The False-Positive-Detection feature is no longer just a user of the Search-Engine feature, but also a contributor. Repetitive false positives will now be identified from stored logs and cached in the Search-Engine, hence drastically improving the performance of the plugin.
Logs:
Corrected a Hack-Prevention object null-pointer console error.
Corrected a Chunk-Manager utility null-pointer console error.
Corrected a ProtocolLib packet-handling console error.
Implemented exception-handling in the Exploits. packet-overflow check.
Improved the Main-Menu inventory menu with additional item description.
Corrected a small typo in the Piracy protection.
Corrected several Combat null-pointer console errors.
Possibly corrected a Spartan-Player object no-such-element console error.
CombatAnalysis check now caches it's data automatically.
Slightly improved the ElytraMove check. (More in near future)
Slightly optimized some event handlers.
Drastically improved the False-Positive-Detection feature.
Possibly corrected dozens of Fly false positives.
Repeated false positives now become part of the Search-Engine's data.