ParkourRun | [1.8-1.20.1] (Permanent Discount Price) icon

ParkourRun | [1.8-1.20.1] (Permanent Discount Price) -----

Parkour Plugin | With Records & MySQL | Create UNLIMITED Parkours! | No Server Lags!




No Visible Plugin Update - Info Only.

I stopped working on this Project, if you are really interested in buying the source code, PM me.

The Plugin is now permanently discounted.
----------, Sep 1, 2024

Updated to latest Spigot Version 1.20.1 - compatible with Spigot 1.19​
----------, Jun 26, 2023

Updated the Plugin for Spigot 1.19.2, this Update is compatible with older Spigot Versions but has to be at least Spigot 1.17!

This Update has been tested only on Spigot 1.19.2!
----------, Nov 1, 2022

Added new Placeholders for Clip's or Maximvdw's PlaceholderAPI

You can now get the raw or formatted time for an player's parkour time.
Will result empty if nothing exists.

Placeholders:

parkour_time_%YOUR-PARKOUR-NAME%_raw
parkour_time_%YOUR-PARKOUR-NAME%_formatted

Clip's placeholder may require an unique identifier in front called "parkourrun_"

For either an formatted result in real time or in raw long time value.​
----------, Mar 27, 2022

Added an new Detection for Riptide Enchantment, by default enabled!
Using riptide will result in failing the parkour.​
----------, Jan 25, 2022

Finally ParkourRun is up to date for Spigot 1.17 & 1.18!
Before you download, please notice:
If you are using an older Spigot Version, you need to use an Older Plugin Version ( 0.6.6 )!

! Version 0.6.7 is only compatible for Spigot 1.17 & 1.18 !

Duplicated Hologram Fix included in this Version.
----------, Jan 21, 2022

Updated the Resource to Spigot 1.17​
----------, Jun 23, 2021

Added an ParkourAPI that developers can use to manage default settings of the Plugin, this is recommend to disable specific default stuff of other plugins that may break the Parkour System. ( For example adding velocity plugins )

upload_2021-3-22_1-56-51.png
----------, Mar 22, 2021

Fixed /Updated the Sounds of the default config for Spigot 1.16​
----------, Dec 26, 2020

Added an Buyers-Wish that the Parkour Holograms are toggleable
(This doesn't work for the stats holograms!)​
----------, Sep 30, 2020

Fixed ActionBar Issue on Spigot 1.16.X Versions

Updated the Resource to Support Spigot 1.16.2​
----------, Aug 17, 2020

Updated the Resource to Support Spigot 1.16



VERY IMPORTANT HOLOGRAM ISSUE

For all People having Issues with the Stacking Holograms, you'll have to change the startup delay in the config! Path: DelayedTicks
If you have more worlds to loadup then you'll also have to define an longer delay. Because Unloaded Worlds can't be modified.
Its way better to have an longer delay than an too small delay. Recommended Delay for 1 World = 100 ticks based on the world size it could be different between 100 & 500...!

VERY IMPORTANT HOLOGRAM ISSUE
----------, Jul 2, 2020

Fixed an Issue that made the plugin display uuids instead of player names.
(UUID might be displayed if the user doesn't exist in the Mojang Database )!​
----------, May 29, 2020

Fixed the initial error that some people have with their java & spigot software.
If you still have issues or receive the same error please PM me with all technical details of your server & java Version i will try to help you solve the issue.

Recommending the latest Spigot & Java Version.​
----------, Apr 7, 2020

Fixed an Issue that Parkour Holograms didn't go away if chunk is not fully loaded and not entities could get detected.​
----------, Dec 21, 2019

Updated the Resource to support Spigot 1.15​
----------, Dec 14, 2019

Christmas Update - 30.11.19 - 31.12.19
Updated the Resource to the Final 1.14 Spigot Version​
Christmas Sale started.​
----------, Nov 30, 2019

Added 3 new events, you can use them in your Plugin :)

Following Events now exist:

ParkourStartEvent - Will be called on Parkour Start
ParkourResetEvent - Will be called in parkour reset
ParkourEndEvent - Will be called on parkour finish, won't be triggered if Player leave the server.​
----------, Oct 3, 2019

Added an new Configurable Section that Player's need an specific permission to join the Parkour ( With Message Spam Delay )

Updated clip's PlaceholderAPI​
----------, Aug 21, 2019

Added Spigot 1.14 Support​
----------, Jun 7, 2019

Fixed an Issue, that players checkpoint location hasn't been reset after executing /parkour reset​
----------, Apr 22, 2019

Added MC 1.13 Support​
----------, Jan 5, 2019

Improved the Stats Holograms usage so it loads faster and way less laggy. ( Only appears on many many Parkours )​
----------, Oct 29, 2017

Added Stats Holograms

[​IMG]
----------, Oct 19, 2017

Fixed an Issue that by having /parkour togglecheckpoints <name> enabled, the last checkpoint was skipable​
----------, Sep 20, 2017

Configured Block Commands are now also clickable so you can now assign commands to buttons or similar.
----------, Sep 1, 2017

Added PlaceholderAPI Support from @clip and @Maximvdw
The following Placeholders were added:​
%parkour_time% & %parkour_checkpoint%


Added an internal %checkpoint% Placeholder for the latest Action Bar & Title Update​
----------, Aug 20, 2017

Added ( Configurable & Toggleable Title ) / & ( Configurable & Toggleable Action Bar ) Messages​
----------, Aug 16, 2017

Fixed an Internal Issue on reading the target Block the Player is looking at.​
----------, Aug 11, 2017

Added a new Placeholder for the End Commands ( %time% ) will display the played time.​
----------, Jul 19, 2017

Changed the /ParkourRun addCheckpoint <Name> Command, you no longer need to look at the block, just stand on the block and type in the command while you look at the location the parkour runner should look at after typing the /ParkourRun checkpoint Command.​
----------, Jul 18, 2017

Added an toggleable Option to let Players Automatically Resume their last Parkour after connecting to the Server.​
----------, Jul 5, 2017

Added a resume Command to get back to the old Parkour when logging out.
The delay for resuming is configurable, for example you log off for 12 hours and log back in, you will still be able to resume your last parkour that you done. Playing a new one will overwrite your resume information.
By Default: 24 Hours ( 86400000 Milliseconds ) for the Resume Delay.
By Default: Disabled​
----------, Jul 2, 2017

Added the Elytra to the global fly detection ( Flying with the elytra will result in failing the parkour. )​
----------, Jun 10, 2017

Fixed some issues with the command ( The command wasn't correctly registered since the latest update )
Added Toggleable permissions for player parkour commands.

[​IMG]
----------, May 3, 2017

Changed the Basic Command from "/Parkour" to "/ParkourRun" but you are still able to use "/Parkour" as its defined as an alias.
Updated some Plugin Informations​
----------, Apr 30, 2017

Added a new way to perform commands by "running over blocks"


Command

/parkour addBlockCommand <ParkourName#Command>

Note: You have to split each part with a " #".
- Example: /parkour addBlockCommand TestParkour#effect %player% clear

" TestParkour" is the Parkour Name
" effect %player% clear" is the command and will clear all effects from the player

Valid Placeholder

%player% -> Will be replaced with the Player's Name​
----------, Mar 4, 2017

Fixed the Display for invalid UUIDs at the leaderboard section
Added a new Leaderboard Reset Command to global remove stats from every player

Command

/parkour resetleaderboard <Parkour>
----------, Feb 28, 2017

You are now able to define fallbacks for each checkpoint,
-> Requires "FallBack" Enabled for the Parkour!

-> Checkpoint FallBacks have a higher priority then the default fallback value for the parkour.

Command

/parkour setfallback <y> <checkpoint> <ParkourName>
----------, Feb 27, 2017

Fixed a small exception that got thrown by "null" entries​
----------, Feb 27, 2017

Added a toggleable option to allow parkour fallback on death with an seperate toggle option that allows automatic player respawning.

/parkour toggleDeath <ParkourName>
/parkour toggleDeathRespawn <ParkourName>​
----------, Feb 17, 2017

Added Automatic teleport back to your last checkpoint when you fall into the void.
----------, Oct 12, 2016

Fixed a quick issue

now a new parkour will directly start when you hit the new pressure plate even when you are in an old running parkour.
----------, Oct 10, 2016

Leaderboard Update

You are now able to modify the message & the number of displayed place's for the leaderboard.


New Path (Config.yml)

Leaderboard.ListDisplay (Default: Top 10)
Leaderboard.Message.ParkourNotExist
Leaderboard.Message.PlaceRegistered
Leaderboard.Message.PlaceUnregistered


----------, Aug 19, 2016

Fixed
Delayed Ticks in config.yml (by Default - DelayedTicks: 50) ​
----------, Aug 18, 2016

Message System

You can now use a new Message System.
Normal Message Config Format (Example): '​

%prefix% &aYou stopped the parkour.'
New Possible Format (Example): '​

%prefix% &aYou stopped the parkour.%next%%prefix%Did you notice that we offer ranks? <store>'

That means, you can add Messages on top of the other Messages all you need to use is the %next% split!


ArmorStand (Parkour Display Fix)

Earlier these days some users received the issue that after a restart the complete display would stay there duplicated.
So i rewrote the remove system should be fixed now.
----------, Aug 18, 2016

Updated

Delay (Day/Month/Year - Hour:Minutes:Seconds)

[​IMG]
----------, Aug 7, 2016

Fixed

End Command (Example: /teleport)
SetDelay Command (Fixed Possible Delay Time)
----------, Jul 30, 2016

Added

Command '/parkour resetleaderboard <player> <parkour>'
This allows you to reset a score of a player!
----------, Jul 5, 2016

Added

New Message ("Message.CheckpointsRequired")
Toggleable Option ("/parkour togglecheckpoints <name>") when its
on, players need to get on every checkpoint plate until they can finish the parkour, when off, players don't need to get on every checkpoint plate. Default: off


Fixed

Reload Command | Holograms should now update in the correct order
----------, Jun 25, 2016

Fixed

Reload command (Before: Configurations were loaded 50%)
----------, Jun 20, 2016

Added

Added Option to set a parkour delay (in milliseconds / ms )

Example Command:

/parkour setdelay 1800000 test

So now we saved a delay of 30 Minutes ( 1800000 milliseconds ) for the parkour called "test"!



1 Second = 1000 milliseconds
1 Minute = 1000*60 = 60000 milliseconds
...

Notice

Each player statistic is saved in a file do not edit the file!
(only if you need to reset the hole delay scores)
----------, Jun 19, 2016

Added

%name% Placeholder for Hologram's
Example, you can now display with %name% the parkour name!
----------, Jun 18, 2016

Fixed

Fixed Fallback (Before Parkour fallback in void worlds weren't supported)
----------, Jun 18, 2016

Fixed

Weighted Pressure Plate Interaction ( No other pressure plate on any world were interactable )

Leaderboard Player Names ( Changed request to OfflinePlayer Detection otherwise when player wasn't on the server before a <?> is printed in chat)
----------, Jun 17, 2016

Fixed

Fallback Mechanics (Players weren't teleported at the correct Y Value)

Beeing trapped at the reset Point while Fallback (Y) was active
----------, Jun 16, 2016

Fixed Minor issues found after pushing update 0.1.5 (use this version instead of 0.1.5!)
----------, Jun 16, 2016

Fixed

Sound Bug ( Now you only need to change the Sound name in the config.yml to use your Sounds for example MC 1.8 / MC 1.9 / MC 1.10, ...)

Leaderboard / Stats Bug (Fixed Error Messages)
----------, Jun 16, 2016

Added

You can now see a running Leaderboard with /parkour leaderboard <parkour> (No Permission required)

Fixed

MySQL Connection issue
----------, Jun 15, 2016

Added

Ability to toggle the Fly/Teleport detection in the config.yml

Ability to toggle the MySQL in the Stats.yml
----------, Jun 15, 2016

Added

Command: /parkour setFallBack <y> <name>

Notice, you need to have the "toggleFallback" enabled!



This version (0.1.2) is ALPHA!
Please post bugs in the discussion area Thx.
----------, Jun 14, 2016

Updated on Minecraft 1.10
----------, Jun 12, 2016

You are now able to use MySQL for saving records!

New Messages

ParkourFinishFailed (Player did not beat record)
ParkourFinishNotFailed (Player beat record)

Information
The System only works when you have added the mysql informations in the (Stats.yml) file!
----------, Jun 2, 2016

Project is now available for 1.9
(No Updates / Implementations in this Update)​
----------, Mar 4, 2016

Update

Removed EndCommand Sections from every parkour because a new system is available that supports multiple commands

New Section Path:

Code (Text):

EndCommands:
  - Command 1
  - Command 2
 
Also supports the %player% placeholder from the old system.

Notice when you used the EndCommand Section (No longer supported) in Version 0.0.1 - 0.0.7
You now have to copy the path from the code section above and change "Command 1" , "Command 2" to your commands
You don't need these two you can also remove a line.
like you only have something like this:

Code (Text):

EndCommands:
  - give %player% minecraft:diamond 2
 
----------, Feb 29, 2016

Added

Added Toggle Command to enable/disable automatic teleport back when player is falling.
(Only works on parkours where it goes upstairs)

Command:
/parkourrun togglefallback <name>
----------, Feb 24, 2016

Added


Shutdown-Hook to check when your server thread chrashes
and the armorstands still don't disappear
----------, Jan 19, 2016

Added

Commands:

/parkour toggleFinishRedirect <parkourname>

(This toggles the finish-redirect (will teleport players back to the "/parkour reset" location when they finished the parkour))


/parkour toggleLeaveRedirect <parkourname>

(This toggles the leave-redirect (will teleport players back to the "/parkour reset" location when they left the parkour))

/parkour reload
(Reloads all Parkours, Messages & Configurations)
Note: this will remove all active player-parkours when they are in progress)

Reload Progress:
[​IMG]
----------, Dec 10, 2015


Fixed "/parkour remove" Issues
----------, Dec 8, 2015

HOLIDAY SALE FROM 6.12 - 31.12 (2015)
(No Version Changes or Updates)
----------, Dec 6, 2015

Added

- Customizeable Chat Messages

- Customizeable Hologram Messages

(Configuration can be found in config.yml)

The %next% for the Hologram Messages's means, that there's a new line.

The %checkpoint% means that this object will be replaced with the current reached checkpoint


the %prefix% is the Game Prefix


Code (Text):
Sound:
  Start: WOOD_CLICK
  End: WOOD_CLICK
  Checkpoint: WOOD_CLICK
  TimerReset: WOOD_CLICK
  CommandReset: WOOD_CLICK
  CommandCheckpoint: WOOD_CLICK
  CommandLeave: WOOD_CLICK
Hologram:
  ParkourStart: '&e&lParkour%next%&a&lStart'
  ParkourEnd: '&e&lParkour%next%&c&lEnd'
  Checkpoint: '&e&lCheckpoint%next%&b #%checkpoint%'
Message:
  Prefix: '&7[&aParkour&7]'
  NoPermission: '%prefix% &cI''m sorry, but you do not have permission to perform
    this command. Please contact the server administrators if you believe that this
    is in error.'
  NoRace: '%prefix% &cYou are currently not in a parkour race.'
  CommandLeave: '%prefix% &aYou stopped the parkour.'
  FlyOnStart: '%prefix% &c&lYou must not be flying to start the parkour!'
  FlyOnEnd: '%prefix% &c&lYou must not be flying to end the parkour!'
  ParkourStart: '%prefix% &a&lParkour challenge started! Use &e&l/parkour reset &a&lto
    restart!'
  ParkourFinish: '%prefix% &a&lCongratulations on completing the parkour! You finished
    in &e&l%time%&a&l! Try again to get an even better record!'
  ParkourTimeReset: '%prefix% &a&lReset your timer to 00:00! Get to the finish line!'
  NotStarted: '%prefix% &a&lThis is the finish line for the parkour! Get to the start
    line and climb back up here!'
  ReachedCheckpoint: '%prefix% &a&lYou reached &e&lCheckpoint #%checkpoint%&a&l. You
    can type &e&l/parkour checkpoint &a&lto get back to this place.'
  FlyDetected: '%prefix% &c&lParkour challenge failed! Do not fly!'
  TeleportDetected: '%prefix% &c&lParkour challenge failed! Do not teleport!'
 
----------, Nov 30, 2015

Resource Information
Author:
----------
Total Downloads: 328
First Release: Nov 29, 2015
Last Update: Sep 1, 2024
Category: ---------------
All-Time Rating:
45 ratings
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Released: --------------------
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