GUI polishes, bug fixes and finally, a 7 hour long play testing session
Yes, you have read right. I finally gathered some friends ans was able to test the plugin, tried to destroy it (from minecraft), stress test it, etc.
Because of this, we found many bugs / issues with the plugin. All got noted in a todo list and some of them are already fixed.
GUI: The faction settings gui finally has a working rank swap. It features 3 new permissions, kick, ban and manage ranks
Ranks now have a face (death to the grass block icons!)
Bug fixes (I can remember): Fixed the annying bug, that lang files randomly decided to get unloadable for around 30 - 50 reloads. It was weird, was weird to fix, but now it should be patched
Factions shouldn't disappear randomly (Dedicaded to the same saving problem)
Added more stacktraceable files
HomeExtension:
Home extension no longer tells that the file could be corrupted
Fixed the problem when you tried to set a home outside of your territory