This plugin now has the ability to randomize materials when vanilla MC would create stone and obsidian upon lava / water interaction! Each scenario can now be enabled individually with new config keys "RandomizeOnStoneCreation" and "RandomizeOnObsidianCreation".
As a result, it made sense to also add stone and obsidian as randomization materials so that if you turned on one of these settings, you would not inadvertently lose access to either material.
I've also added four new commands to view and change these new toggles:
- GetStoneToggle
- SetStoneToggle
- GetObsidianToggle
- SetObsidianToggle
Let me know if you run into issues using this version of OreRandomzier, otherwise enjoy!