WHAT'S NEW
- Added "Ignored Animals" configuration system
- Ignored animals will not interact with the plugin at all
- No menus, no hunger bars, no feeding mechanics
- Fully compatible with existing AnimalHunger installations
HOW TO USE
- OPEN config.yml in your AnimalHunger plugin folder
- FIND this section (or add it if missing):
ignored-entity-types: enabled: false types: # - "HORSE" # - "DONKEY" # - "MULE" # - "COW" # - "SHEEP"
- ENABLE the feature by changing "enabled: false" to "enabled: true"
- UNCOMMENT the animals you want to ignore by removing the "#" symbol
Example:
ignored-entity-types: enabled: true types: - "HORSE" - "CHICKEN" - "BEE"
- SAVE the config file
- RUN the command: /reload or restart your server
- DONE! Those animals will now behave like vanilla Minecraft animals
SUPPORTED ANIMAL TYPES
COW SHEEP PIG CHICKEN HORSE DONKEY MULE LLAMA WOLF CAT OCELOT FOX PANDA POLAR_BEAR GOAT STRIDER TURTLE BEE IRON_GOLEM SNOW_GOLEM VILLAGER WANDERING_TRADER RABBIT BAT PARROT MUSHROOM_COW
WHAT HAPPENS TO IGNORED ANIMALS
✓ Right-click does nothing (no menu opens) ✓ Shift+Right-click does nothing (no GUI opens) ✓ No hunger indicator is shown ✓ Cannot be fed with items ✓ Cannot be upgraded or leveled ✓ Cannot be bred ✓ Cannot have custom names or colors ✓ Cannot be killed for special drops ✓ Resource collection is disabled ✓ Acts exactly like a vanilla Minecraft animal
EXAMPLES
EXAMPLE 1 - Ignore only horses: ignored-entity-types: enabled: true types: - "HORSE"
EXAMPLE 2 - Ignore all flying animals: ignored-entity-types: enabled: true types: - "BEE" - "PARROT" - "BAT"
EXAMPLE 3 - Ignore farm animals, keep only rideable: ignored-entity-types: enabled: true types: - "COW" - "SHEEP" - "PIG" - "CHICKEN"