1.9.0 Optimization has been performed, and many functions have been fixed.
1.8.9
WHAT'S NEW
Added "Ignored Animals" configuration system
Ignored animals will not interact with the plugin at all
No menus, no hunger bars, no feeding mechanics
Fully compatible with existing AnimalHunger installations
HOW TO USE
OPEN config.yml in your AnimalHunger plugin folder
FIND this section (or add it if missing):
ignored-entity-types: enabled: false types: # - "HORSE" # - "DONKEY" # - "MULE" # - "COW" # - "SHEEP"
ENABLE the feature by changing "enabled: false" to "enabled: true"
UNCOMMENT the animals you want to ignore by removing the "#" symbol
Example:
SAVE the config file
RUN the command: /reload or restart your server
DONE! Those animals will now behave like vanilla Minecraft animals
SUPPORTED ANIMAL TYPES
COW SHEEP PIG CHICKEN HORSE DONKEY MULE LLAMA WOLF CAT OCELOT FOX PANDA POLAR_BEAR GOAT STRIDER TURTLE BEE IRON_GOLEM SNOW_GOLEM VILLAGER WANDERING_TRADER RABBIT BAT PARROT MUSHROOM_COW
WHAT HAPPENS TO IGNORED ANIMALS
✓ Right-click does nothing (no menu opens) ✓ Shift+Right-click does nothing (no GUI opens) ✓ No hunger indicator is shown ✓ Cannot be fed with items ✓ Cannot be upgraded or leveled ✓ Cannot be bred ✓ Cannot have custom names or colors ✓ Cannot be killed for special drops ✓ Resource collection is disabled ✓ Acts exactly like a vanilla Minecraft animal
EXAMPLES
EXAMPLE 1 - Ignore only horses: ignored-entity-types: enabled: true types: - "HORSE"
EXAMPLE 2 - Ignore all flying animals: ignored-entity-types: enabled: true types: - "BEE" - "PARROT" - "BAT"