MCRealistic [1.17+] icon

MCRealistic [1.17+] -----

Cold? Thirst? Old Adventure Mode? Falling trees? The possibilities are endless!



Requires Java 17 and Spigot 1.17+.
1.16 Java 8+ (outdated) version here: https://www.spigotmc.org/resources/mcrealistic.21628/download?version=401205

[​IMG]

markrasher123 is the original creator. Thanks for the brilliant idea! (https://www.curseforge.com/members/markrasher123)

IMG_0645.PNG

Have you ever been tired of minecraft not being realistic enough? Well, then this is the plugin for you! This plugin makes Minecraft much more realistic and adds a lot of features!

Note:
You can disable / enable most, if not all these features in the config.yml, so if you want only one of those features, be welcome.

Features:
* Realistic Building:
  • The blocks you build will fall down.
  • Blocks can be supported by logs, or by using fences. The building support shown below is no longer used, instead a list of blocks, such as fences, are now used by default as supports.
If you place the building support it will not fall down, and then you can place regular blocks on the building support, and break the building support, and the blocks will not fall down.

This feature is used to create more "realistic" or RPG houses that look better. It also stops floating platforms!

* Immune system - completely configurable!

  • If there is a certain amount of players online, the immune system will pick a player at random and give them a cold.
  • If you have a cold or disease, you can make medicine to cure your cold.
Medicine recipe:
upload_2020-12-5_18-48-36.png
* Weather affects player:
  • If it is raining/snowing in the minecraft world and the player doesn't have any clothes on them (armour) or is not near a torch then he will begin to freeze using the powdered snow effect.
  • If a player is standing near a heat-emitting block such as campfires when it's raining, he will feel cosy.
[​IMG]
2021-06-22_21.28.53-opt.jpg

* Player gets thirsty:


If you don't drink, you will get thirsty, and when you are really thirsty you will start to take damage every couple of minutes, you can drink from a bottle you get when you spawn. You can refill that bottle. Note that water needs to be purified in a furnace. Can be toggled in the config.
[​IMG]

* Chopping down trees is now more realistic:


  • This plugin disables chopping down trees with your bare hands (you can disable this in the config).
  • Logs will fall down as you chop the tree.
  • When you chop down a tree without an axe, you will only get 1 wood.
  • If you chop down a tree with an axe you have a chance to get 3 wood/2 wood/1 wood/or nothing.
    [​IMG]

* Fatigue system:

When the players mine blocks, break blocks, and does certain actions, his fatigue goes up. The limit is 250. When a player's fatigue reaches 250, the player can't perform certain actions, like breaking a block or placing a block.... Until he gets some sleep in a nice and comfortable bed!
[​IMG]

* Armour weight system:

Your speed is set by the amount of armour you have, so if you have all diamond armour you will move really slow, and if you have all leather armour you will move at a regular speed.

* Broken Bones:

If you fall from a high place you will probably break your bones. When your bones are broken, you will move slower, until they are healed again. The time it takes for the bones to heal depends on how high the fall was. You can instantly heal your bones by using a bandage you can create like this:
[​IMG]
Right click to use.

* Trails:

- When you walk you will leave a trail behind you, it works like this: when you stand on a block you have a 1/4 chance on turning that block into dirt if it's grass, and sandstone if it's sand...
[​IMG]

* Enchanted arrows light a fire:


- When you shoot an arrow with an enchantment of fire, the arrow will light a fire where it hits:
[​IMG]

* New Gamemodes:
https://fortitude.islandearth.net/en/mcrealistic/old-adventure-mode
- A gamemode was added recently, which is a throwback to pre-1.8 adventure mode. It should be used in moderation as it is in alpha and is difficult for new player's. You can find information below:

  • To enable, set GameMode in config to PRE_ADVENTURE.
  • This gamemode is essentially the pre-1.8 adventure mode.
    • In this mode, you can only break blocks with the required tool, e.g you cannot break grass with a pickaxe but you can only with a shovel.
    • To get started, mine some leaves. These will now drop sticks. You will only need one stick.
    • Once you have this, find some gravel and mine 2 flint. Now you can create a hatchet: 2018-12-29_20.23.26.png
  • The block outline will appear if the block can be mined with your selected hotbar item, and will disappear if not.
    • Be aware that gamemode is overriden between survival and adventure!
  • Be aware that this mode should be used in moderation. It is currently in alpha and it is hard for new players.
  • BetterBlockBreaking has been tested with this, and is currently recommended.
More features to come....

Commands:
https://fortitude.islandearth.net/en/mcrealistic/commands
  • /mcrealistic === Description: Default command.
  • /mcrealistic info === Description: Display info about the plugin.
  • /mcrealistic items === Description: Opens a GUI of all available items
  • /mcrealistic item <item> <amount> [player] === Description: Give yourself (or another player) an item with a set amount. Example: /mcr medicine 2.
  • /fatigue === Description: View your fatigue.
  • /thirst === Description: View your thirst.
Permission:
https://fortitude.islandearth.net/en/mcrealistic/commands

  • mcr.fatigue === Description: Permission for the command /fatigue.
  • mcr.thirst === Description: Permission for the command /thirst.
  • mcr.items === Description: Permission for the command /mcrealistic items/item.
  • mcr.getcolds === Description: Permission to get a cold.
  • MCRealistic.gravity === Description: Allow a player to be effected by block gravity.
PlaceholderAPI:
https://fortitude.islandearth.net/en/mcrealistic/variables
  • %mcrealistic_thirst% - Player's current thirst
  • %mcrealistic_fatigue% - Player's current fatigue
  • %mcrealistic_infected% - Returns true if player is infected with a cold/disease. False otherwise.
Config.yml
The plugin is very customisable, here is the config.yml:

Code (Text):

# MCRealistic-2 Properties:
#
# Worlds
#   Here you define which worlds you enable.
#
# WeatherAffectsPlayer
#   This option defines whether the player should be affected by the weather. Default true.
#
# Thirst
#   This option defines whether thirst is enabled. Default true.
#
# DisplayHungerMessage
#   Whether the hunger message should be shown. Default true.
#
# Cosy
#   DisplayMessage
#   Whether the cozy message should be shown. Default true.
#
#   CallInterval
#     Must be greater than 0
#     A value of 1 = 30 seconds, 2 = 60 seconds, ect...
#
#   FoodLevelForRegeneration
#     Minimum food level to regenerate health. 0 - 20
#
#   FoodUseToRecoverHealth
#     Food consumed in recovering heart 0 - 20
#
#   TorchRadius
#     Distance from torch to feel "Cosy"
#
#   TorchDuration
#     1 = 1/2 a heart recovery
#
#   FurnaceRadius
#     Distance from furnace to feel "Cosy"
#
#   FurnaceDuration
#     2 = 1 heart recovery
#
#   FurnaceMustBeLit
#     The furnace has to be lit to feel "Cosy"
#
#   InclementWeatherHeatReduction
#     % of distance to heat to feel "Cosy" in rain/snow. 0.0 - 1.0
#     0.3 = 30% of TorchRadius/FurnaceRadius
#
# DisplayHurtMessage
#   Whether the hurt message would be shown. Default true.
#
# Weight
#   This option defines whether the player should be affected by weight.
#
# Realistic_Building
#   This option defines whether blocks will fall.
#
# Messages.Type
#   MESSAGE, ACTIONBAR, TITLE

developer:
  debug: false
settings:
  integration:
    name: Default
Worlds:
- world
Server:
  Weather:
    WeatherAffectsPlayer: true
  Player:
    Wind:
      Enabled: true
      Minimum Y: 150
      Push: true
    DisplayHungerMessage: true
    Cosy:
      DisplayMessage: true
      CallInterval: 1
      FoodLevelForRegeneration: 19
      FoodUseToRecoverHealth: 3
      TorchRadius: 1.75
      TorchDuration: 1
      CampfireRadius: 12
      CampfireDuration: 4
      CampfireMustBeLit: true
      FurnaceRadius: 4
      FurnaceDuration: 2
      FurnaceMustBeLit: true
      InclementWeatherHeatReduction: 0.5
      Holding Torch: true
    DisplayHurtMessage: true
    Weight:
      Enabled: true
      Netherite: 3
      Diamond: 3
      Leather: 0
      Chainmail: 1
      Iron: 2
      Gold: 1
    Broken_Bones:
      Enabled: true
    Trail:
      Grass_Blocks:
      - DIRT
      Sand_Blocks:
      - SANDSTONE
      Dirt_Blocks:
      - DIRT_PATH
      Path_Blocks:
      - COBBLESTONE
      Enabled: true
    Allow Fatigue: false
    Max Fatigue: 240
    Max Thirst: 200
    Fatigue Tired Range Min: 150
    Fatigue Tired Range Max: 200
    Allow Chop Down Trees With Hands: false
    Chop With Hands Damage: 0
    Trees have random number of drops: true
    Allow /fatigue: true
    Allow /thirst: true
    Spawn with items: true
    Allow Enchanted Arrow: true
    Torch_Burn: true
    Raw_Food_Illness: true
    Thirst:
      Interval: 6000
      Enabled: true
      Require_Purify: true
    Immune_System:
      Interval: 6000
      Enabled: true
      Req_Players: 2
  World:
    Falling_Trees: true
  Stamina:
    Enabled: true
  Building:
    Realistic_Building: true
    Ignored_Blocks:
    - TORCH
    - WALL_TORCH
    - REDSTONE_WALL_TORCH
    - REDSTONE_TORCH
    - MANGROVE_SIGN
    - BIRCH_WALL_SIGN
    - SPRUCE_SIGN
    - CRIMSON_WALL_SIGN
    - ACACIA_WALL_SIGN
    - JUNGLE_SIGN
    - WARPED_SIGN
    - DARK_OAK_SIGN
    - JUNGLE_WALL_SIGN
    - BIRCH_SIGN
    - ACACIA_SIGN
    - WARPED_WALL_SIGN
    - DARK_OAK_WALL_SIGN
    - SPRUCE_WALL_SIGN
    - CRIMSON_SIGN
    - OAK_SIGN
    - OAK_WALL_SIGN
    - MANGROVE_WALL_SIGN
    - WARPED_SIGN
    - JUNGLE_SIGN
    - DARK_OAK_SIGN
    - BIRCH_SIGN
    - ACACIA_SIGN
    - MANGROVE_SIGN
    - SPRUCE_SIGN
    - CRIMSON_SIGN
    - OAK_SIGN
    - ACACIA_WALL_SIGN
    - OAK_WALL_SIGN
    - MANGROVE_WALL_SIGN
    - WARPED_WALL_SIGN
    - DARK_OAK_WALL_SIGN
    - BIRCH_WALL_SIGN
    - JUNGLE_WALL_SIGN
    - SPRUCE_WALL_SIGN
    - CRIMSON_WALL_SIGN
    - BIRCH_BUTTON
    - POLISHED_BLACKSTONE_BUTTON
    - DARK_OAK_BUTTON
    - ACACIA_BUTTON
    - OAK_BUTTON
    - JUNGLE_BUTTON
    - SPRUCE_BUTTON
    - CRIMSON_BUTTON
    - STONE_BUTTON
    - WARPED_BUTTON
    - MANGROVE_BUTTON
    - NETHER_BRICK_FENCE
    - MANGROVE_FENCE
    - DARK_OAK_FENCE
    - ACACIA_FENCE
    - BIRCH_FENCE
    - WARPED_FENCE
    - OAK_FENCE
    - CRIMSON_FENCE
    - JUNGLE_FENCE
    - SPRUCE_FENCE
    - DARK_OAK_FENCE_GATE
    - JUNGLE_FENCE_GATE
    - SPRUCE_FENCE_GATE
    - ACACIA_FENCE_GATE
    - OAK_FENCE_GATE
    - BIRCH_FENCE_GATE
    - MANGROVE_FENCE_GATE
    - WARPED_FENCE_GATE
    - CRIMSON_FENCE_GATE
    - POLISHED_BLACKSTONE_BRICK_SLAB
    - PURPUR_SLAB
    - OXIDIZED_CUT_COPPER_SLAB
    - NETHER_BRICK_SLAB
    - PETRIFIED_OAK_SLAB
    - CRIMSON_SLAB
    - CUT_SANDSTONE_SLAB
    - DIORITE_SLAB
    - BLACKSTONE_SLAB
    - RED_NETHER_BRICK_SLAB
    - QUARTZ_SLAB
    - ANDESITE_SLAB
    - STONE_SLAB
    - MANGROVE_SLAB
    - POLISHED_BLACKSTONE_SLAB
    - POLISHED_DEEPSLATE_SLAB
    - DEEPSLATE_BRICK_SLAB
    - DARK_PRISMARINE_SLAB
    - SMOOTH_STONE_SLAB
    - ACACIA_SLAB
    - WAXED_CUT_COPPER_SLAB
    - COBBLESTONE_SLAB
    - POLISHED_DIORITE_SLAB
    - JUNGLE_SLAB
    - CUT_COPPER_SLAB
    - DARK_OAK_SLAB
    - MOSSY_COBBLESTONE_SLAB
    - SANDSTONE_SLAB
    - DEEPSLATE_TILE_SLAB
    - WAXED_EXPOSED_CUT_COPPER_SLAB
    - PRISMARINE_SLAB
    - GRANITE_SLAB
    - POLISHED_ANDESITE_SLAB
    - SMOOTH_SANDSTONE_SLAB
    - WAXED_OXIDIZED_CUT_COPPER_SLAB
    - WEATHERED_CUT_COPPER_SLAB
    - SMOOTH_QUARTZ_SLAB
    - MOSSY_STONE_BRICK_SLAB
    - END_STONE_BRICK_SLAB
    - SMOOTH_RED_SANDSTONE_SLAB
    - BRICK_SLAB
    - PRISMARINE_BRICK_SLAB
    - WARPED_SLAB
    - CUT_RED_SANDSTONE_SLAB
    - STONE_BRICK_SLAB
    - POLISHED_GRANITE_SLAB
    - SPRUCE_SLAB
    - BIRCH_SLAB
    - COBBLED_DEEPSLATE_SLAB
    - WAXED_WEATHERED_CUT_COPPER_SLAB
    - EXPOSED_CUT_COPPER_SLAB
    - OAK_SLAB
    - MUD_BRICK_SLAB
    - RED_SANDSTONE_SLAB
    - DARK_OAK_WOOD
    - STRIPPED_SPRUCE_WOOD
    - JUNGLE_WOOD
    - STRIPPED_SPRUCE_LOG
    - MANGROVE_WOOD
    - STRIPPED_MANGROVE_WOOD
    - STRIPPED_DARK_OAK_WOOD
    - STRIPPED_CRIMSON_HYPHAE
    - BIRCH_WOOD
    - STRIPPED_WARPED_STEM
    - STRIPPED_MANGROVE_LOG
    - STRIPPED_CRIMSON_STEM
    - CRIMSON_STEM
    - ACACIA_LOG
    - STRIPPED_BIRCH_LOG
    - STRIPPED_WARPED_HYPHAE
    - STRIPPED_JUNGLE_LOG
    - JUNGLE_LOG
    - STRIPPED_JUNGLE_WOOD
    - OAK_LOG
    - STRIPPED_BIRCH_WOOD
    - DARK_OAK_LOG
    - OAK_WOOD
    - SPRUCE_LOG
    - ACACIA_WOOD
    - MANGROVE_LOG
    - STRIPPED_OAK_WOOD
    - CRIMSON_HYPHAE
    - STRIPPED_DARK_OAK_LOG
    - STRIPPED_ACACIA_LOG
    - WARPED_STEM
    - BIRCH_LOG
    - WARPED_HYPHAE
    - STRIPPED_OAK_LOG
    - STRIPPED_ACACIA_WOOD
    - SPRUCE_WOOD
    - TWISTING_VINES
    - CAVE_VINES_PLANT
    - WEEPING_VINES_PLANT
    - TWISTING_VINES_PLANT
    - SCAFFOLDING
    - CAVE_VINES
    - VINE
    - LADDER
    - WEEPING_VINES
  Messages:
    Type: CHAT
    Respawn: true
  GameMode:
    Type: NORMAL
    Custom:
      Ignored_Blocks:
      - BROWN_MUSHROOM
      - RED_MUSHROOM
      - END_ROD
      - REDSTONE
      - REPEATER
      - COMPARATOR
      - LEVER
      - SEA_PICKLE
      - FIRE
      - REDSTONE_TORCH
      - REDSTONE_WALL_TORCH
      - TORCH
      - WALL_TORCH
      - GRAVEL
      - SNOW
      - SNOW_BLOCK
      - RED_BED
      - PINK_BED
      - PURPLE_BED
      - ORANGE_BED
      - BLUE_BED
      - CYAN_BED
      - LIME_BED
      - LIGHT_GRAY_BED
      - WHITE_BED
      - MAGENTA_BED
      - BROWN_BED
      - GRAY_BED
      - BLACK_BED
      - LIGHT_BLUE_BED
      - GREEN_BED
      - YELLOW_BED
      - SPRUCE_LEAVES
      - OAK_LEAVES
      - AZALEA_LEAVES
      - MANGROVE_LEAVES
      - DARK_OAK_LEAVES
      - JUNGLE_LEAVES
      - FLOWERING_AZALEA_LEAVES
      - BIRCH_LEAVES
      - ACACIA_LEAVES
      - POTATOES
      - WHEAT
      - PUMPKIN_STEM
      - MELON_STEM
      - CARROTS
      - BEETROOTS
      - PURPLE_CARPET
      - CYAN_CARPET
      - LIME_CARPET
      - WHITE_CARPET
      - GREEN_CARPET
      - ORANGE_CARPET
      - GRAY_CARPET
      - BROWN_CARPET
      - RED_CARPET
      - LIGHT_BLUE_CARPET
      - BLACK_CARPET
      - PINK_CARPET
      - LIGHT_GRAY_CARPET
      - BLUE_CARPET
      - MAGENTA_CARPET
      - YELLOW_CARPET
      - FLOWERING_AZALEA
      - BLUE_ORCHID
      - CORNFLOWER
      - WITHER_ROSE
      - OXEYE_DAISY
      - ALLIUM
      - RED_TULIP
      - ORANGE_TULIP
      - POPPY
      - AZURE_BLUET
      - LILY_OF_THE_VALLEY
      - ROSE_BUSH
      - SUNFLOWER
      - PINK_TULIP
      - PEONY
      - FLOWERING_AZALEA_LEAVES
      - WHITE_TULIP
      - DANDELION
      - LILAC
      - MANGROVE_PROPAGULE

 

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Resource Information
Author:
----------
Total Downloads: 95,403
First Release: Apr 11, 2016
Last Update: Aug 3, 2023
Category: ---------------
All-Time Rating:
65 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings