Hello everyone
As earlier mentioned, we will start rolling out smaller releases so you can enjoy the new content even faster. As there were a few bugs discovered, we decided to roll out this update even sooner. Here is the summary of updates:
Execute commands when players die
A new feature has been added. You can now specify a list of commands that will execute for every player dying during the bloodmoon.
In order to use this option, you need to use the latest version of the config.
Code (YAML):
death-actions:
lose-xp:
chance
: 0.0
clear-inventory:
chance
: 0.0
commands
:
- say
%player% got killed during a bloodmoon!
Title now showing when player joins
When a bloodmoon is already running, a title will show to the joining player that the bloodmoon has started
Bug FIXES
- Drops are not dropped when mob has no lifecycle
- Double prefix when schedule is announced
- Bloodmoon reload has no effect on the Death Actions
- Bloodmoon sometimes causing errors when trying to start
- Bloodmoon loop starting due to -1 result in days left
There is much more content coming soon, and remember, feel free to always provide us feedback, feature requests or bugs.
Kind regards
Quinten & Chato
Team Pseudonova