AdvancedArmor [1.8-1.19] icon

AdvancedArmor [1.8-1.19] -----

|| FREE Custom Currency Boosting Armor Plugin Supporting 15+ Economy Plugins ||



|| Money Update || You Can Now Create Money Boost Armor!
Money Boost Update!

Now with version 1.0.1, you can create custom money boost armor.

Money armor will work with essentials economy only. It multiplies from the /sell command and other methods of earning money excluding /pay and /eco

To create a money boost set in the config, you create a set the same way you would with EXP, but you change the type:
Code (YAML):

Boost
:
   Type: [
/code ]
to 'Money'.
[code=YAML]Armor
:
    Coin
:
      Name
: '&6&lCoin &e&l %armor_type%'
      ArmorColor
: 'GOLD'
      Lore
:
       - '&6&l * &eMoney Boost Armor'
        - '&r'
        - '&6&l * &eHelmet Piece
: &f&n10% Money Boost'
        - '&6&l * &eChestplate Piece
: &f&n20% Money Boost'
        - '&6&l * &eLeggings Piece
: &f&n30% Money Boost'
        - '&6&l * &eBoots Piece
: &f&n40% Money Boost'
      Enchants
:
        Unbreaking
: 10
        Protection
: 10
      Boost
:
        Type
: 'MONEY' # Here is what differentiates 'EXP' from 'Money'.
        Helmet-Percentage
: 10
        Chestplate-Percentage
: 20
        Leggings-Percentage
: 30
        Boots-Percentage
: 40

Another thing added was RGB/Hex support for the item name and lore. Here is a tutorial on how to use it:

To add a gradient simply use:
[​IMG]

To use the rainbow simply use:
  • The number in <RAINBOW1> refers to the saturation. The higher the number the more saturated it will be (lighter the colors). 100 Is the highest saturation.
Here is a rainbow with low saturation (number 1):
[​IMG]
Here is a rainbow with high saturation (number 100):
[​IMG]

Here is how you can add a single Hex gradient:
  • You do not need to close off a solid color with </SOLID>
[​IMG]

An example of a hexcode would be:
[​IMG]

Also included with this update is a change in placeholders. Here is the list:

  • %advancedarmor_armortype%
    • Returns the armor type the player is wearing.
      • Priority Tier:
        • 1. Helmet
        • 2. Chestplate
        • 3. Leggings
        • 4. Boots

  • %advancedarmor_boosttype%
    • Returns the type of boost; Money or EXP.
      • Priority Tier:
        • 1. Helmet
        • 2. Chestplate
        • 3. Leggings
        • 4. Boots
  • %advancedarmor_expboost%
    • Returns the total EXP boost of the player.
  • %advancedarmor_moneyboost%
    • Returns the total Money boost of the player.


As well as placeholders, I also updated the config messages. You can now add a message for when someone receives extra EXP or Money from the boost armor. I recommend this for Money armor so players can see that they are earning more from the money armor.

Other features



IMPORTANT :

To use the new Money function, you HAVE to have Essentials installed and you HAVE to be using essentials economy on your server. This is the limitation of money armor.


[​IMG]
----------, Dec 16, 2021
Resource Information
Author:
----------
Total Downloads: 15,868
First Release: Dec 14, 2021
Last Update: Aug 5, 2022
Category: ---------------
All-Time Rating:
14 ratings
Find more info at github.com...
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