VoxelSniper icon

VoxelSniper -----

The VoxelSniper you know and love. Reimagined!




What's Changed
  • Disabled the fabric alpha while we have paused development
  • Implemented a fix to mitigate a breaking bug with schematics
  • Implemented support for litematic's in the schematic brush
For the technical snipers
Full Changelog: v8.12.5...v8.13.0
----------, Sep 24, 2024

What's Changed
  • Disabled the fabric alpha while we have paused development
  • Implemented a fix to mitigate a breaking bug with schematics
  • Implemented support for litematic's in the schematic brush
For the technical snipers
Full Changelog: v8.12.5...v8.13.0
----------, Dec 22, 2023

What's Changed
Spigot
  • No changes
Forge
  • Update to 1.20.2
Fabric
  • We've started development on Fabric!
  • Warning: Do not use the fabric release yet. It doesn't work
For the technical snipers
Full Changelog: v8.12.3...v8.12.4
----------, Sep 22, 2023

What's Changed
Spigot
  • Fix a memory leak where the cache would keep a world after it's unloaded by the server
Forge
  • Fix a memory leak where the cache would keep a world after it's unloaded by the server
  • Fixed an issue where cached levels and players would be kept between logical server shutdowns (leaving and rejoining a world), resulting in crashes
For the technical snipers
Full Changelog: v8.12.2...v8.12.3
----------, Aug 6, 2023

What's Changed
Forge
  • Fixed an issue where version 8.12.1 wouldn't load
Spigot
  • Implemented a new bstats chart that will group servers in categories by player count. This chart is fully anonymous.
If you don't like this, you can opt out of bstats by editing the bstats config in the plugins folder

For the technical snipers
Full Changelog: v8.12.1...v8.12.2
----------, Jul 24, 2023

What's Changed
  • Updated forge to 1.20.1
  • No changes for spigot
For the technical snipers
Full Changelog: v8.12.0...v8.12.1
----------, Jul 20, 2023

What's Changed
Forge
  • Implemented the signbrush
  • Forge is now feature complete!
  • Fix drain brush
For the technical snipers
Full Changelog: v8.11.2...v8.12.0
----------, Jul 8, 2023

What's Changed
  • We've fixed the drain brush not drainging
  • We've fixed the Jockey brush not jockey- ing?
  • We've fixed multiple permission desyncs. Now, the permissions in the documentation are correct.
For the technical snipers
Full Changelog: v8.11.1...v8.11.2
----------, Jun 20, 2023

What's Changed
Forge
  • Implemented no physics performers
Common
  • Reverted blendball functionality to pre 8.5.0
For the technical snipers
Full Changelog: v8.11.0...v8.11.1
----------, Jun 12, 2023

What's Changed
Spigot:
  • We've removed all hardcoded internal references to materials. This should allow the plugin to work for future minecraft versions.
  • Fixed a bug with blendball
  • Fixed a bug with the treesnipebrush
Forge:
  • We've implemented a blockIterator that allows brushes such as the LineBrush to work
  • We've implemented the treeSnipeBrush
  • Implemented removeEntityBrush
  • 1.20 support!
    For 1.19, use the previous forge release.
    The mod should work with the latest forge version
For the technical snipers
Full Changelog: v8.9.0...v8.11.0
----------, Jun 12, 2023

What's Changed
You can now use VoxelSniper with minecraft 1.20!
Spigot/paper only, forge coming soon

Full Changelog: v8.9.0...v8.10.0
----------, Jun 7, 2023

What's Changed
We've refactored our materials implementation to allow for the use of custom materials and to reduce update effort. This means that modded materials with ArcLight are now supported

If you use our api in your plugin you may need to refactor some code. We've renamed VoxelMaterial#getName to VoxelMaterial#getKey

For the technical snipers
Full Changelog: v8.8.1...v8.9.0
----------, Jun 6, 2023

What's Changed
We've reduced the size of the jar by optimizing our dependencies

Full Changelog: v8.8.0...v8.8.1
----------, May 18, 2023

What's Changed
  • Added the max-brush-size configuration option.
  • Fixed the versionChecker throwing an error at times.
  • Fixed the biomebrush
For the technical snipers
Full Changelog: v8.7.0...v8.8.0
----------, May 17, 2023

What's changed:
  • The default brush can now be set through the config. Note: If you've first used voxelsniper before this version, you will need to manually add it
  • Fixed some brush's message formatting.
  • Improved some argument descriptions
  • Fixed the voxel and voxeldisc brush
For the technical snipers
Full Changelog: v8.6.0...v8.7.0
----------, Apr 28, 2023

What's changed?
  • Fixed a bug were being in click range of a block would fire the brush twice
  • Fixed the /performer command for the new brush logic
  • The info message of many brushes has been improved
  • there is a new update checker that alerts admins of new voxelsniper updates. See more here
For the technical snipers
Full Changelog: v8.5.0...v8.6.0
----------, Mar 24, 2023

What's changed
  • We've updated the drain brush to now drain waterloggable blocks such as stairs, slabs, leaves and more!
  • Rotation brushes have been fixed!
  • A generic polybrush has been added to further improve the brush coverage, with this change we can fill in missing brush combinations easily. (Think of a biomeVoxelBrush or a BiomeDiscBrush)
  • We've fixed multiple issues regarding the GenerateTreeBrush. See here for more info
If you find any bugs
Because of the extensive refactoring for this update, there is a change that bugs or unexpected behaviours have popped up. If you notice something not working, please make an issue, or report it on our discord if you're not sure
Please report them in the Issues or our Discord

For the technical snipers
Full Changelog: v8.4.2...v8.5.0
----------, Mar 17, 2023

What's Changed
  • #114: Fixed EcoEnchant not loading with VoxelSniper 8.4.0 and above by @Lennart99 in #115
  • #112: Fixed NPE when joining server without voxelsniper permissions by @Lennart99 in #113
If you find any bugs
Because of the extensive refactoring for this update, there is a change that bugs or unexpected behaviours have popped up. If you notice something not working, please make an issue, or report it on our discord if you're not sure
Please report them in the Issues or our Discord

Full Changelog: v8.4.2...v8.4.3
----------, Jan 21, 2023

What's Changed
Full Changelog: v8.4.1...v8.4.2
----------, Jan 14, 2023

WARNING
This release is NOT compatible anymore with Minecraft 1.16. In Addition, we will not actively support Minecraft 1.17 anymore

What's Changed
A breaking bug has been fixed that made brushes not change in some cases
If you find any bugs
Because of the extensive refactoring for this update, there is a change that bugs or unexpected behaviours have popped up. If you notice something not working, please make an issue, or report it on our discord if you're not sure
Please report them in the Issues or our Discord

Full Changelog: v8.4.0...v8.4.1
----------, Jan 13, 2023

WARNING
This release is NOT compatible anymore with Minecraft 1.16. In Addition, we will not actively support Minecraft 1.17 anymore

What's Changed
  • Multi-platform event API by @Lennart99 in #81
  • All brushes have been refactored to work with the event API
  • A WorldGuard integration has been added! More about this here
  • A PlotSquared integration has been added! More about this here
  • Temporarily disabled rotation brushes
  • Updated documentation & wiki
  • Confirmed support for 1.19.3
  • A few new BStats metrics have been added. These are:
    total_brush_users: the amount of players that have actually used VoxelSniper Reimagined in the past 30 minutes
    plotsquared_integration: The amount of servers with the plotsquared integration enabled
    worldguard_integration: The amount of servers with the plotsquared integration enabled
    As always, you can opt out of these by editing the config in the bstats folder
If you find any bugs
Because of the extensive refactoring for this update, there is a change that bugs or unexpected behaviours have popped up. If you notice something not working, please make an issue, or report it on our discord if you're not sure
Please report them in the Issues or our Discord

For the technical snipers
New Contributors
Full Changelog: v8.3.0...v8.4.0
----------, Jan 8, 2023

What's Changed
This release brings a number of improvements.
  • We've added logging of brush uses through bstats. This is an anonymous metric you can opt out of through the ./plugins/bstats/config.yml file.
  • We've added a brand new brush! The BiomeBallBrush allows you to change the shape of a biome in the shape of a ball, where previously it was only possible to do so for the whole worldheight.
    More information about the BiomeBallBrush can be found here.
  • Both BiomeBall and Ball brush have gotten an improvement that should make them a little faster.
For the technical snipers
Full Changelog: v8.2.1...v8.3.0
----------, Oct 31, 2022

What's Changed
  • Fix vector and location cloning performance (#66)
  • Fix the raytracing not working above or below world height
Full Changelog: 8.2...v8.2.1
----------, Oct 9, 2022

What's Changed
Full Changelog: v8.1.3...8.2.0

If you run into any issues, please contact us either on github or on our Discord server
----------, Oct 8, 2022

What's Changed
Full Changelog: v8.1.2...v8.1.3
----------, Sep 20, 2022

What's Changed
Full Changelog: v8.1.1...v8.1.2
----------, Sep 20, 2022

Resource Information
Author:
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Total Downloads: 34,625
First Release: Sep 1, 2022
Last Update: Sep 24, 2024
Category: ---------------
All-Time Rating:
11 ratings
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