- Added option to automatically repeat multiplier events customizable in Multipliers.yml
- Added Citizens support (Add the name of your citizen NPC to MfmMythicMobs.yml)
- Added option to disable money drops if the mob was a Citizens NPC
- New placeholder to show balance with 0 decimal places (%balance_0dp%)
- Changed MfmEvent command syntax to /MfmEvent <Start/Stop> [Percentage Increase] [Duration e.g. 1h10m0s]
- You can now set negative numbers in the min and max drop of mobs
- Fixed bug that made hoppers not pick up money in 1.12.2
- Added option to disable players dropping money but still lose money
- Added option to disable money drops if the killer is in creative mode