Added two new screamers! FAKE_SKELETON and FAKE_WARDEN. FAKE_SKELETON deals fake damage and follows a player's back, so it's very hard to hit it and this might cause a panic FAKE_WARDEN deals some sound and potion effects to make player think a warden is spawning.
The ignore-spectators setting in the config is replaced with game-modes-blacklist:
Code (Text):
game-modes-blacklist:
- "SPECTATOR"
So you can add any other game modes to prevent players catching screamers in them.
Added the more intuitive way to disable auto screamers sending:
Code (Text):
auto-screamers-sending:
enabled: true
...
So there are no more settings like period-in-seconds: -1 and chance-percents: 0
Now you can configure the duration of the DONT_TURN_AROUND screamer title:
Now you can grant certain privileges the ability to send certain screamers with new permissions. You must use JumpScares.scare.<screamer> for a certain screamer or you can use JumpScares.scare.* to grant access to all available screamers.