It seems that 1.15 was a pretty simple and easy to do compatibility. Only difficulty was the honey blocks, which apparently share many similarities to the slime blocks, just in an opposite way.
We are half way thru December, Christmas is close, and we will be soon entering a new year. I would you like to thank everyone who supported me by reporting issues, providing feedback, and purchasing my products. 2019 was my best year yet and I have huge plans for the future of my small company and its customers.
Lastly, this is Build 300, which is like any other build, but clearly shows the progress and improvements Spartan has gone thru. I've been putting more work than ever daily for the past year, even if I was travelling for work or fun, I always had my laptop with me, assisting people whenever I find time.
Logs:
Slightly optimized the Spartan-Player multi-threaded object.
Implemented 1.15 compatibility.
Made the NoSlowdown food detection run only in survival and adventure gamemodes.
Implemented 1.15 compatibility in the Version utilities.
Implemented support for honey blocks in the Ground utilities.
Implemented support for honey blocks in the Block utilities.
Implemented support for the honey block in the Fly check.
Implemented support for the honey block in the NoFall check.
Implemented support for the honey block in the Speed check.
Implemented support for the honey block in the IrregularMovements check.
Implemented support for the honey block in the Speed check.
Implemented support for fall-damage ganerule in the NoFall check.