Menu Item Interaction: Addressed a problem where clicking on certain menu items triggered unintended actions, improving responsiveness.

  • Fixed Menu Item Visibility Bug: Corrected a glitch where some menu items would occasionally become invisible until the GUI was reopened.

  • Resolved Menu Item Pickup Exploit: Patched a vulnerability allowing players to pick up non-pickup items from the GUI, enhancing security.

  • Fixed Menu Item Lore Rendering: Corrected an error where item lore text was truncated or overlapped, ensuring full readability.

  • Improved Menu Item Refresh Rate: Addressed a lag issue where menu items failed to update in real-time, improving UI fluidity.

  • Fixed Menu Item Click Delay: Resolved a delay in menu item click responses, making interactions more seamless.

  • Corrected Menu Item Border Rendering: Fixed a visual bug where decoration borders around menu items were missing or misrendered.

  • Improved Menu Item Validation: Enhanced validation checks to prevent invalid item configurations from crashing the GUI.

  • Fixed Server Tick 18 Menu Item Bug: Corrected an issue where players could take items from the menu when the server tick was 18, preventing unintended bug abuse.

  • Resolved Menu Item Duplication on Reload: Patched a duplication bug that occurred when reloading the plugin with the GUI open.

  • Fixed Menu Item Tooltip Overlap: Addressed an overlap issue with tooltips, ensuring clear and distinct hover information.

  • Improved Menu Item Animation Stability: Stabilized animations for menu items, preventing jittery effects during transitions.

  • Corrected Menu Item Permission Check: Fixed a bug where unauthorized players could interact with restricted menu items.

  • Resolved Menu Item Null Pointer Exception: Patched a null pointer error that occurred when loading certain menu item configurations.

  • Fixed Menu Item Position Persistence: Ensured menu item positions persist correctly across GUI reopenings.

  • Improved Menu Item Sound Feedback: Corrected issues with missing or incorrect sound effects when interacting with menu items.

  • Fixed Menu Item Custom Model Data Loading: Resolved a loading error with custom model data for menu items, ensuring proper display.

  • Enhanced Menu Item Error Logging: Improved debug logging for menu item errors, aiding in future troubleshooting.
----------, Aug 21, 2025

- Fix permissions
----------, Aug 7, 2025

This update adds all Minecraft animals ( peaceful)
There were many more fixes that did not fit into the patch


- Improved configuration

- Improved animal mechanics and balance

- Improved feeding mechanics

- Improved animal improvement mechanics

- Improved resource acquisition mechanics


[​IMG]


- Fixed menu bugs that were present in 1.7.7 and below

- Fixed animal bugs (behavior)

- Fixed a bug where you couldn't feed an animal

- Fixed a bug where an animal wasn't recorded in the database

- Fixed a bug where an animal could disappear after restarting the server

- Fixed a bug where an animal's name disappeared after restarting

- Fixed animal optimization

- Fixed animal balance (feeding)

- Fixed a bug where the feeding button could disappear from the animal menu

- Fixed a bug where the animal menu could not work correctly
----------, Aug 7, 2025

Fix Animal
----------, Aug 5, 2025

Fix Bug
----------, Aug 5, 2025

The new update adds the ability to name your pet whatever you want to name it



Also changed plugin configuration to the new one!



Donation Link: https://donatello.to/csmsl?g=for-the-development-of-plug-ins
----------, Jul 4, 2025

Stable Version - plugin

HotFix
----------, Jun 30, 2025

Fix Bugs
----------, Jun 30, 2025

  • %animalhunger_hunger%: Displays the current hunger of the last interacted animal (e.g., "10").
  • %animalhunger_max_hunger%: Displays the maximum hunger capacity of the last interacted animal (e.g., "12").
  • %animalhunger_level%: Displays the level of the last interacted animal (e.g., "2").
  • %animalhunger_bond%: Displays the bond level (in percentage) of the last interacted animal (e.g., "50").
  • %animalhunger_resources%: Displays the resource count of the last interacted animal (e.g., "0").
  • %animalhunger_animal_type%: Displays the type of the last interacted animal (e.g., "SHEEP").
  • %animalhunger_hunger_percent%: Displays the hunger as a percentage of max hunger (e.g., "83" for 10/12).
  • %animalhunger_level_by_id_<id>%: Displays the level of the animal with the specified ID (e.g., %animalhunger_level_by_id_0% returns "2" for an animal with id: 0 and level 2).
----------, Jun 30, 2025

Minor bugs fixed
----------, Jun 30, 2025

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The animal upgrade system has been updated.



Small bugs have been fixed.



Fixed bugs of animals when they were behind an uploaded chunk.



Fixed animal menu.



Added new features to the menu.



Now you can't just kill an animal, you need to upgrade it to get loot, now the mechanics of animals are more improved.
----------, Jun 29, 2025


Fix
----------, Jun 18, 2024

Resource Information
Author:
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Total Downloads: 326
First Release: Jun 18, 2024
Last Update: Sep 2, 2025
Category: ---------------
All-Time Rating:
3 ratings
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