CloudNet v3 | The Cloud Network Environment Technology icon

CloudNet v3 | The Cloud Network Environment Technology -----

The alternative Minecraft Java and Bedrock server management solution




Fixes:
  • Fixed exception on ServerListPingEvent in 1.19
Changes:
  • Updated the backup versions to 1.19

You can view more information here: Release v3.4.5 - Earthquake · CloudNetService/CloudNet-v3 (github.com)
----------, Jun 24, 2022

Fixes:
  • Fixed thread pool misconfiguration resulting in increased api response times
Changes:
  • Updated the backup versions to 1.18.2 and deprecated 1.17

You can view more information here: Release v3.4.4 - Earthquake · CloudNetService/CloudNet-v3 (github.com)
----------, Jun 6, 2022

Fixes:
  • Fix npc infoline duplications
  • Fix random cluster disconnects
  • Fix large service starting

You can view more information here: Release v3.4.3 - Earthquake · CloudNetService/CloudNet-v3 (github.com)
----------, Jan 30, 2022

Fixes:
  • Now really properly escaped SQL match patterns (Names containing '_' are now searched properly)

You can view more information here: Release v3.4.2 - Earthquake · CloudNetService/CloudNet-v3 (github.com)
----------, Dec 30, 2021

Additions:
  • Added support for Minecraft 1.18
  • Added support for WaterdogPE

Fixes:
  • Properly escaped SQL match patterns (Names containing '_' are now searched properly)

Changes:
  • Updated all Minecraft 1.8 - 1.17 downloads due to critical security vulnerabilities in Log4J
  • Velocity downloads are now fetched using the paper downloads API

You can view more information here: Release v3.4.1 - Earthquake · CloudNetService/CloudNet-v3 (github.com)
----------, Dec 23, 2021

Additions:
  • Added a `requiredPermission` property to tasks
  • Added support for Raspberry Pi and Apple M1
  • Added the French language
  • Added IPv6 support to the whole cloud
  • Added commands to manage the configs of the NPC, Bridge and SyncProxy-modules
  • Added forced hosts to the Bridge-module
  • Added server group specific fallbacks
  • Added a property to set a specific java version for a task
  • Added Tuinity to the template installer
  • Added knockback & Labymod emotes to the NPC-module
  • Added support for Labymod banners in the Labymod-module
  • Added support for Minecraft 1.17
  • Added a custom process timeout
  • Added start and stop messages for services on different nodes
  • Added a command to delete a player from the database
  • Added more settings for the `connection-pool` in the MySQL-module

Fixes:
  • Improved the sorting of the signs
  • Replaced some missing placeholders in the SyncProxy-module
  • Fixed the support for Java 16 and upcoming versions
  • Improve the command system's processing performance
  • Fixed clearing the properties of stopped services
  • Improved the permission system
  • Fixed NPC double interacts
  • Fixed synchronization problems in the cluster
  • Improved speed of channel messages

Changes:
  • The cluster uses a head node to start the services
  • The whole Cloudflare module was rewritten
  • Removed the usage of java-io where capable
  • The login & logout strategy to prevent ghost players
  • Packets are now sent in chunks
  • Changed how task files are loaded
  • Changed how events are invoked to improve performance
  • Adjusted the default style of the tablist in the SyncProxy-module

API changes:
  • Added template modifications from services
  • Added a global `PlayerExecutor` to execute methods for every online player
  • Deprecated the `ITaskScheduler` and replaced it with a `ScheduledExecutorService`
  • Deprecated some TemplateStorage methods in the driver, use `CloudNetDriver#getLocalTemplateStorage`
  • Removed old deprecated & scheduled for removal methods from the driver
  • Added a `PlayerProvider` to the `IPlayerManager` to retrieve online players
  • Added some `PlayerExecutor#connect` methods to connect the player on a fallback, a specific group, specific task using a `ServerSelectorType`
  • Added an `AdventureComponentMessenger` to support the adventure text 4 API & deprecated the old `VelocityComponentMessenger`
  • Added API access to the `CloudServiceFactories`
  • Moved the NameTags from the CloudPerms-Module to the SimpleNameTags plugin and deprecated it in the CloudPerms-Module
  • Added `CloudNetDriver#getNodeUniqueId` to retrieve the ID of the node
You can view more information here: Release v3.4.0 - Earthquake · CloudNetService/CloudNet-v3 (github.com)
----------, Jul 25, 2021

Additions:
  • Added a `requiredPermission` property to tasks
  • Added support for Raspberry Pi and Apple M1
  • Added the French language
  • Added IPv6 support to the whole cloud
  • Added commands to manage the configs of the NPC, Bridge and SyncProxy-modules
  • Added forced hosts to the Bridge-module
  • Added server group specific fallbacks
  • Added a property to set a specific java version for a task
  • Added Tuinity to the template installer
  • Added knockback & Labymod emotes to the NPC-module
  • Added support for Labymod banners in the Labymod-module
  • Added support for Minecraft 1.17
  • Added a custom process timeout
  • Added start and stop messages for services on different nodes
  • Added a command to delete a player from the database
  • Added more settings for the `connection-pool` in the MySQL-module

Fixes:
  • Improved the sorting of the signs
  • Replaced some missing placeholders in the SyncProxy-module
  • Fixed the support for Java 16 and upcoming versions
  • Improve the command system's processing performance
  • Fixed clearing the properties of stopped services
  • Improved the permission system
  • Fixed NPC double interacts
  • Fixed synchronization problems in the cluster
  • Improved speed of channel messages

Changes:
  • The cluster uses a head node to start the services
  • The whole Cloudflare module was rewritten
  • Removed the usage of java-io where capable
  • The login & logout strategy to prevent ghost players
  • Packets are now sent in chunks
  • Changed how task files are loaded
  • Changed how events are invoked to improve performance
  • Adjusted the default style of the tablist in the SyncProxy-module

API changes:
  • Added template modifications from services
  • Added a global `PlayerExecutor` to execute methods for every online player
  • Deprecated the `ITaskScheduler` and replaced it with a `ScheduledExecutorService`
  • Deprecated some TemplateStorage methods in the driver, use `CloudNetDriver#getLocalTemplateStorage`
  • Removed old deprecated & scheduled for removal methods from the driver
  • Added a `PlayerProvider` to the `IPlayerManager` to retrieve online players
  • Added some `PlayerExecutor#connect` methods to connect the player on a fallback, a specific group, specific task using a `ServerSelectorType`
  • Added an `AdventureComponentMessenger` to support the adventure text 4 API & deprecated the old `VelocityComponentMessenger`
  • Added API access to the `CloudServiceFactories`
  • Moved the NameTags from the CloudPerms-Module to the SimpleNameTags plugin and deprecated it in the CloudPerms-Module
  • Added `CloudNetDriver#getNodeUniqueId` to retrieve the ID of the node
You can view more information here: Release v3.4.0 - Earthquake · CloudNetService/CloudNet-v3 (github.com)
----------, Jul 25, 2021

Changes:
- Add new CloudSetup
- Add Global Groups
- Improved command system
- Split tasks-command to tasks and groups command
- Accept wildcards in the tasks command
- Rework the screen command
- Add BALANCED template installer - spread task templates over all services
- Allow numbers lower than 1 for the animationsPerSecond in the SyncProxy tablist
- Rework launcher
- Rework SyncProxy module
- Add CloudNet-NPCs module
- Add CloudNet-LabyMod module
- Fix fallbacks
- Fix OnlyProxyJoin
- Fix data transfer between different Operating Systems
- Fix permission checks in LoginEvent
- Reduce cloud heap usage
- Remove GoMint and ProxProx support
- Add a new option to the Smart module - keep a specified amount of empty services of a task online
- Add support for negative potency on permissions on Bukkit servers to CPerms

API changes:
Please adjust your plugins and modules, deprecated methods will be removed in a future release.
- Deprecate some Singletons (e.g. AbstractSignManagement, BridgePlayerManager), should now be accessed via the CloudNetDriver#getServicesRegistry. See the cloudnet-examples module for help.
- Deprecate CloudPermissionsManagement#getInstance, should now be accessed via CloudNetDriver#getPermissionManagement
- Deprecate property methods in class ServiceInfoSnapshotUtil, properties can now be accessed via ServiceInfoSnapshot#getProperty(ServiceProperty)
- Deprecate player methods in IPlayerManager, should now be accessed via I PlayerManager#getPlayerExecutor and ICloudPlayer#getPlayerExecutor
- Add Bungee/VelocityPlayerFallbackEvent
- Add CloudSignInteractEvents for Bukkit and Nukkit
- Add NodeLocalBridgePlayerProxyLoginRequestEvent

Launcher changes

For this update, we almost completely recoded the CloudNetLauncher.
It will now automatically launch the newest version, there won't be any issues with launching an old version anymore.
To be able to use the "new" launcher, please don't use auto-update for this update and replace the launcher manually. Please also delete your launcher.cnl (save CloudNet properties which you have changed), so that you can configure the new features of the launcher.

New modules

This update introduces two more modules:
- CloudNet-NPCs - Serverselector NPCs
Notice: The default NPC inventory in the NPC configuration consists of items only existing on spigot 1.13.2+!
If you are using a version below, you have to change the item configuration for the items to show up in the inventory.
- CloudNet-LabyMod - Shows LabyMod & Discord friends which gamemode you play on your server.

Both modules can be found in the CloudNet zipfile and have to be put into the modules folder of the Cloud.

Please also notice the change of the URL from our Maven repository!
----------, May 16, 2020

We are back on SpigotMC!

Changes:
- Little bug fixes and adjustments
- Fix CloudSigns for Bukkit
- Fix effect of permission cloudnet.syncproxy.maintenance
- Add Vault and permission pack support for Bukkit CloudPerms
- Add new template installer
- Add template installer support for forge and spongeforge
- Fix spongeforge plugins
- Add SFTP support to the FTP Module
- Add progress bars for downloads
- Add animated setup for the cloud and tasks
- Add CloudSigns for Nukkit
- Add paste sub-commands
- Add tab completion for /cloud
- Fix overriding cluster synchronizations, add additional cluster push commands

API changes:

Already in the last release, we deprecated a lot of things in the Wrapper and CloudNet classes, because we moved a lot of features to other classes. The maven repository does now contain the javadoc and sources jars too, so you can view the documentation directly in your IDE and see where the features of both classes have been moved to.
We highly recommended to adjust your plugins and modules to use the new methods, the old and deprecated methods and classes will be removed in a future release.
----------, Feb 9, 2020

+ supported now Minecraft Server and Bukkit/Spigot 1.14.1
+ updated Javadocs
+ Many bug fixes

CloudNet Tsunami is now Open Source
https://github.com/CloudNetService/CloudNet-v3
----------, May 21, 2019

+ Added REST module
+ Added PlayerAPI
+ Updated Java documentation
+ Added "players" command in console
+ Added PasteServer support
+ Performance improvements
+ Bug fixes

https://github.com/realPanamo/PasteServer
----------, Mar 10, 2019

Our hosting partner fee-hosting.com will close.

So for now, until we have a new server, CloudNet Tsunami is the only one available. This is a corrected version of the 3.0.0 PRE-2, but not the most currently under development.

You can see the version hash behind the 3.0.0-PRE-2 that the version is newer.
It has only bug fixes from the first 3.0.0-PRE-2 version release.

The release version is still under development and will be released in the near future
----------, Feb 22, 2019

+ Added Report Module "paste" command for paste the cached console log + Added MySQL-Database Module connection configurations and ssl support
+ added Netty transport native support for KQueue and Epoll
+ added auto updater for modules from one version
+ Updated the recommended setup version
+ Updated modules that works with the API
+ API update
+ Performance updates
+ Bug fixes
----------, Feb 10, 2019

+ New Easy Setup - CloudNet can installed under 1 minute with 5 Tasks and Groups and a sample network
+ Rewrite the permissions system
+ Added a Permissions-System module, which supports the following PluginAPIs:
=> Bukkit, Velocity, ProxProx, GoMint, Nukkit, BungeeCord
+ Updated the API and added a lot of new features like Wrapper/Node to Node SyncAPI, Permissions-System
+ Implement now full own static services
+ General bug fixes
+ Performance updates
+ Added Auto updater (Test auto updater, must be enabled manuel)
+ Set base Bukkit Version from 1.4.7 to 1.5.2
+ Updated REST API
+ Added simplenametags Plugin for permissions system

I recommend a complete last reinstallation from the BETA to the PRE version!
----------, Feb 3, 2019

+ Bug fixes
+ Added application support for GoMint
+ Added MySQL Database module
+ Updated Signs and Cloudflare based of the new databse system

GoMint
https://github.com/gomint/gomint
----------, Jan 23, 2019

+ Bug fixes
+ Added Support for the Minecraft Bedrock edition ProxProx application
+ Added new internal database system with default H2DB implementation
+ Added FTP/FTPS template storage module back
+ Added Report Module for smart and helpful paste of all informations from a service and/or the affected node
+ Updated documentation
+ Make User management permissions synchronized between multiple nodes
+ Optimize performance
+ Updated registry implementation
+ Updated API
+ Updated API sample in zip archive
+ Updated all modules

CloudNet allows now as first public "cloud system" for Minecraft Bedrock edition to create NukkitX and ProxProx services to make a public cloud system. The Pre version of CloudNet Tsunami will include GoMint too.

https://github.com/GoMint/ProxProx

The support for CloudNet 2.X is now until 1.1.2020 and will be further developed!

The Pre version of CloudNet is planned on 1.2.2019
----------, Jan 21, 2019

+ bug fixes
+ updated default configurations
+ fixed memory leaks
+ set bind address von service from 0.0.0.0 to the configured "hostAddress" property value
----------, Jan 5, 2019

+ updated default configurations
+ small bug fixes
+ changed task property string from "temporary" to "autoDeleteOnStop"

+ updated maven repository
+ added code examples
+ updated documentation
----------, Jan 1, 2019

+ General bug fixes
+ Added full server join and maintenance join permission and block
+ Updated syncproxy console and ingame command

Permissions
cloudnet.syncproxy.maintenance
cloudnet.syncproxy.fullljoin

+ In addition to Sponge, Vanilla, Nukkit, CloudNet is now also the first "Minecraft Cloud System" which support the Velocity proxy server as high performance alternative to BungeeCord.

https://github.com/VelocityPowered/Velocity
https://www.velocitypowered.com/
----------, Dec 21, 2018

+ Finally fixed the following bug for Linux users

Code (Text):
Error: Could not find or load main class de.dytanic.cloudnet.wrapper.Main
----------, Dec 19, 2018

It is about the error of the text that follows in the console and does not start the services:

Code (Text):
Error: Could not find or load main class de.dytanic.cloudnet.wrapper.Main
I can't reproduce this bug, and I didn't have this bug before.
I hope that can help your problem.

I would be glad about feedback
Dytanic
----------, Dec 18, 2018

+ bug fixes
+ internal extensions like WebSocket server support, command parameters
+ added module dependency caching
+ updated console colors
+ added color for error logs
+ performance improvements
----------, Dec 17, 2018

+ fixed some bugs
+ updated REST API
+ updated internal scheduler
+ Added CloudNet System Env Values
+ Added "--init" flag for initial adding groups and tasks for Lobby and Bungee.
----------, Dec 15, 2018

+ now finally set the Charset to utf-8
+ fixed a lot of bugs like server crashes
+ now the network cluster finally works + smart module bug fixes

The SpigotMC page of CloudNet becomes some explanations about the components and the documentation for using multiple nodes.
----------, Dec 10, 2018

+ fixed utf-8 bug
+ fixed configuration loading error

Reinstall CloudNet 3 or reset the tasks and groups if you installed the version from yesterday.
----------, Dec 10, 2018

- The use of the network cluster has now been completely enabled and there are no more errors.
- Bug fixes which are reported and founded
- Now error logging of each service into the node console. Can disabled in the configuration file
----------, Dec 9, 2018

+ small bug fixes
+ url to download is now fixed

You can get the current last BETA version on this download link!

On every download, you must only replace the launcher.jar or launcher.exe file!
----------, Dec 8, 2018

CloudNet 3 is a completely new cloud system with a completely new concept and new technical approaches that bring many new possibilities.

It is a BETA version where the TODO is still very large, but to arouse the interest for this software at all and to show what the program can do so far.

You need a complete reinstallation and rewriting of all plugins which use the CloudNetAPI from 2.X!

I ask for feedback and I will spend the whole week next to fix any issues that exist, to write the Java documentation and to document everything in more detail, as well as a tutorial video!

But please try with the help of the setup instructions to get started with the program! :)

What about CloudNet 2.X?

CloudNet 2.X is available on the following Github page and will be updated and corrected until 21.5.2019.

Github:
https://github.com/cloudnetservice/cloudnet

Jenkins CI:
https://ci.cloudnetservice.eu/job/CloudNetService/job/CloudNet/job/master/

Best regards
Dytanic
----------, Dec 8, 2018

+ bug fixes
+ removed some download supports
+ updated netty version
----------, Dec 6, 2018

+ fixed unverfied Login bug
----------, Nov 18, 2018

+ a lot of bug fixes
+ added support for 1.13.2
+ updated netty version
+ performance update
+ added /cloud whitelist command
----------, Nov 12, 2018

+ added * alias for adding or removing all groups one permission
+ updating Paperspigot + HexaCord version
+ fixed bugs
+ updated netty version
+ added UUID whitelist support
+ added tab completion for /cloud command by NurMarvin
----------, Oct 12, 2018

+ removed OptmizeStringConcat command line parameter
+ added command completer to the master console
+ fixed auto updater
+ bug fixes

- before the updater will work again you have to update manually

PS:

Don't forget the past, and learn into the future!
----------, Sep 11, 2018

+ performance optmized for copying templates
+ added multi cloudflare configurations with more than one domain
+ termination confirmation is now usable with the commandline parameter "--requestTerminationSignal"
+ Java documentation updated
+ Alias for 'create' is now 'start' in master console
+ bugs fixed
+ updated "help" command in master console
+ updated netty version
+ updated snakeyaml version
+ added support for minecraft 1.13.1
+ added spigot version 1.13.1
+ updated HexaCord version
+ updated default module version
----------, Aug 27, 2018

+ added /cloudserver copyTo <targetGroup> argument for copying signs from current group into the target group
+ Sign- and Mobmodule now support the STATIC_LOBBY group ;)
+ added option for showing the server group informations into the info command
+ changed some default configurations
+ added bukkit.broadcast and bukkit.broadcast.admin as default permissions
+ some bug fixes
+ added parameter "wrapper" for create command
+ added termination confirmation if you press STRG*C

+ You should delete the MobModule and SignModule in your /modules folder to include some news of the current update
----------, Aug 10, 2018

+ fixed some bugs
+ added shell files for macOS by DispenserLP
+ updated netty version
+ optimized performance from CloudNet-Master
+ changed function from /cloud rlconfig to /cloud rl
----------, Aug 3, 2018

+ Java documentation update
+ added Minecraft 1.13 support
+ updated downloadable server and BungeeCord fork archives.
+ optimized Process performance
+ changed header layout
+ changed log format
+ changed commandline parameters
+ reverted disabling /reload command
+ updated user password encryption
- removed DevService module

I'm working on the project now again :)
----------, Jul 28, 2018

+Fixed the updater to download all new releases from our server (cloudnetservice.eu)
+ Starting servers using the REST-API works again.
+ Javadocs are now built together with the release.
+ Updated all dependencies and plugins.
+ Updated the README.md file.
+ Fixed potential vulnerabilities.
+ Fixed various Maven issues.
+ Update is now accessible via the AutoUpdater.

- Disabled /reload on all servers.
----------, Jul 26, 2018

+ update netty version
+ bug fixes

Thanks for all the experience, that you gave me in this year.
This project won´t be updated anymore by me. It will be updated by the community on Github:
https://github.com/dytanic/cloudnet
Thanks for all the experience, that you gave me in this year.
----------, May 21, 2018

+ wrapper update
----------, Apr 7, 2018

+ bug fixes
+ security update
----------, Apr 6, 2018

+ update chat tool plugin
+ fix wrapper doesn't start server anymore
+ performance update
+ bug fixes
----------, Mar 31, 2018

+ bugfix some bug-reports
+ add API functions
----------, Mar 24, 2018

+ update netty version
+ update updateserver host
+ add tab completion for /cloudserver /cperms
+ add code formartings
+ add directory copy function for local templates
+ add /cloud copy <server> <directory>
+ add knockback bypass for signs with the cloudnet.signs.knockback.bypass
+ add get OfflinePlayers there are registred API
+ general API updates
+ bug fixes
----------, Mar 8, 2018

+ /cloud statistics command
+ case insensitive player name API
+ small optimizings
----------, Feb 23, 2018

+ ingame "/cloud ustopgroup" command for empty server or proxys
+ Internal Optimizings
+ bug fixes
----------, Feb 18, 2018

+ update netty to 4.1.21.Final + gson version to 2.8.2
+ bug fixes
+ add OfflinePlayerUpdateEvent
+ fix permission bug
+ /cloud permissions for sub commands
+ API update
+ Add BungeeCord BaseComponent Player Send API

+ PermissionList
- cloudnet.command.cloud.startcs
- cloudnet.command.cloud.start
- cloudnet.command.cloud.maintenance
- cloudnet.command.cloud.stopgroup
- cloudnet.command.cloud.stop
- cloudnet.command.cloud.maintenancegroup
- cloudnet.command.cloud.setmaxplayers
- cloudnet.command.cloud.log
- cloudnet.command.cloud.listgroups
- cloudnet.command.cloud.listonline
- cloudnet.command.cloud.listservers
- cloudnet.command.cloud.listproxys
- cloudnet.command.cloud.list
- cloudnet.command.cloud.version
- cloudnet.command.cloud.reload
- cloudnet.command.cloud.reloadconfig
- cloudnet.command.cloud.commandproxy
- cloudnet.command.cloud.comamndserver
----------, Feb 8, 2018

Do I have to write something ^ ^. Thanks for all the reports!
----------, Jan 30, 2018

+ all servergroup configurations are now on "/groups" folder
+ update chat and simplenametag tool
+ header update informations for reports
+ check for max online servers update
+ performance update
----------, Jan 25, 2018

+ Optimize Logger
+ Performance updates
+ "info" command
+ "version" command
+ ingame /cloud version command
+ replace BungeeCord /ip command with the CloudNet /ip command
+ update netty version
+ ViaVersion for BungeeCord Support
+ API update
+ new version string
+ new header
+ bug fixes
----------, Jan 19, 2018

+ language update (by Elternbrief)
+ global cloudservers folder (by Max)
+ restart function for game servers
+ logger update for Wrapper and Core
+ villager gui by auto join server mob fix
----------, Jan 16, 2018

+ performance optimizings at the API
+ alternate permission service support for maintenance join and full join
----------, Jan 10, 2018

- remove upgrade support for all CloudNet 2.0 BETA - 2.1 BETA versions
+ add support for BungeeCord weblogs
+ weblog performance update
+ small optimizings
+ update BungeeCord download versions
+ update Spigot download versions from 1.12 to 1.12.2
----------, Jan 4, 2018

+ auto updater recode
----------, Jan 3, 2018

+ performance update
+ new chat tool plugin
+ /cloud command update
- support for proxy groups and proxys
- /cloud cmds <server> <command>
- /cloud cmdp <server> <command>
+ bug fixes
----------, Dec 30, 2017

+ console is fixed
+ permission service is fixed

I wish you a Merry Christmas! <3
----------, Dec 23, 2017

+ fix auto update service
+ Vault Chat support
+ small bugfixes
----------, Dec 21, 2017

+ small bugfixes
----------, Dec 9, 2017

+ Vault support
+ maintenance permission "cloudnet.maintenance" with CNPS (CloudNet Permission System)
+ general fixes
----------, Nov 30, 2017

+ empty server onlinecount sign layout
+ direct join server mob configuration
+ general bugfixes
----------, Nov 18, 2017

+ new permissions file "perms.yml"
+ new permissions file format | YAML
+ permissions-system bugfixs
+ wrapper fixes
+ wrapper cpu management update
+ wrapper queue update
+ master deadlock fix
+ proxiedListener has now lowest EventPriority
+ onlinecount fix
+ general bugfixes
----------, Nov 12, 2017

2.1.PXII small bugfixes
+ Servergroup setup sever start fix
+ small bug fixes
----------, Nov 6, 2017

+ bug fixes which have been reported
+ CloudFlare Module now supports @ as a variable for the domain, e.g. you can join with Dytanic.de if you set it to @
----------, Oct 31, 2017

+ fixed all Bugs from the 2.1.P9
----------, Oct 29, 2017

CloudNet 2.1.P9 RezSyM - DeVMo Update

+ CloudNet DevServices
" gestarteten Servern mit "/cdeploy" die Server an einem Custom oder Default Template deployn. ">»Use these with Deployed modules with the command" / cdev "and in Bukkit with a" forTemplate <server> "started server with" / cdeploy "the servers to a Custom or Default Template deployn.
+ Optimization to the CloudNet core web server
+ Modularization of the Signs system, MobSelectors, CloudFlareService, PermissionSystem, NotifySystem and DevService system
»Configuration in the config.yml
-------------------------------------------------- ---------
general:
disabled-modules:
- "CloudNet Service PermissionModule"
-------------------------------------------------- ---------
+ CloudServer implementation
"A new, more modern and revolutionary implementation of servers has now been made possible for developers:

The new CloudGameServer!
These servers are provided by the cloud via a master server template and a server is uploaded, downloaded, stopped and uploaded to the cloud.

What is the advantage of this implementation?

The servers are completely INDEPENDENT of the group system, as well as the names and etc. completely individual settings can be made.
Furthermore, the servers are stored.
The CloudServer is of course expanded.

+ AntiCrash Implemementierung
»The usage of the CustomPayload as ServerCrashher is now enabled with the update via ProxyConfig setting. This requires a reboot of the BungeeCord server.

+ General bug fixes
+ The online count error from short-term player upgrades has been fixed
+ The setup of the BungeeCord and Minecraft server groups has now been completely adapted to the old V1 system.

The update is specifically for the developers, as they get with the update some new API extensions. Finally, there is still

»Code Examples«

Have fun with the update!
----------, Oct 26, 2017

+ fix the onlinecount on tab
+ deployment resources update
+ bug fixes
----------, Oct 11, 2017

+ Mobselectors update
-> Villager standard now Farmer
-> Item over the entity
+ server, which use the MASTER template backend, can copy with the ingame "/cloud copy <server>" command or in the master console "copy <server>"
+ MASTER Deployment update
+ internal Webserver update
+ copy bug fixes
+ performance update
+ asynchronized update
+ bug fixes

2.1.P64 fix the setup of CloudNet
----------, Oct 10, 2017

+ configurable sign knockback distance and strength
+ wrapper reconnect
+ performance update
+ BungeeCord shutdown bugfix
+ bug fixes
----------, Oct 8, 2017

+ webserver update new dynamic paths and multi webhandlers for one path
+ REST Update now the path is /cloudnet/api/v1
+ custom channel fix
+ bug fixes
+ DiscordBot for 2.1 is now installable with the console command "install module DiscordBot"
----------, Oct 7, 2017

+ knockback on small distance of signs configurable
+ multi fallbacks
+ bug fixes
+ wrapper creation bugfix
----------, Oct 6, 2017

Resource Information
Author:
----------
Total Downloads: 130,001
First Release: Jun 10, 2017
Last Update: Jun 24, 2022
Category: ---------------
All-Time Rating:
506 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings