The release of Minecraft 1.14 is getting very close, and I am happy to let everyone know that I've been paying close attention to the changes, which will result in a stable release from just 1 to 2 updates.
This update is recommended as it heavily improves the no-hit-delay feature compatibility. Many false positives were found in gameplays such as "combo" and were corrected in a fine level.
Logs:
Corrected several Exploits ascension latency false positives.
Corrected several Exploits undetected-movement latency false positives.
Corrected several NoFall latency false positives.
Corrected several KillAura targeted-area latency false positives.
Possibly corrected several NoFall dragon damage false positives.
Improved the Chat protection prevent-same-message feature.
Corrected a False-Positive-Detection array-list console error.
Updated the domain of the CombatAnalysis configuration URL.
Corrected an IrregularMovements combat no-hit-delay false positive.
Corrected several NoFall no-hit-delay false positives.
Corrected a Nuker delay snow-block false positive.
Add 1 new material to the Block utilities' library.
Made the Clip verbose information more consistent.
Removed unneeded methods from the Fly check.
Improved the Fly check's no-hit-delay compatibility.