This is a huge update for almost all the combat checks. For the past week, I've taken a lot of time to debug, test and improve many combat checks, with the Velocity check being completely rewritten and the KillAura check now being more aggressive with animals, mobs, villagers & inactive players.
Logs:
Greatly optimized the KillAura check.
Drastically improved the KillAura check in PvE/AFK combat situations.
Drastically improved the Hack-Prevention multi-threaded object.
Greatly improved the KillAura aim-accuracy detection.
Greatly improved the KillAura direction detection.
Greatly improved the KillAura precision detection.
Greatly improved the KillAura targeted-area heuristic.
Greatly optimized the HitReach check.
Corrected a small bug in the Heuristics system.
Drastically improved the HitReach check.
Drastically improved the Combat utilities' listeners.
Slightly improved the Speed check.
Added more verbose information to the HitReach check.
Potentially corrected a NoFall air rapid-falling false positive.
Drastically improved the Spartan-Location multi-threaded object.
Made False-Positive-Detection logs to not be stored in console.
Corrected a small colour text bug in the Syn menu.
Verbose notifications are now enabled on logon by default.
Corrected an Advanced-Reports feature no-such-method console error.
Potentially corrected several Fly cob-web false positives.
Added two plugins to the Recommended-Plugins inventory menu.
Corrected a Fly stable honey-block false positive.
Corrected several potential Fly honey-block false positives.
Corrected a NoFall ratio low-blocks false positive.
Corrected a Fly neutral double-value false positive.