Changes:
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Added support for skulls in the menus.
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Added two command aliases: /wstacker and /ws.
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Added the ability to change the amount an entity is unstack by using the unstack event.
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Added support for recent versions of FabledSkyblock.
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Added support for EpicSpawners 7.
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Added support for EliteBosses to have a custom spawn cause.
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Added the ability to disable WildStacker from overriding spawners.
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Added EntityFlags to the API (In other words, have the ability to check for certain data of entities and items)
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Optimized calls for the BukkitScheduler.
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Optimized the way the plugin checks for nearby entities.
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Optimized the way names are parsed and set to objects.
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Optimized generation of demo entities for spawners.
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Fixed issues with chance of wither skeleton skulls to drop.
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Fixed entity names not updated on chunk load correctly.
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Fixed default unstack can be lower than 1 causing issues.
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Fixed spawner upgrades of blacklisted spawners not saved in cache.
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Fixed upgraded spawners spawning entities that don't have upgrades.
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Fixed spawners with stack size of 1 not keeping their upgrade after chunks are unloaded.
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Fixed SlimeSplitEvent called async.
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Fixed calculation of loot pairs not working properly, causing weird results when mobs have a lot of drops (for example, witches).
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Fixed a NPE when breaking an upgraded spawner.
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Fixed mcMMO multipliers not working in all cases.
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Fixed an error with Citizens implementation not set.
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Fixed items dropped from entities clipping into walls and ground.
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Fixed piglins bartering not working when they pick up gold.
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Fixed an error with the sweeping edge enchantment being null causing the plugin to not load.
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Fixed spawner upgrades not dropping upgraded spawner items.
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Fixed issues with giving spawners with larger stack size of 127.
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Fixed giving exp to players not calling the PlayerExpChangeEvent.
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Fixed two entities can stack together when they are in love before the process ends, causing babies to not spawn.
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Fixed SpawnerPlaceInventoryEvent isn't called.
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Fixed items pickup not recorded by CoreProtect.
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Fixed totem of undying not used by killed entities.
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Fixed baby variants of mobs not dropping wither roses when killed by withers.
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Fixed warnings in legacy versions about wither roses not being a valid items.
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Fixed auto-exp-pickup not going towards mending.
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Fixed death events that are fired by the Entity#damage method not having their drops and exp applied.
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Fixed issues with iron golems and ocelots spawning in some versions.