I had a few users test this update, one saw a whopping 45% improvement in performance. Moving forward, update logs will mention only what’s important, I will focus more on words and explaining in simple ways the progress that has taken place.
- Optimized code that is responsible for calculating bouncing, vehicles, collisions, elytra & liquids.
- Rewrote a significant part of the Wave feature after receiving useful user feedback.
- Decreased the amount of schedulers the plugin uses and improved support for the Folia fork.
- Detections that have been disabled will no longer be included in many calculations.
- Got some great ideas that you may see in future updates, for now enjoy this one.