Bugfixes
~ You can change the language now
~ The icons can now be deleted or moved
Features
+ You can teleport with globalwarps on the same server now (don't equate warps and globalwarps!! Explanation can be found below)
+ Configure the gui size for users and admins (2 different sizes | Take a look into the Config.yml)
+ You can set the title of the Warps-Interface for users and admins (2 different titles | Take a look into the Config.yml)
Differences between Warps and GlobalWarps
Warps are saved on the local server. It will not sent to any server on your bungeecord.
If you teleport to one simple Warp, it goes like this:
- Server teleports to the target location
GlobalWarps are saved on the bungeecord, if you teleport to a GlobalWarp, it goes like this:
- Player clicks on the GlobalWarp-Icon
- Server sends a packet to the BungeeCord to signalize that the player wants to teleport to a GlobalWarp
- BungeeCord gets the packet and answers with an answer-packet, so the server knows whether the target server is offline (to avoid the ugly Bungee-Message) or the player will be teleported to it
- BungeeCord sends the player to the target server (only if the player is on another server)
- BungeeCord sends a packet to the target server to signalize that the player was switched by the BungeeCord and wants to be teleported
- Server gets the packet and the location data from the BungeeCord and sends the player to the location
You see, the GlobalWarp-Teleport needs many steps. Furthermore it needs some time, not that much, but there is a delay for 100ms I think. It's quite unnecessary, isn't it?