WeaponMechanicsAdditions icon

WeaponMechanicsAdditions -----

Adds various features to WeaponMechanics




Flamethrower
Adds the ability to set the blocks and/or entities it hit on fire.
I suggest using this with the particle trails from WeaponMechanicsCosmetics.
Simply add this to the config of your gun:
Code (YAML):
 WeaponMechanicsAdditions:
    Flamethrower
:
      Fire_players
: true #enables players and other entity to set on fire when they get hit.
      Player_firetime
: 10 #amount of seconds a entity will be on fire
      Fire_blocks
: true #enables blocks that are hit to be set on fire
      Fire_Lifetime
: 10 #amount of seconds a block will be on fire for.
----------, Dec 16, 2022

Added the Only_While_Zooming option to the Crossbow Animation.
Code (YAML):
  WeaponMechanicsAdditions:
    Crossbow_Animation
:
      Only_While_Zooming
: true
      Helditem_Modeldata
: true
----------, Nov 19, 2022

Fixed small typo in Smoke Grenade code
----------, Nov 19, 2022

Resource Information
Author:
----------
Total Downloads: 565
First Release: Nov 19, 2022
Last Update: Dec 16, 2022
Category: ---------------
All-Time Rating:
5 ratings
Version -----
Released: --------------------
Downloads: ------
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