I transferred almost all handlers to a few major events inside a new java class. This will drastically help with RAM waste as there will be no longer repeated saving of the same location, movement patterns, etc.
Due to the code removals, the file has got realistically smaller.
Logs:
Corrected some MachineLearning calculation false positives.
Corrected a Sprint omnidirectional ice-block false positive.
Slightly optimized the PerTickCaching utilities.
Removed some useless handlers from the Clip check.
Improved and slightly optimized the Config system.
Corrected a Silent mode bug in the Config system.
Added more verbose information to the Exploits check.
Improved the RAM use of the PerTickCaching utilities.
Prevented an accuracy heuristic handler from loading twice.
Removed some leftover ProtocolLib codes.
Transferred almost all listeners to one major class.
Corrected ElytraMove false positives related to firework item loss.
Added more code disclaimers to the Player utils.
Updated the ground-util with the PerTickCaching utils.
Forced the LagManagement system to allocate and use less RAM.
Prevented the TPS protection from repeating certain processes.