⭐ 1.13 - 1.21 KillEffects ⭐ icon

⭐ 1.13 - 1.21 KillEffects ⭐ -----

KillEffect Choose from 15 stunning custom death effects with unique particles, sounds, and animation




Added folia support, some effects may cause lag, if you have any problems, write me on discord, on spigotmc or open an issues on github

Look github release for have an idea release
----------, Aug 21, 2025

Update 2.5

This update adds two new effects, shockwave and skeleton, created by the plugin's new contributor: Diminikhun250

An endpoint has also been added to make sending requests to webhooks even more secure.
Dominikhun250 created the endpoint for this selection as well!

video demo:
shockwave:

skeleton:
----------, Aug 20, 2025

This huge update has seen a lot of improvements:

Let's start at scale!

  1. Multi-economy support has been added; you can now choose whether to use the internal economy (killcoins or an external one via a vault, e.g., EssentialsX, etc.).

  2. The reload command now updates all files in real time to restore and reconnect with the updated economy.

  3. Brand new placeholders have been added, with support for a new section.

  4. New section added: EVENTS
    Events have their own configurable section. They have their own drop task with a unique animation. The rewards are non-pickable materials (indestructible, so they disappear if you step on them). They will give you monetary rewards, all configurable. There are currently two events in the list: Money Fountain (default emeralds) and Meteor Shower (default diamonds).
    Every kill effect that starts will trigger an event called random chance. This event takes the probability of the events and performs an advanced mathematical calculation to determine whether one event or none will be triggered. Furthermore, when an event is triggered, all players can participate, but multiple events cannot be triggered at the same time.

  5. New reformatting: Cryocore effect. The cryocore effect will now no longer have anything more than simple, boring sprigs of ice. Realistic spikes with packed ice and blue ice, tall, slanted, and massive, have been implemented.

  6. A configuration has been added to multiply the duration of the cryocore effect via config.

  7. The cryocore effect on server crashes has been maximized. A new pre-cache, cache, and restore system has been added. New maps and variable holders have been added to allow for clean spawning and restore on the main thread.
And many other performance improvements have been made for stability!

requester: BeezaCM

video demo:
meteor shower:

money fountain:

cryocore remake full optimization:
----------, Aug 17, 2025

The following has been added in this update:

  • New effect: Mace-only effect

  • Completely reworked explosion effect

  • Protection added for explosion effect projectiles

  • Added configuration for explosion effect projectile/damage support

  • Added a custom music control for the aurafarming effect, so when you kill another player/mob, the song would play over the top. Now, the song plays once, and until it finishes, even if you kill anyone you want, the song won't be played over the top, but only after it finishes

  • Added an anti-annoying system to the review command. This is due to many people leaving negative reviews without commenting. From now on, with 5 stars, the comment is optional, with 4 stars, the comment becomes mandatory, with 3 stars and below, the comment is mandatory, and it is now mandatory to add a direct contact method so the owner can contact you to understand the issue and possible improvements. This is for improvement and responsible purposes, thanks to all the users who have sent positive reviews and to those who have sent negative reviews with a comment explaining the problem


Mace effect requester: Dominikhun250

demo videos:
mace effect:

explosion effect:
----------, Aug 15, 2025

This update has changed one effect from fire to firephoenix, with a new look and new features

The glowmissile effect will no longer break blocks but will literally pass through them

New config section for the firephoenix effect and many other performance changes

Demo video below
firephoenix

firephoenix demo config

glowmissile fixed pass
----------, Aug 14, 2025

Fixed an urgent GUI bug
----------, Aug 14, 2025

This update adds security classes, encrypts webhook URLs, adds a forced cooldown for OPs, and obfuscates the security plugin.
GitHub has non-obfuscated files, but encrypted files aren't available.

New feature (registration):

Registration allows you to get a special log sent to the plugin owner when the plugin is added to a new server.
The variables are always updated when the plugin is started, so even changing anything won't have any effect.

Any other questions or bugs? Feel free to contact me here, on Discord, or directly in-game. It's open to everyone ❤
----------, Aug 11, 2025

In this new update, the /kt review command (1 - 5) has been implemented

This command will send a review directly to the plugin owner, allowing not only those who download the plugin to leave reviews (limited to spigots, etc., but also users who use it)

This command has a non-variable forced cooldown of 24 hours Furthermore, since it is a command open to all users, it can be disabled or its permissions changed (kt.user.review)
Regarding the /kt suggestion command,
The command is divided into two categories: /kt suggestion (true/false) (text)
True and false correspond to the boolean BUG. If the command is executed as follows: /kt suggestion true (text),
the suggestion will be flagged as a bug report

If the command is executed as /kt suggestion false (text),
the suggestion will be flagged as a normal suggestion

Furthermore, the tabcompleter suggestion will only be displayed to users, and the permission for this command is kt.admin.suggestion, which is Default is OP

Also, lastly, there's a new variable in the config (besides the review-command configuration): the server-info variable (true/false)

By default, it's false. This allows sending a suggestion to the plugin owner to retrieve the following server information:
  • max player
  • player on
  • motd
  • player list (names of all players, max 30)
Instead of the default with server-info: false, it retrieves the following:

  • category: (paper/spigot, etc.)
  • version
  • name of the player who sent the suggestion
  • public ip
  • avatar of the player
----------, Aug 11, 2025

Fixed the following issue:

If you kill multiple people before the CryoCore effect wears off, some of the ice (and snow) remains.

reporter:
----------, Aug 10, 2025

A new configuration variable has been added to the resource pack settings: enabled

This will monitor and manage whether the resource pack is activated or deactivated.

A server restart is not necessary; it will remove the resource pack and enable it in-game.

The reload command now checks for the resource pack. If enabled is true, it will load it for all players (unless it's already loaded). If false, it will remove it for all players unless they've already removed it. (All this is done in-game in real time and continuously updated.)

requester: tanapat004

demo video:
----------, Aug 3, 2025

Version 2.3.3
Fix:
Resource pack fix: It now works alongside other resources and doesn't overwrite them.
Reload fix: Reloads the resource pack in-game for all online players.

Additions:
Added new "AuraFarming" effect, new configurations for this effect.

New sound in the new resource pack: in addition to the sniper, there's also a sound for the "aurab" aura effect.

Completely modified the resource pack listener.

Added placeholders: There are now various placeholders:

%kt_amplifier%: For the damage amplifier (which can be increased via the aura farming effect).
%kt_current_effect%: Currently selected effect.
%kt_effect_total%: Number of recorded effects.
%kt_effect_owned%: How many effects the player has purchased.
%kt_killcoins_bal%: Current player balance (without decimals).
%kt_killcoins_reward%: Killcoins reward for each kill.

Demo video new effect:

----------, Aug 3, 2025

Brand new things have been added. Let's start with a scale.

The variable none has been added to the /kt set command. This is used to disable an effect if it's currently set.

A control has been added to the GUI. By typing /kt and opening the GUI, you'll see three new items at the bottom: close (to close the GUI), current effect (to see the currently selected effect), and the deselect button (to disable the currently active effect).

New configuration: each effect now has its own damage, with control over whether damage is dealt or not, the type of damage (value), and the radius (radius). The radius is the maximum area players can be damaged by damage.

Fixed the enchantcolumn that caused falling damage when it knocked players away. Now, regardless of whether damage is set to true or false, it will no longer cause falling damage.

Added a cleanup control for effects that build structures like fireworks, cryocore, etc. They now have greater control: built materials are saved in the database, and when they are removed, they are also removed from the database. This security check has been added to provide more control when the server crashes or shuts down. The following function is called:
Code (Java):
TempBlockStorage. removeAllTempBlocks ( ) ;
This retrieves all blocks and their corresponding positions saved in the database and removes them from the world and the database so as not to clutter or clutter the world.

Issue still to be solved: ResourcePack, the issue itself is that when there are multiple resource packs in the plugins serving as child plugins e.g. ItemsAdder, the KillEffect plugin overwrites all resource packs by setting its own, so currently resourcepack classes are disabled

requesters: Isek

As always, demo video of the damage configuration:
----------, Aug 1, 2025

From now on, the effects where they build structures/blocks will have the intelligent functionality, that is, they check that the block on which they must be replaced is not a (sensitive) block both above and below to also check for non-solid blocks such as redstone dust, also added the task for the update to ensure that it is not necessary to start the server to install the update and then restart it to load it, but it will be enough to start it once and not 2 times each time

requester: Isek

demo video:
----------, Jul 31, 2025

Added new 3 effects:

Dimensional Rift
Stellar Collapse
Cryo Core

demo video:


----------, Jul 31, 2025

Added auto update, from now on if it is enabled, when it detects an update it will automatically download it from github

new logg on enable
----------, Jul 29, 2025

New management structure, now you can also control cooldowns and manage whether killeffects are applied to mobs and players. Below is the demo video

requester: Isek

----------, Jul 28, 2025

From now on, when a plugin update is performed and keys are added/removed from the config, the plugin will automatically update the config by adding or removing the keys, furthermore this will not affect user-specific changes such as changing prices, or the language of messages, only keys such as economy, key messages, etc. will be added or modified.
Additionally, backup files of the config are also created, to restore previous versions in case of log checks.

demo video below
----------, Jul 28, 2025

Added Economy KillCoins
Added KillRewards
Fix errors in messages
Fix tab completer

It will not hinder other economies as for example EssentialsX, it is an internal economy reserved for the KillEffect plugin that does not use external apis as vault, configurable inside the config.yml, below you can find a demo video.

----------, Jul 25, 2025

Found bug on pig spawn but now fixed
----------, Jul 22, 2025

New Effect: Wither

New bypass: Now entity can spawn in protected region with Active flags: MOB/MOB_SPAWNING deny

Listener: Skull projectile cannot take damage entity/player

New function: Wither and Warden they will look at the killing player for the duration of its effect

demo Wither


demo warden look player
----------, Jul 22, 2025

From now on you can choose which effects to enable or disable completely in the plugin, even in game, simply by editing the config, saving it and reloading the plugin with the in game command, below you will find a demonstration video



Also added Refelctions and enabled Proguard to reduce jar weight caused by reflection inclusion
----------, Jul 20, 2025

Added automatic check for new item vs old item
----------, Jul 19, 2025

Added kill effects to mobs and reorganized code

----------, Jul 16, 2025

Added 1 effect (Fireworks)
Added the update check + login message
Added bstats

Fireworks showcase
----------, Jul 15, 2025

new 2 effects + custom sound effect with sniper

Added 2 new effects, and added the ability to load local sounds via local resource pack in the plugin, currently only one custom sound set by default associated with the "sniper" effect

effects added:

EnchantColumn
Sniper


----------, Jul 14, 2025

New subcommands:

set
test

/kt set (effect autocomplete) -> to set a killeffect without GUI

/kt test (effect autocomplete) -> to generate the effect in your pos without killing a player

Added a killeffect sound to other effects
----------, Jul 13, 2025

Warden
PigStep
GlowMisile





----------, Jul 10, 2025

Resource Information
Author:
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Total Downloads: 810
First Release: Jun 12, 2025
Last Update: Aug 21, 2025
Category: ---------------
All-Time Rating:
15 ratings
Find more info at github.com...
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Released: --------------------
Downloads: ------
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