The Spartan Player object is a replicate of the Player object Bukkit offers, but has increased variable speeds. In this update, the vast majority of remaining uses of the Player object were replaced to help unify many codes, and overall create a more organised environment for the future.
Logs:
Corrected a small bug in the KillAura advantage detection.
Rewrote most classes to contain only the Spartan Player object.
Noticeably improved the Spartan Player object with new methods & removal of redundant uses.
Removed unnecessary variables from the Ban feature.
Greatly improved the Cloud feature with more consistent methods.
Corrected a few verbose misinformation & bugs in the new Velocity check.
Slightly improved the Cache system with more detailed key lists.
Greatly optimized the Spartan Location object with numerical instead of text memory keys.
Slightly improved the Register handler with better memory allocation.
Slightly improved the Floodgate compatibility with version-based optimisations.
Bedrock Players will no longer have their heads/skulls cached in inventory menus.
Noticeably improved the tracking handlers with less & more compact classes and universal methods.
Removed an unused system object named Position.
Slightly improved the Decimals object with more useful methods.
Updated the title of the Player Info inventory menu to be more unique.
Noticeably improved the Spartan Open Inventory object with more accurate methods.