This new update implements a highly advanced multi-database system.
This system allows servers to choose how data is saved and connect in real time between them (for example, two KT plugins on two different servers connected to the same database will allow effects for synchronized players).
Additions:
Supports 12 different databases
Zero code duplication
Optimal performance with connection pooling
Non-blocking asynchronous operations
Automatic batch processing
Robust error handling
Advanced monitoring and debugging
Of course, a database section has been added to the config, where you'll find the item (TYPE-OPTIONS) that only provides a demonstration of the database options.
Furthermore, the reload command not only lets you change the economy from internal to external and vice versa, but you can also change the database type in-game.
pic:
Any suggestions on plugins or requests for adding support for a new database are welcome!
Previous beta release officially becomes a release.