Some of the default values chaged due to balancing. If you want to play with the new defaults the configs need to be regenerated!
- Added Wild Hunt modifier
- Added Explosive modifier
- Added Phasing modifier
- Allow players using Undead to attack other players
- Allow multiple material choices in Shaped Recipes
- Allow Piercing on Bows
- Added option to disallow axes with Sharpness
- Added option to allow Multishot hitting one target multiple times
- Added ability to show multiple materials in /mt mods
- Added a filter option to the /mt mods interface
- Added back buttons to the /mt itemstatistics GUI
- Added Exp-Gain to Extra Modifier
- Added extra permission for /mt itemstatistics for other players
- Add Exp for Fishing rods on successful catch
- Timber 2 can place some saplings automatically if in inventory
- Smaller Rework of ShadowDive and Vigilant
- Improved visibility of crafting recipes in /mt mods
- Improved Multijump to make it less exploitable
- Improved Timber Tree Detection
- Reduced chance for Modifiers from mob drops
- Removed LEGACY_WOOD from Wooden Builderswand
- Removed unused config option UseCustomModelData
- Larger code refactors
- Fixed Directing duping MT items
- Fixed Directing spawning XP-orbs with 0 xp
- Fixed Directing not working on Soulbound items from mobs
- Fixed Directing not giving the correct amount of xp
- Fixed MultiShot-Arrows reflecting from entities
- Fixed an exception from handling non-MT-arrows
- Fixed Echoing for 1.19+
- Fixed Echoing not removing the glowing effect correctly
- Fixed modifier items being consumable
- Fixed Timber on Shears
- Fixed a possible exception in the /mt info command
- Fixes for newer Minecraft Versions