EnderDragon[1.12-1.21] icon

EnderDragon[1.12-1.21] -----

Completely customize your EnderDragon!




fix a bug about loading `special_loot` configurations.
----------, Jan 14, 2025

Fix bug: error when setting color of effect_cloud with MC 1.20.5+.
Fix bug: cannot respawn dragon with MC 1.20.5+.
Update dragon-setting config option: bossbar.create_frog -> bossbar.create_fog. (/ed update is avaliable to update it.)
----------, Jul 31, 2024

supports paper 1.20.6 now.
----------, Jun 1, 2024

Due to the significant update of 1.20.5, data_type 'nbt' and 'advanced' have been temporarily disabled.
You can migrate configurations through '/ed migrate' in EnderDragon v2.5.1.
I will reconstruct this plugin add restore this function in the future and apologize for any inconvenience caused.
----------, Apr 29, 2024


· Add BossBar options:create_frog、darken_sky、play_boss_music
· Compatible with PetDragon
· Add a simpilified data_type for gui items: simple
· For compatibility with coming 1.20.5, data_type nbt/advanced has been disabled temporarily. Please use "/ed migrate" to migrate data as soon as possible.
----------, Mar 18, 2024

· Add special loot to achieve guaranteed reward and experience distribution
· Special loot type: exp, command. %attacker% and %attacker_top_<rank>% are available here.
· Update DragonRespawnPostEvent class, you can listen to this event to revise dragon's type
· An example script which set a "queue" for dragons: link
----------, Dec 30, 2023

· Add command "/ed spawn [dragon] (world_name)", which can respawn a dragon with specified type.
· Add bossbar fix function. Now the style of EnderDragon Bossbar will restore after reloading the server.
· Add Spawn reason blacklist, which can make EnderDragon be compatible with "Pet" plugins. (for example, ProCosmetics)
· Add custom events: DragonRespawnPostEvent and DragonDamageByPlayerEvent.
· Overwrite DragonManager class, now you can use them in groovy script with static invoking.
----------, Dec 7, 2023

· remove command "/ed parse" which only op can use
· remove message when dragon launch a fireball
· fix a small bug: option "version" of data.yml remains unchanged after "/ed update" if your never use auto_respawn
----------, Aug 26, 2023

· remove test command "/ed parse" which only op can use
· remove message when dragon launch a fireball
----------, Aug 26, 2023

· Dragon attack can cause burn/frozen effect
· New option: allows '.' appears in reward configuration's key.(save items whose display name contains '.')
· Add option: dragon's no_damage_tick
· Optimize auto_respawn function to eliminate 10 seconds lag
· Now you can set multiple auto_respawn task in every world
· Add Groovy script engine, you can write a script and enable it when plugin loads!
· Provide single-line listener registering and simplified method to register command in the script
Code (Groovy):

//Example of listener:
Events. register (PlayerJoinEvent. class, e -> e. getPlayer ( ). sendMessage ( "Hello" ) )
//Example of command:
    def executor = {
        sender, cmd, label, args -> {
            sender. sendMessage ( "I'm a test command" )
            return true
        }
    }
    new Command ( "hello" ). setExecutor (executor ). register ( )
 
· Add command: /ed action tell, which can parse papi variable and color char '&'
Example:
/ed action me tell: %player_name% -> return your name
· Add Command: /ed action groovy, which can run groovy code directly
Example:
/ed action me groovy: tell(player.level) -> return your exp level
/ed action me groovy: tell(itemStack.type) -> return item's type on your main-hand
/ed action Steve groovy: player.setFoodLevel(player.foodLevel+1) -> plus one food-level for player named 'Steve'
----------, Aug 25, 2023

· Fix an error if you issue command "/ed drop"
----------, Aug 18, 2023

· Fix a bug: if you set "resist_player_respawn" to true, player in END can places ender_crystal without item consumption.
----------, Aug 14, 2023

· add command: /ed respawn <world_name>, you can also use it in console
· support hot-fix of envir-error in some servers (such as mohist)
· add blacklist world
· freely configure whether to hook with some plugins
· BossBar function supports 1.12 and 1.13 now
· freely choose the method to save items ( default/nbt/advanced), you can edit the NBT dircetly!
· Support some papi variable, you can see details in the wiki: https://ixanadu13.github.io/EnderDragon-Wiki/
· Optimize auto-respawn function, no longer stacking lag time
· Fix the issue of conflicts between the glowing effect of the EnderDragon and other plugins, as well as the coexistence and conflict of multiple glowing effects
· record and display explosion damage caused by bed and respawn_anchor
· Now you can delete a reward separately in gui (/ed drop edit)
· provide 6 ways to distribute the drop_item: all,drop,killer,pack,rank,termwise
· add respawn_cd function, which works with countdown.
· Optimize the damage display format. When the value is large, the Scientific notation is no longer used.
· Add " Dragon Slaying Report" function, which can display the damage and proportion of all players
------
remove the "move_speed_modify".
----------, Jul 26, 2023

Fix the bug that /ed respawn and auto-respawn may don't work in extra world loaded by multi-world plugin(such as Multiverse-Core).
----------, Mar 25, 2023

Fix a bug about resisting player to respawn ender_dragon.
----------, Feb 11, 2023

Now plugin supports Mohist 1.12.2.
Improve the java_home compatibility. The lower limit is java8 instead of java16 now.
----------, Feb 10, 2023

Fix a serious problem that the gui can't be loaded in many MC version below 1.19
----------, Feb 10, 2023

· Add Hex Color and Gradient support(MC1.16.3+).For example: &#666666, &[#AA22FF-#CC0000<Text>]
· fix the bug that the prefix doesn't change after reloading the config.
· You can customize the format of the drop_chance lore.
· Support dynamic loading and unloading(using plugman etc)
· fix the bug that in MC1.12 version,the glowing_color of dragon cannot show properly.
· You can customize the format and color of EnderDragon bossbar.(MC1.13.2+)
· Now plugin is compatible with MythicLib and MMOItems.
· Add auto_respawn EnderDragon function.
· You can also respawn a dragon with command '/ed respawn'(with the whole phase of respawn,including initializing the end_crystal)
· You can forbid players using end crystal to respawn dragons,but end_crystal can still be crafted or placed.
· You can customize the color, radius, duration, expansion speed and potion of effect_cloud made by EnderDragon
· You can forbid players gathering dragon_breath with glass_bottle so that the effect_cloud made by EnderDragon will be troublesome for player.
· You can use '/ed update' to update the most config,and find them in folder 'plugins/new'.
· You can customize the gui format completely!
For some compatibility problems, my plugin will not support MC1.11 and below. Thank you for choosing my plugin, but many function cannot run in low version.I'm sorry for that.
In the end, this version updates about 80% code,and many configurations
have changed. I advise you test it in private server before installing it to your open server. Although I have test it many times, but maybe a small error in config will make big difference.
----------, Feb 9, 2023

· Optimize damage vision and chance vision when the drop-item chance below 0.001%.
· Support 1.8-1.19 now(But some functions maybe couldn't work properly if your Minecraft server's version below 1.11)
----------, Aug 17, 2022

Add Chinese language,
move what in "language.yml" to "lang\Chinese(English).yml",
fix the bug of drop-item gui title.
----------, Aug 15, 2022

EnderDragon has updated to 1.8.2!
Now you can customize the drop-item of Ender Dragon.
Now you can choose the color of special Ender Dragon.
........(Add many more settings)
----------, Aug 14, 2022

Resource Information
Author:
----------
Total Downloads: 10,251
First Release: Apr 23, 2022
Last Update: Jan 14, 2025
Category: ---------------
All-Time Rating:
24 ratings
Find more info at ixanadu13.github.io...
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