CustomCreatures icon

CustomCreatures -----

Fully customize cloths and tools, enhancements and effects, drop and attributes at entity spawn




New features
  • Added 'spawn.lighting-on-spawn' flag
Balance
  • Decreased probability of Illusioners 10 times.
  • 10% of Vexes have a diamond maybe top-enchanted sword
  • Specifically hardened raids via strong Ravagers
  • Once specifically Illusioners may drop a diamond pickaxe
  • Reduced drops chances for Evokers, Illusioners and Ravagers
  • Removed knockback resistance for Evokers, Illusioners
Bugfixes
  • Fixed max level of thorns for Withers due to the thorns max damage cap
  • Allowed infinite effect duration
  • Fixed drop with zero drop-chance: added a vanishing curse

New features
  • Each 5,000 damage dealt by the closest player increases probability of hard monsters spawn to 100%.
  • 10% of Vexes are spawned together with illusioners.
  • 100% of Evokers and Illusioners have a large jump and movement bonus, fire resistance and regeneration, in NETHERITE equipment with maybe top protection and thorns and random support enhancements, a top-enchanted bow. May drop an enchanted golden apple, a netherite scrap, a book of mending, a totem of undying, and a diamond pickaxe.
  • Added 'apply' command
  • 25% of Vindicators spawn with a medium jump and movement bonus, fire resistance, a slightly-enchanted diamond axe.
Bug fixes
  • Fixed handling of pre-generated entities in structures, like Evokers and Vindicators in woodland mansions.
  • Added BOGGED to SKELETONS
----------, Dec 19, 2024

Balance
  • Added vanishing curse to items with mending
----------, Dec 17, 2024

Balance
  • Temporarily removed config for illusioners because spawned outside of this plugin (waiting for upcoming fix)
  • Insane creepers spawn less frequently since their despawn is limited
  • Insane creepers fuse just quicker but not immediately
  • Replaced insane powered creepers to improved and secret creepers
----------, Dec 15, 2024

Bugfixes
  • Gave top respiration to diamond drops, but only best swift sneaks to chainmail
  • Scaled the killer bunnies and the big animals
----------, Dec 10, 2024

New features
  • Added attributes.scale
----------, Dec 8, 2024

New features
  • Added armor trim for cloths, items in hand, and drops
Bugfixes
  • Added backward compatibility to 1.21.1
----------, Oct 28, 2024

Bugfixes
  • Fixed for 1.21.3, removed all backward compatibility to previous versions
  • Added CREAKING to MONSTERS
----------, Oct 27, 2024

New features
  • Removed the "attack-damage-multiplier" feature due to performance considerations: only 10% of Ghasts have it, which doesn't have any clear effect on the player, and in case of a server reload, the entity loses this buff - but all this machinery spends a lot of server clock.
  • Put players in darkness after respawn.
Bugfixes
  • Removed regeneration effect from Zombies and Skeletons because of no effect.
Balance
  • Illusioners may drop a totem of undying.
  • Illusioners have much less durable clothes.
----------, Sep 25, 2024

Bugfixes
  • Fixed missing swift sneaking of diamond skeletons
Balance
  • Improved withers require the same total damage as the original
----------, Sep 23, 2024

New features
  • Added support of 1.21 API for Enchantments, ItemTypes, and PotionEffectTypes
----------, Jun 29, 2024

Balance
  • Limited the zombie generation, so none of them kill a player in one attack
----------, Jun 2, 2024

New features
  • Increased chances of bunny-killer
----------, Jan 6, 2024

Balance
  • Added random 'swift sneaking' to some clothes
  • Added top thorns to the wither
----------, Sep 4, 2023

New features
  • Allowed to anchant an enchanted book
  • Added 'mending' to the treasury diamond clothes
  • Added 'swift sneak' enhancement to the treasury diamond leggings
  • Added a book enchanted with 'mending' to the illusioner drop
  • Added a top pickaxe to the illusioner drop
Refactoring
  • Added an underscore to local definitions of drops, effects, and enhancements
Balance
  • Reduced twice the drop chance of treasury diamond clothes
  • Changed treasury chainmail clothes protection from top to best
----------, Aug 15, 2023

New features
  • 100% of Withers have more health and armor
  • Debug messages for entity-specific attributes are more verbose
----------, Aug 8, 2023

Bug fix
  • Changed the probability-per-looting-level type to 'double-value'
  • Changed the amount-max-per-looting-level default value to 0
Balance
  • Added random thorns to the clothes of the iron zombie-like mobs
  • The iron zombie-like mobs drop iron blocks instead of ingots
  • Reduced durability of clothes of diamond-like skeletons and chainmail-like zombies
  • Drop more redstone and lapiz lazuli by the chainmail-like zombies
  • Illusioner wears netherite cloths
  • Reduced probability of top cloths to drop
  • Illusioner drops netherite scraps
----------, Aug 7, 2023

New features
  • Added 'amount-max-per-looting-level' and 'probability-per-looting-level' configs for item drops
  • Added top item drops to diamond skeletons and chainmail zombies
Balance
  • Iron-like zombies drop iron ignots
  • Chainmail-like zombies drop lapis lazuli and redstone
----------, Aug 3, 2023

Balance
  • Increased key items drop chance
----------, Jul 28, 2023

Bugfix
  • Consider sword looting enchantment for the drop amount
Balance
  • Increased max bow punch
  • Increased max diamond sword sharpness
----------, Jul 22, 2023

Balance
  • Iron zombie drops a Lapis Lazuli
  • Diamons Skeleton drops a Golden Apple
  • Chainmail Zombie drops a Diamond
  • Chainmail Zombie gets all cloths with 100% probability
----------, Jul 19, 2023

Balance
  • Golden zombie drops a Gold Ingot
  • Iron zombie drops an Iron Ingot
----------, Jul 14, 2023

Balance
  • Increased rand_maybe_top_protection max level to 10
----------, Jul 12, 2023

Balance
  • Reduced 'illusioner' and 'chainmail-zombie' speed
  • Made 'diamond-skeleton' wear all clothes all time
  • Increased drop chances for iron sword, golden axe, trident, and crossbow
  • Increased durability for items drops supposed to wear by player
  • Made majority of random distributions normal instead of exp_down
----------, Jul 5, 2023

Bugfixes
  • Fixed the 'Unsupported API version 1.2' bug
----------, Jun 16, 2023

Bugfixes
  • Migrated to v1.20
----------, Jun 10, 2023

Balance
  • Improved the 'cool-horse' movement speed predictability
  • Reduced 'insane-creeper' knockback resistance
----------, May 21, 2023

New features
  • Added 'remove-when-far-away' flag
  • Added Entity-specific attributes for Creepers, Horses, and Rabbits
  • 1% of Creepers are powered, have higher movement speed and max health and explosion radius, explode immediately on the player contact
  • 5% of Horses have the best maximum health, improved movement speed and knockback resistance
  • 1% of Rabbits are the killer bunnies
Bugfixes
  • Returned "WITHER_SKELETON" to "SKELETONS"
----------, May 20, 2023

Bugfixes
  • Added "ZOMBIFIED_PIGLIN" to "MONSTERS"
Balance
  • Changed item drops for "diamond-skeleton"
  • Increased max random protection, thorns, and piercing levels
----------, May 17, 2023

New features
  • Added configuration of drop items and drop exp
----------, May 15, 2023

New features
  • Expanded the allowed enhancement level range from 1..10 to 0..100, allowing skipping it randomly.
Balance
  • Made the chainmail thorns top level.
  • Increased jump and speed effects after the player spawn, added a little blindness
----------, May 10, 2023

Bugfixes
  • Moved "Wither skeleton" from "skeletons" to "zombies"
  • Moved “Hoglin” from “animals” to “monsters”
  • Added “ghast” to “mosters”
Improvements
  • Improved 5% of crossbows
  • Improved 5% of tridents
----------, May 9, 2023

New features
  • Added an illusioner upgrade
Improvement
  • Changed the netherite-zombie to a more predictable chainmail-zombie
----------, May 7, 2023

Bugfix
  • Fixed long-running effects that should continue to affect entities after server restart
----------, Nov 26, 2022

Bugfix
  • Fixed how max health multiplier and movement speed multiplier work with player entities.
----------, Nov 22, 2022

Bugfix
  • Fixed a bug with player multipliers after server restart.
----------, Nov 21, 2022

Bugfix
  • Removed excessive output to stdout.
----------, Nov 20, 2022

Bugfix
  • Fixed how max health multiplier and movement speed multiplier co-work with other plugins.
----------, Nov 19, 2022

Balance
  • Decreased chances of the top cloths for zombies and skeletons.
----------, Aug 4, 2022

Changes
  • Balance: reduced zombies' attack
  • Balance: slowed zombies and skeletons
----------, Jul 29, 2022

New features
  • Allowed "Swift Sneak" as enhancement
  • Allowed "Darkness" as effect
  • Applied set mechanics to Allay, Axolotl, Frog, Glow Squid, Goat, Tadpole, Warden
----------, Jul 20, 2022

Bugfixes
  • Don't change durability of items that don't have that property
----------, May 21, 2021

Improvements
  • Changed loot balance
----------, Mar 23, 2021

Bugfixes
  • Fixed performance degradation after the last persistence fix
  • Don't try to change drop-chance of player cloths
  • Fixed the default drop-chance of cloths according to the documented 8.5%
  • Fixed the Looting enchantment increases this chance by 1% per level
----------, Mar 21, 2021

Bugfixes
  • Fixed "attack-damage-multiplier" work after the server restart.
Improvements
  • Rebalance: iron golems don't regenerate, added durability to axes of golden zombies, removed non-defensive enhancements of cloths of netherite zombies, reduced durability of cloths of netherite zombies, increased sweeping edge of swords of netherite zombies
----------, Mar 19, 2021

Bugfixes
  • Random thorns on iron-zombie cloths are now actually random
Improvements
  • The iron and the golden zombies are less jumpy
  • The iron zombie gives less damage
  • Increased the iron-zombie sword drop chance, added the sweeping-edge enhancement to it
New features
  • Allowed to use "NETHERITE" as a material-type
  • Added a netherite zombie
----------, Mar 14, 2021

Bugfixes
  • Added Bee, Hoglin, Strider, Piglin, PiglinBrute, Zoglin
  • Fixed compatibility with 1.16
Improvements
  • Specified API-version
----------, Feb 21, 2021

Bugfixes
  • Don't duplicate messages to console.
  • Don't consider player respawn after the end like a regular one.
  • Override item in the main hand of pig zombies.
New features
  • Added a filter by worlds.
----------, Jul 19, 2019

Resource Information
Author:
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Total Downloads: 1,970
First Release: Jun 24, 2019
Last Update: Yesterday at 11:20 AM
Category: ---------------
All-Time Rating:
6 ratings
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