MCRealistic [1.17+] icon

MCRealistic [1.17+] -----

Cold? Thirst? Old Adventure Mode? Falling trees? The possibilities are endless!




Please read info below before updating, this update WILL break things!
Please also note that I have almost no time to support this plugin. Updates will be rare and I won't be adding new features.
This update will break all existing items. They will no longer work. However, the new system is more future proof as it now uses PDC which was introduced back in 1.14.

You will also need to update your language files. en_gb:
Code (YAML):
no_permission : '&cYou do not have the required permission {0 }'
not_tired
: '&aI don''t feel tired anymore ...'
too_tired
: '&cI''m too tired to do that.'
tired
: '&cI am tired ...'
very_tired
: '&cI am very tired ... I should get some sleep.'
no_hand_chop
: '&cYou can''t chop down trees with your hands!'
not_thirsty
: '&aI''m not thirsty anymore!'
little_thirsty
: 'I am a little thirsty ...'
getting_thirsty
: '&cI am getting thirsty ...'
really_thirsty
: '&c&l&nI am really thirsty ... I should drink some water.'
cosy
: '&2I feel cosy ...'
cold
: '&c&nI am cold, I should wear some clothes (Armour ).'
hurt
: '&c&lI am hurt!'
hungry
: '&c&lI am hungry! I should really eat something ...'
should_sleep
: '&cI should sleep in that bed ...'
used_bandage
: '&aYou used a bandage, and your legs healed!'
legs_healed
: '&aYour legs healed!'
broken_bones
: '&cYou fell from a high place and broke your bones!'
waypoint_set
: '&aA waypoint has been set at your current location!'
items
: 'MCRealistic Items'
respawn
:
 - '&6Type /fatigue to see your fatigue!'
  - '&6Type /thirst to see your thirst!'
caught_cold
: "&cYou have caught a cold!"
medicine_tip
: "&a&bTIP: &fUse medicine to fight the %0!"
cold_developed
: "&cYour cold developed into a disease!"
disease_damage
: "&cThe disease begins to damage your body..."
subside
: "&aThe %0 beings to subside..."
medicine_name
: "&aMedicine"
medicine_lore
:
 - "&fDrink to help fight your colds and diseases!"
bandage_name
: "&3Bandage"
bandage_lore
: [ ]
chocolate_milk_name
: "&8&lChocolate Milk"
chocolate_milk_lore
:
 - "&fDrink to gain Speed II."
purified_water_name
: "&fPurified Water"
purified_water_lore
:
 - "&7Purified"
hatchet_name
: "&fHatchet"
hatchet_lore
: [ ]
----------, Aug 3, 2023

MCRealistic 3.1.6 adds several new wind related settings, and a lot of bug fixes, specifically to the cosy system.

The following settings were added, please update your config:
Code (YAML):
Server:
  Player
:
    Wind
:
      Enabled
: true
      Minimum Y
: 150
      Push
: true
    Cosy
:
      Holding Torch
: true
Please also note that campfires have been buffed to a radius of 12, due to wind now not affecting players if they are cosy.

Changelog (new -> old):
----------, Jul 1, 2022

Java 17 is now required.

The main feature of MCRealistic 3.1.5 is added support for campfires as cosy blocks. The following settings should be added to your config:
Code (YAML):
CampfireRadius : 6
CampfireDuration
: 4
CampfireMustBeLit
: true
----------, Jun 9, 2022

MCRealistic 3.1.4 introduces Languagy 3, which brings better performance and live language file reloading, and all translations (where possible) will work with lists.

Updates (old -> new):
----------, Apr 14, 2022




Hello! Instead of deleting the cold effect for 1.17, I have decided to keep it.
I have instead made the following change:
This image should explain all:
2021-06-22_21.28.53-opt.jpg
----------, Jun 22, 2021

Please note that you may need to regenerate your config. Most notably, the Spigot material enum has been changed: GRASS_PATH -> DIRT_PATH.

This is only compatible with 1.17. Java 16 is also required.
----------, Jun 11, 2021

Old aventure mode returns!



See https://fortitude.islandearth.net/en/mcrealistic/old-adventure-mode for information.
  • The old adventure mode has been readded into MCRealistic after it was removed.
    • It has been heavily improved, and block outlines will no longer be an issue. Mining fatigue is no longer used.
    • It instead now switches between adventure and survival mode depending on whether you have the correct mining tool in your hand.
    • A configuration section has been added to control which blocks are ignored, and how sensitive the mining strength is.
  • Update gradle to 7.0.2, update bstats
  • Read player data async during login
    • Data loading is now also ensured - players will be kicked if their data cannot be loaded.
  • Improve data storage
    • Whether a player is burning on a torch or not is now also stored per-player.
    • Data is now saved async.
  • Readd old adventure mode
  • Performance improvements
  • Also fixed some issues where player gamemode was not respected.
----------, May 31, 2021

If your armour weight is not working, a config regeneration may be required.
----------, Apr 2, 2021

Updates to 1.16.5, improves the API (breaking), and readds the /mcr item command.
Also updates important dependencies, including Languagy and InventoryFramework.

See https://fortitude.islandearth.net/en/mcrealistic/commands for information on the command.
----------, Mar 30, 2021



Java version announcement
The minimum Java version for our projects to be used will be increased to Java 11 next year, and will likely increase further in the future. You can get new Java versions from https://adoptopenjdk.net.

FYI, Paper has already announced this so most hosts will already be on Java 11.

----------, Dec 21, 2020

----------, Dec 16, 2020

  • Added option to config.yml to disable water purifying.
----------, Dec 9, 2020

This is a major update. The majority of the plugin has been recoded. You will need to delete the MCRealistic-2 folder in your plugins folder.

This update has taken me 7 months to finish due to old code, how much had to be improved, and that I am working on several other projects at the same time. It fixes many bugs.

Need help? Join our Discord: https://discord.gg/fh62mxU

Changing packages
The next update will change the packages from net.islandearth to com.convallyria. You can find more about Convallyria at https://www.convallyria.com.

New documentation
You can find the new documentation I am working on at https://fortitude.islandearth.net/en/mcrealistic.

Major changes
  • Updated to 1.16.
  • Data is now persistent for players.
  • Languagy, WorldGuard are no longer required. Languagy is still utilised, but it is shaded into the plugin.
    • You can delete WorldGuard and languagy if you do not need them.
  • Walk speed is no longer affected. I have opted to use potion effects in favour of it.
  • NMS is no longer used - but compatibility with older versions is not guaranteed.
  • The old adventure gamemode is temporarily deprecated until I work out a better solution.
  • /mystats has been removed. It was useless.
  • Various performance improvements.
    • Tab completion now utilises ACF, which means async tab completion on Paper.
    • GUI library has been changed to a more sane one.
    • No more using config to store temporary data.
    • Use ThreadLocalRandom and create less randoms.
All changes (oldest -> latest)
General bug fixes are not listed here. Most bugs have been resolved thanks to this recode update.
----------, Dec 5, 2020

You will need to update to the latest Languagy!
  • Added support for Languagy 2.0.0
----------, Feb 16, 2020

  • Updated to 1.15.2
  • Cleaned up code
  • Removed Lombok
  • Finished switching to gradle
More updates can be expected in the future to improve the plugins quality.
----------, Feb 3, 2020

  • Fix thirst going up really fast
  • Fix building support
----------, Jul 22, 2019

  • Update to 1.14.4
  • Update api-version to 1.14
  • Chop-logs-with-hand option will now prevent anything except axes
  • Building support requires 2 blocks adjacent
  • Supported blocks falling will now only go up to 5 to prevent lag/crashes
----------, Jul 22, 2019

  • Fix null on world check
  • Blocks above will now fall when breaking a fence
----------, Jul 8, 2019

WARNING: Update requires Languagy 1.1.7.
  • Added support for Languagy 1.1.7
  • MCRealistic will now automatically sync translations.
Are you able to translate for us? Please get in touch and send us your translated files!
----------, Jul 6, 2019

  • Fix Languagy error on start
----------, Jul 6, 2019

  • Fix sign error on start
  • Update to latest Languagy
----------, Jul 5, 2019

  • Updates to 1.14.3
  • Refactored cosy task (#1, #11)
  • Updated to latest WorldEdit & WorldGuard
Config regeneration required.
This update works on 1.14.3 only. 1.14.3 is now the default version, however future updates will support 1.14.3 and above.

Patch update 2.2.7 will fix issues in the coming weeks.
----------, Jul 5, 2019

  • Added more fatigue config options
----------, Feb 22, 2019

  • Added max fatigue option to config
----------, Feb 7, 2019

  • Added permission for gravity (MCRealistic.gravity)
----------, Feb 4, 2019

  • Added auto-updater (/mcr update)
  • Updated Czech language
  • Removed digging stick
  • Added version checker
----------, Dec 29, 2018

[​IMG] [​IMG] [​IMG]
  • Added support for Languagy 1.0.2
    • You can now edit languages in-game using /lgy edit if you update to 1.0.2
  • Fixed breaking bones when taking no fall damage
  • Added support for Czech language by default (@PandaDuck)
----------, Dec 25, 2018

[​IMG] [​IMG] [​IMG]
Sorry for second update in a row :p

  • Fixed beds not being able to be placed whilst tired
----------, Nov 21, 2018

[​IMG] [​IMG] [​IMG]
  • Added new path generation option (path -> cobblestone by defualt).
  • Fixed realistic building blocks falling down always.
  • Fixed thirst never being enabled.
  • Fixed never being able to break beds in pre-adventure mode.
----------, Nov 21, 2018

[​IMG] [​IMG] [​IMG]
  • Fixed paths not generating
  • Fixed an issue with thirst still being enabled
----------, Nov 20, 2018

[​IMG] [​IMG] [​IMG]
This update includes several fixes and has been pretty much recoded. Configuration reset required. Languagy is now also required.
----------, Nov 18, 2018

Commit f72e5cd8 | Full Commit Log (Sept. 27)
Requires configuration reset!
  • Fixed item consuming
    • Fixed medicine
    • Fixed water (purified & unpurified)
    • etc...
  • Redid command system
    • Fixed some small issues
  • Added wind at > Y 150
----------, Sep 27, 2018

Commit 7a332ebe | Commit bb46cc28 | Full Commit Log (Sept. 8)

  • Made trails better by using the following sequence:
    • Grass > Dirt > Path.
    • Added new config option for dirt blocks.
    • Sand trails remain the same.
----------, Sep 8, 2018

Commit 7b385206 | Commit ceaa2f85 | Full Commit Log (Aug 29)

  • Updated to v1_13_R2 (1.13.1)
  • Fixed grass trails
----------, Aug 29, 2018

Commit b690cb14 | Commit 22dbd7d4 | Full Commit Log (Aug 29)
  • Fixed some fatal null errors
Update as soon as possible!
----------, Aug 29, 2018

Commit 52457ccc | Commit f4158817 | Full Commit Log (Aug 29)

  • Updated to WorldGuard 7 (now required)
  • Fixed certain features still being enabled in all worlds
----------, Aug 29, 2018

This version has not been tested.

You can view the commits here (August 5th 2018): https://gitlab.com/SamB440/MCRealisticPlus-2/commits/master
  • Fixed messages not sending
  • Changed package names to follow conventions
  • General bug fixes
----------, Aug 5, 2018

This version has not been tested.
  • Fixed issue where player's could duplicate items due to WG + MCR-2
----------, Jul 24, 2018

You can view the commit here: e628375

Added:

  • Regex for command tab completion
  • Updated to Spigot 1.13
upload_2018-7-22_17-40-39.png
upload_2018-7-22_17-41-28.png
upload_2018-7-22_17-41-55.png

Fixes:
  • Improved performance
  • Some generic bug fixes I can't remember
----------, Jul 22, 2018

WARNING: This update will not function on 1.12.2 or lower in any way. Requires a configuraton reset.

You can view the two commits here: 82dded9 3d73432

Added:

  • Automatic disabler for versions not using 1.13
  • Cooldown task to fix pre-adventure cooldown staying
  • Source code license
Fixed:
  • Cooldown staying in pre-adventure mode
  • Some blocks could not be broken, such as crops
  • Material enum changed from 1.12 to 1.13
  • Some recipes not working
  • Made skull getter async to prevent blockage of main thread
Removed:
  • DamageBlock class as this no longer functions
  • Particles for trails, as the particle no longer exists
  • Usage of deprecated methods
----------, Jul 17, 2018

Warning! A configuraton reset may be required.

The following has been added (click read more):

A new UI will make it easier for admins to obtain custom items. Just type /mcr items and a GUI will appear containing the items, which you can click to get.
Right clicking a compass will set a waypoint, and the compass will point towards that until you set another one.
The pre-1.8 adventure mode offers a more realistic approach to survival. I will be improving this a lot. You will only be able to break blocks with the required tool, and you will need to create digging tools to gather flint before you can make a hatchet. Leaves will drop sticks, but used to have a 100% chance to drop - this has now changed.

The recipe for a digging tool has changed. It is now this:
2018-07-10_20.20.29.png
Water will need to be purified before drinking, by burning it in a furnace.
Eating raw food will result in food poisoning - just like rotten flesh.
More sleeping effects have been added, such as blinking.
Logs will fall from above when you mine a tree.

This is a large update so bugs may occur.
----------, Jul 10, 2018

Warning! This update only works on 1.12.2. You may also need to reset your configuration.
  • Fixed typo on getting a cold
  • Fixed stats being reset every time you rejoined
  • Added following placeholders:
    • %mcrealistic_name% - Player's /mystats name
    • %mcrealistic_age% - Player's /mystats age
    • %mcrealistic_nickname% - Player's /mystats nickname
  • Added new mode "Pre-Adventure"
    • To enable, set GameMode in config to PRE_ADVENTURE.
    • This gamemode is essentially the pre-1.8 adventure mode.
      • In this mode, you can only break blocks with the required tool, e.g you cannot break grass with a pickaxe but you can only with a shovel.
      • To get started, mine some leaves. These will now drop sticks. Once you have 5 sticks, create a digging tool like so: [​IMG]
      • Once you have this, find some gravel and mine 3 flint. Now you can create a hatchet: [​IMG]
    • Be aware that this mode should be used in moderation. It is currently in alpha and it is hard for new players.
    • BetterBlockBreaking has been tested with this, however there may still be some issues.
As always, a like or review is appreciated! Happy exploring!
----------, Jul 9, 2018

Warning! This update only works on 1.12.2. You may also need to reset your configuration.
  • Fixed typo on getting a cold
  • Added new mode "Pre-Adventure"
    • To enable, set GameMode in config to PRE_ADVENTURE.
    • This gamemode is essentially the pre-1.8 adventure mode.
      • In this mode, you can only break blocks with the required tool, e.g you cannot break grass with a pickaxe but you can only with a shovel.
      • To get started, mine some leaves. These will now drop sticks. Once you have 5 sticks, create a digging tool like so: 2018-07-09_18.37.15.png
      • Once you have this, find some gravel and mine 3 flint. Now you can create a hatchet: 2018-07-09_18.27.41.png
    • Be aware that this mode should be used in moderation. It is currently in alpha and it is hard for new players.
    • BetterBlockBreaking has been tested with this, however there may still be some issues.
As always, a like or review is appreciated! Happy exploring!
----------, Jul 9, 2018

  • Made join listener async so as to not block the main thread
  • Fixed realistic building not working when fatigue was disabled
As always, a like or review is much appreciated!
----------, Jul 3, 2018

  • Switched to maven
  • Now uses lombok
  • Added stamina for horses and players
    • Can be disabled in configuration file
  • Added new placeholders (will be more in the future)
    • Requires PlaceholderAPI
    • %mcrealistic_thirst%
    • %mcrealistic_fatigue%
  • Bug fixes
    • Fixed a major issue where fatigue was calculated incorrectly on break
  • Removed debug messages
Add the following section to your configuration file under the 'Server' area.
Code (YAML):
Server:
  Stamina
:
    Enabled
: true
----------, May 28, 2018

Please note that this update may require a configuration reset. Always backup your config beforehand to save the values.

Your new config should look like this:
Code (Text):
# MCRealistic-2 Properties:
#
# Worlds
#   Here you define which worlds you enable.
#
# WeatherAffectsPlayer
#   This option defines whether the player should be affected by the weather. Default true.
#
# Thirst
#   This option defines whether thirst is enabled. Default true.
#
# DisplayHungerMessage
#   Whether the hunger message should be shown. Default true.
#
# DisplayCozyMessage
#   Whether the cozy message should be shown. Default true.
#
# DisplayHurtMessage
#   Whether the hurt message would be shown. Default true.
#
# Weight
#   This option defines whether the player should be affected by weight.
#
# Realistic_Building
#   This option defines whether blocks will fall.
#
# Messages.Type
#   MESSAGE, ACTIONBAR, TITLE


Worlds:
- world
- world_dregora
Language:
  Lang: en-gb
Server:
  Weather:
    WeatherAffectsPlayer: true
  Player:
    Thirst:
      Interval: 6000
      Enabled: true
    DisplayHungerMessage: true
    DisplayCozyMessage: true
    DisplayHurtMessage: true
    Weight: true
    Broken_Bones:
      Enabled: true
    Trail:
      Grass_Blocks:
      - DIRT
      - GRASS_PATH
      Sand_Blocks:
      - SANDSTONE
      Enabled: true
    Path: true
    Allow Fatigue: true
    Allow Chop Down Trees With Hands: false
    Trees have random number of drops: true
    Allow /mystats: true
    Allow /fatigue: true
    Allow /thirst: true
    Spawn with items: true
    Allow Enchanted Arrow: true
    Torch_Burn: true
    Immune_System:
      Interval: 6000
      Enabled: true
      Req_Players: 2
  Building:
    Realistic_Building: true
    Ignored_Blocks:
    - TORCH
    - REDSTONE_TORCH_OFF
    - REDSTONE_TORCH_ON
    - SIGN
    - SIGN_POST
    - WALL_SIGN
    - VINE
    - LADDER
    - WOOD_BUTTON
    - STONE_BUTTON
    - FENCE
    - WOOD_STEP
    - WOOD_DOUBLE_STEP
    - DOUBLE_STEP
    - DOUBLE_STONE_SLAB2
    - PURPUR_DOUBLE_SLAB
    - PURPUR_SLAB
    - STONE_SLAB2
    - LOG
    - LOG_2
  Messages:
    Type: MESSAGE
    Respawn: true
 
  • Fixed /mystats command being null if you haven't died yet
  • Path block types are now configurable
  • Added option to disable torch burn
----------, Apr 1, 2018

Warning! A config reset may be required.

Feel free to send me your own language files!

List of changes:
  • Added option to change language file in config
  • Added option to change message type in config
    • ACTIONBAR, MESSAGE, TITLE
  • Fixed update notifier working incorrectly
  • Default language is now en-gb.yml
  • Fixed message being sent in both chat and actionbar
As always, a like or review is appreciated :)!
----------, Mar 11, 2018

Hello everyone!

MCRealistic-2 now has lang files. Your current edited messages will be ignored, and you will have to re-edit them in MCRealistic-2/lang/en-gb.yml.

If anyone would like to translate the plugin, feel free to PM me with the edited version and I'll start adding more language files. As always, a like or review is appreciated :)!

List of changes:

  • Added language file
  • Fixed item consume causing null exception
  • Added update notifier
  • Added editable ignore blocks under realistic building
  • Fixed hurt message not sending title
  • Added new configurable messages
    • "Your legs healed!"
    • "You fell from a high place and broke your bones!"
    • "... You do not have permission ..."
  • Added config option to disable bone breaking
----------, Mar 8, 2018

Users rejoice! MCRealistic has been recoded and is now v.2! This version is only compatible with 1.12. If you're not on 1.12 yet, now is the time to update for 1.13. All plugin support for 1.12 and below will be dropped after 1.13 for my plugins.

I would also like to say thank you for 3,000 downloads.

This version has been tested and should not contain any bugs. The speed bug has been fixed. This recode will allow for many more exciting changes, and prepares us for 1.13/1.14! The main page will be updated soon. See 'read more' for a list of changes!

The plugin file structure has changed - your config is now located in MCRealistic-2/config.yml. The config has not changed, so you can copy your previous values over. I recommend you do this now as the config may be updated in the future.

Here are a list of the changes:

  • Completely recoded
  • More efficient
  • Fixed cosyness not working
  • Fixed blocks being broken by fire arrows
  • Fixed recipes not using namespacedkeys and causing errors
  • Removed custom advancements for the time being
  • Added fatigue when placing blocks
  • Fixed a null error on interact
  • Improved block gravity intelligence
    • Placing blocks next to logs will not have gravity
    • Added some more blocks that ignore gravity e.g slabs and the like.
  • Added command /mcr reload
  • Other minor fixes
  • The plugin license has changed to Mozilla Public License v2
----------, Mar 7, 2018

Sorry for the amount of updates.

I believe this update:
  • Adds multiversion compatible
This means that the plugin should be compatible with at least 1.9 -> 1.12.
If it's not, report the bug.
----------, Oct 4, 2017

  • I have tested the walking and it has most definitely been fixed. If it still does not work for you, read my post in the discussion.
  • Fixed messages being sent twice
----------, Oct 4, 2017

This is another attempt to fix the untrackable no walk bug. I will keep trying to fix this before the recode.
----------, Oct 4, 2017

Since people completely ignore the resource page and leave a 2 star review because of a bug, try this update!
----------, Sep 10, 2017

  • This possibly fixes a reported error on itemconsumeevent
----------, Sep 9, 2017

  • Fixes flame bows setting fire to blocks in regions
  • Some code cleanup
I will be making a big update soon.

As always, a like or review is appreciated!
----------, Jul 22, 2017

  • Fixed advancements not being granted
  • 5 new advancements (mostly to do with colds/diseases)
  • Blindness when tired
  • Nausea when thirsty
I will be working on another plugin for the next few days so don't expect many updates.

As always, a like or review is appreciated!
----------, Jul 9, 2017

This update fixes some major bugs! Please update as soon as possible.

  • Added option to enable / disable thirst
  • Fixed thirst
  • Fixed fatigue
  • Added 2 new advancements:
[​IMG]
[​IMG]
  • Added notes to config to help with configurating the plugin (WIP)
  • Added /thirst
  • Added option to enable / disable /thirst
As always, a review or like is appreciated!
----------, Jul 5, 2017

This update introduces the following:
  • 5 custom advancements!
  • Fixes for being near fire (cosy message was spamming)
  • Fixed commands - again!
  • Fixed /mcr bandage not giving the correct item
Advancements will not work if you are not running 1.12+. Thanks @Chazmondo for providing the API for advancements. (Added to contibutors ;))

As always, a review or like is appreciated!
----------, Jul 4, 2017

  • Plugin should enable regardless of server version
  • Some features will be disabled if you do not run the latest Spigot version.
I highly recommend you upgrade to the latest Spigot version.

As always, a like or review is appreciated!
----------, Jul 3, 2017

So I was playing CitadelCraft and got annoyed at the cold. So now when you stand near a fire you won't be cold anymore!!!!!! Update asap or I'll get mad

- mystats fixed
- fatigue fixed
- other strange stuff

Yes this is a real update.

As always, a review is appreciated!
----------, Jun 29, 2017

This release possibly fixes some issues with the latest Spigot 1.12.

As always, a review is appreciated. Thank you all for 1.2k downloads!
----------, Jun 25, 2017

  • Added contributors
  • Improved /mcr info
As always, a review is appreciated.
----------, May 23, 2017

  • Improved /mcr info
  • Added new checks to /mcr register
I will update the page soon, with new info!
As always, a review is appreciated.
----------, May 23, 2017

  • Added version check
  • Added /mcr register (read /mcr info)
  • Added blindness when tired
  • Some code cleanup
As always, a review is appreciated.
----------, May 23, 2017

  • Added permission mcr.getcold - gives you permission to catch colds
As suggested by Deltazura via Discord

As always, a review is appreciated.
----------, May 22, 2017

  • Added immune system
  • Better gravity
  • Improved trails
  • Better performance
  • 1.12 support
Page is not fully updated yet!
----------, May 19, 2017

Changelog:
- Increased the amount of thirst to decrease to every 5m.
- 1.11 support.
- Changed all sendTitle methods to sendActionBar.
- Bug fixes.

- Changed footsteps
- Added grass paths

- Footsteps no longer glitch
- Fixed grass paths
----------, Dec 14, 2016

- Added message configuration for 'hunger' message.
- Made all messages appear in a action bar and chat component form. (Title was too large)
----------, Nov 14, 2016

Added the following configuration options:
  • Option to disable/enable flame arrow block fire
  • Option to disable/enable respawn messages
----------, Oct 12, 2016

- Fixed NMS for 1.10.
----------, Jul 15, 2016

- Added many new message configurations to config.yml, highly requested!
- Potion effects added when very thirsty and very tired.
----------, May 12, 2016

Should be correct.
----------, May 11, 2016

- Bug fixes
- Compatible with 1.9.4
----------, May 11, 2016

Resource Information
Author:
----------
Total Downloads: 95,400
First Release: Apr 11, 2016
Last Update: Aug 3, 2023
Category: ---------------
All-Time Rating:
65 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings