I would like to give my genuine thanks to @byVite, @XxTobiLP and SaubereSache for helping me resolve many false positives and bypasses in this and recent updates. This update is more than recommended.
Logs:
Prevented the Syn menu awareness notification from being spammed.
Corrected a Velocity check null-pointer console error.
Greatly improved the Combat utilities with library additions.
Corrected a KillAura angle enderman false positive.
Corrected a small NoFall ratio bypass.
Removed all NoFall checks.yml configuration options.
Removed all unneeded NoFall detections to save performance.
Greatly improved the accuracy of the Movement & Ground utilities.
Corrected a NoFall ratio liquid false positive.
Corrected a major Jesus upwards-after false positive.
Drastically improved the Block-Break protection.
Corrected a FastClicks click-consistency block-breaking false positives.
Corrected a FastClicks click-time block-breaking false positives.
Corrected a FastClicks cps block-breaking false positives.
Greatly improved the Player utilities with new methods.
Corrected an Exploits undetected-movement boat-exit false positive.
Corrected a few Jesus speed limit false positives.
Drastically improved the KillAura targeted-area heuristic.
Corrected several Fly block breaking false positives.
Greatly improved the heuristics handlers with new methods.
Corrected a major Velocity check functionality issue.
Improved the cache clearance of the Ground utilities.
Slightly improved the Spartan-Player multi-threaded object.