TallNether icon

TallNether -----

Generate a 256 block high nether!




Update for compatibility with MC 1.17 and Java 16. Some internal cleanup and debugging also done.

Includes reflection improvements so it should remain compatible with future Java versions.
----------, Jun 30, 2021

Found a workaround to get things working on Java 14 (and 15 so far). Tested as well as I could and shouldn't have any issues.

Also fixed an issue where the plugin would try to generate (unsuccessfully) on a non-nether world if you put the world in the config.
----------, Dec 7, 2020

Now enables on 1.16.4.
----------, Nov 4, 2020

Small update to fix an issue with decorators stacking ores and other things instead of randomizing their placement. Only applies to 1.16.2 and up.
----------, Oct 24, 2020

Improves the biome detection in 1.16.2 and 1.16.3. More reliable and avoids some potential issues with other plugins.
----------, Oct 11, 2020

Fixed the detection of Paper so it should now properly identify forks of Paper as well.
----------, Aug 23, 2020

Now updated for 1.16.2! This one wasn't as bad as 1.16.1 but still a doozy. Positive outcome is updating will hopefully be simpler now due to reorganizing the plugin code and Mojang's own code changes related to the new custom worlds.

Note: This has also been tested with the current dev branch for Paper 1.16.2 and works fine so far.
----------, Aug 17, 2020

TallNether now updated for 1.16. There's a few changes that come with 1.16:

- Fortress custom settings are gone, it was just too much hassle trying to get structure modification to work.
- Some new settings added and some old ones removed.
- Biome sections have been added to the config layout for 1.16. The new configuration info can be found here: 1.16 Configuration

Also a couple examples of a 1.16 and pre-1.16 config: config-examples.txt

It is possible for a single config can be used for all versions, TallNether will simply ignore settings it doesn't recognize.

Known bugs:
There is an issue that may appear when creating a new world in 1.15 and 1.16. More detail and a workaround are available here: Premature Chunk Generation Bug
----------, Jul 7, 2020

While working on update stuff, discovered some of the decorators weren't working properly in 1.14 and 1.15. That's been fixed now.
----------, Jun 28, 2020

- Should now correctly handle all Multiverse world creation, loading and unloading
- Fix null error caused by /reload in 1.14 and 1.15
----------, Mar 3, 2020

Updated to handle a small NMS change in 1.15.2
----------, Jan 26, 2020

This version is recommended for all users as it improves on the loading process and fixes some old bugs.

- Adds support for 1.15 and 1.15.1
- Fix a bug with saving the first chunk of fortresses
- Update the loading system to better match the changes in 1.13 and later
----------, Dec 18, 2019

This updates adds support for Minecraft 1.14.
----------, May 11, 2019

This is strongly recommended for anyone on 1.12-1.13.2. It fixes issues with handling multiple nether worlds in 1.13 as well as some config handling errors.

Does not include 1.14 support yet, that's currently in progress.
----------, Apr 25, 2019

Anyone running 1.13.2 should use this update.

Recent 1.13.2 builds of CraftBukkit/Spigot have made some internal changes that break TallNether's loading process. This update simply matches those changes.
----------, Jan 11, 2019

Update for 1.13.2
----------, Oct 23, 2018

Just a fix for PaperSpigot 1.13 and 1.13.1 which TallNether was having issues with due to removed generator settings.
----------, Sep 4, 2018

And here we are with the big update. There are a couple important points so please read over the full notes here first!

Biggest thing is I am dropping active support for Minecraft versions 1.8 - 1.11. Unless major bugs within the plugin appear there will be no further updates for these older versions. v1.4 of TallNether will continue to work for them however. v2.0 will cover 1.12 - 1.13.1.

Next is that while 1.13.x is working, the vanilla generator still has bugs. A major one involves structures being created near the top of the world causing a server crash. In the vanilla nether this cannot occur due to the 128 height; TallNether however generates all the way to top, thus uncovering this bug. The best I can do at this point is a workaround to make sure nether structures never go that high. To this end, fortressMin and fortressMax values have a hard limit of 210; if higher values are entered in config.yml the plugin will simply ignore those and use 210 instead. Hopefully this will be a temporary thing.

That's all the major stuff. A few other things changed:
- No longer require a custom TravelAgent; this was not possible on all older Minecraft versions.
- Various improvements on loading, status messages and internal sanity checks.
----------, Sep 2, 2018

This is not an update for 1.13 support, just to get that out of the way lol. This one is mostly code clean up and bug fixing.

- Code is now set up with Maven, so if someone needs to fork/continue the plugin in the future it should be easier to do.
- Fixed a mix-up in some versions with lavafalls and hidden lava. The effects were relatively minor as both generate in almost the same way.
- More error and status messages.
- Improved sanity checks and the plugin should clean up after itself better.

The 1.13 support is in progress and mostly working at this point, it just needs more testing and I'm hunting down intermittent bugs.
----------, Jul 22, 2018

Fixed two relatively minor but potentially annoying bugs in the custom TravelAgent.

Recommended update for all users.
----------, Jul 30, 2017

Added a new check to fix a recent error when run on PaperSpigot.

Required for PaperSpigot (and related branches) servers running 1.12; optional for everyone else.
----------, Jun 24, 2017

Updated for 1.12 compatibility. No other changes.
----------, Jun 8, 2017

Now properly implements a customized TravelAgent for the Nether. Normally portals from the Overworld to the Nether will only search or create from layer 128, down. TallNether will now scan up to the entire 256 height for Nether portals when traveling from the Overworld (traveling from the Nether back to Overworld is unaffected). In certain cases this change may cause a portal above 128 to connect to a different portal that was ignored in the past.

In case of issues there is a new setting: special-travel-agent
Setting this to false will revert to using the vanilla Minecraft portal handling.

This update is recommended for all users.

An update for 1.12 compatibility will be coming soon as well.
----------, May 22, 2017

Minor update adding 'flat-bedrock-ceiling' and 'flat-bedrock-floor ' options. Enabling these will generate the bedrock as a flat 1-block layer instead of the vanilla-style bedrock.
----------, Feb 11, 2017

As I've had a few inquiries about this not working on PaperSpigot, I dug around to see what would be involved. After some work TallNether will now work on PaperSpigot. It should work on most branches based off Paper as well with one caveat: if those branches make changes beyond what Paper does I can't guarantee TallNether will be properly compatible with those changes.

I've also added the 'generate-fortress', 'generate-gravel' and 'generate-soulsand' options. As usual details can be found here: Configuration
----------, Jan 26, 2017

Confirmed still working on 1.11.2

Also added extra settings to control where the Far Lands begin (if they are enabled). Details on configuration can be found here: Configuration
----------, Dec 25, 2016

- Updated for 1.11
- Fixed an apparently old bug that can cause blocks to be generated outside their set range. Generally was not obvious unless a small range is used.

All users should install this update.
----------, Nov 18, 2016

Took care of a couple potential issues and did some code work. Not a crucial update but recommended.
----------, Sep 17, 2016

The new magma blocks now generate properly in 1.10 and their generation parameters can be changed. See Configuration for details on those settings.

Strongly recommended for all 1.10 servers.
----------, Jun 13, 2016

Only a minor change. Otherwise just an update so it'll load on 1.10.
----------, Jun 12, 2016

Previous fix uncovered a couple other issues which are now fixed as well. Any users on 1.9.4 or later need to update.
----------, May 27, 2016

Fixed version check so it'll properly activate on 1.9.4
----------, May 26, 2016

Now compatible with 1.9.4

Terrain gen apparently has been made far less demanding in 1.9.4. Had no discernible lag in my testing though YMMV of course.
----------, May 14, 2016

Small change needed to make sure it picks up on Multiverse world creation.
----------, Apr 30, 2016

Resource Information
Author:
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Total Downloads: 7,556
First Release: Apr 30, 2016
Last Update: Jun 30, 2021
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All-Time Rating:
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