On each biome,
you can now generate vanilla trees.
You'll find a piece of configuration like that:
Code (YAML):
vanilla-trees
:
# Frequencies: NONE, LOWEST, LOW, NORMAL, HIGH or HIGHER
frequency
: HIGH
# The list of vanilla tree types (separated by a comma)
# that will be placed on the generated chunk.
# > Bukkit manages the tree placing as well as it can.
# So, I suggest you follow the biome's tree type, such as
# TREE for the forest biome or ACACIA to the Savanna biome.
# Take a look at the minecraft-biomes property for the list of vanilla biomes.
# You can write just the tree type or its percentage.
# -> single tree: TREE
# -> multiple trees: TREE(75%),BIRCH(25%)
# 1.12.2 trees: https://helpch.at/docs/1.12.2/org/bukkit/TreeType.html
# latest trees: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/TreeType.html
types
:
"TREE(65%),BIG_TREE(5%),BIRCH(30%)"
You can recreate SkyLandPlus worlds finally
I will post as soon as possible an update with my SkyLandPlus configuration