Commit #85eaff - Removed support for 1.18.1
Commit #c9e70b - Fixed crossbow shots are not awarding advancements
Commit #79bf89 - Potential optimization for breaking stacked blocks may cause lag
Commit #5ac449 - Fixed mobs with armor taking much less damage when entities module is enabled
Commit #448b30 - Fixed entities have a health of 0 for a few ticks between the damage event and the death event
Commit #040cfd - Added support for 1.19.4
Commit #fe1aa9 - Removed debug messages
Commit #18aa7d - Fixed incorrectly triggering real death of entities in 1.8, causing custom drops to not function properly
Commit #95020b - Resolved handleEntityCacheClear not clearing EntityStorage data
Commit #2b9dd2 - Fixed restoring damage data in MONITOR still having other listeners use the non-wanted data
Commit #174422 - Fixed entities that are being removed from the world not always having their data saved
Commit #ad8cdd - Potential fix for hurting multiple entities at the same time causing them to disappear
Commit #4e089c - Fixed ChunkLoadEvent and ChunkUnloadEvent not having entities in them when they are called in latest versions of Paper
Commit #9e71f4 - Fixed an OOB error when interacting with menu
Commit #832cab - Fixed spawners sometime not work if placed in survival
Commit #bb8211 - Fixed stacked entities having their death ticks reach to 20 causing them to disappear
Commit #2e59dc - Fixed incorrect setting the last damage cause
Commit #074718 - Removed the restriction of not placing barrels in off hand
Commit #f0c802 - Changed entity metadata to be removed in delay after entities are removed
Commit #ad5f45 - Fixed a NPE when using WildStacker in 1.19.3 while having spawners override enabled
Commit #a029e3 - Removed ENTITY_LIVING_DEAD field in 1.8.8 (it just doesn't exist)
Commit #a0f329 - Fixed infinite recursive calls when other plugins call custom EntityDamageEvent events
Commit #a22253 - Added support for `ALL` key in place and break charges
Commit #3de6bd - Potential fix for issues with mcmmo and other plugins when entities die
Commit #e76965 - Added better detection for the source damager of entities
Commit #a828ba - Fixed in some cases mobs not being killed correctly and causing them to stay in game but invulnerable
Commit #7e9269 - Changed all plugin dependencies to a different repository
Commit #c692bb - Changed all plugin dependencies to a different repository
Commit #b2627e - Fixed a dupe glitch caused by incorrectly picking up removed items
Commit #74afb0 - Added support for 1.19.3
Commit #eea729 - Fixed detection of stackable items
Commit #8062c7 - Fixed mobs can decrease when spawned by spawners in some cases
Commit #151003 - Fixed incorrect detection of stackable items
Commit #07aed9 - Fixed incorrect detection of when to reduce durability of tools
Commit #39838f - Fixed waxing copper blocks causing the axe to get removed if copper blocks are whitelisted as barrel blocks
Commit #6ca561 - Patched a dupe glitch when picking up items after they were stacked
Commit #b331ed - Fixed spawning of display blocks for barrels not having all their attributes when event is called
Commit #1ddde3 - Fixed errors when mobs from minecart spawners are spawned
Commit #4054ef - Fixed wrong detection of unbreakable of items caused errors to be thrown in some versions
Commit #ce597d - Fixed entities spawn from spawners bypass minimum-required checks when having Paper and spawners disabled
Commit #09f5b4 - Fixed a NPE when checking for unbreakable
Commit #9b63a9 - Fixed entities spawn from spawners bypass minimum-required checks
Commit #a26e73 - Potential fix for glitched textures when using 1.8
Commit #4f8f3c - Fixed the plugin not working in 1.7 because of missing libraries
Commit #ccd482 - Added charge-bypass permission