Commit #4c81ba - Fixed upgraded spawners not having their entities stacked to nearby entities
Commit #b1c5bc - Added support to 1.20.2
Commit #e362bd - Fixed detection of supported and unsupported versions
Commit #60d01e - Removed support for 1.19 versions that are not recent
Commit #a6a75d - Fixed detection of the fireball shooter
Commit #1cd3f2 - Fixed detection of matching spawners in the amounts menu for spawners with default upgrade
Commit #df471d - Added cache for entity killers when calculating mob drops to prevent illegal async calls
Commit #9473f2 - Changed ArrayList to LinkedList when calculating drops for better performance
Commit #c35738 - Added support for latest versions of MiniaturePets
Commit #4cb3df - Fixed the unstack-source in EntityUnstackEvent not referring to the player when possible
Commit #9d7fb2 - Fixed the ability to bypass `only-one-spawner` restriction when placing spawners that exceed spawners limit
Commit #451486 - Fixed a potential NPE when placing spawners
Commit #53e346 - Added `METAMORPHOSIS` as a filtered transformation by default
Commit #f2f983 - Fixed detection and removal of items from inventory can cause dupes in some cases
Commit #6d8c64 - Fixed spawners sometimes not working correctly and act as one spawner