Please read the notes at the end of the update content
New content:
Created a whole new Top signs updater (Might be buggy in the first release)
Updated the /sg info (Now displays the time left till the next signs update) and /sg stats (Now displays KDR) commands
Changed the waiting top skull to a question mark skin
Decreased how often the plugin checks if the player data is already stored to one time (Should mean better performance for big servers)
You can finally use both uuid and mysql at the same time without glitching the top signs
Added a scanning animation to the compass if there were no nearby players
Added back Players and Viewers stats in scoreboard (They are very useful and needed for knowing how many players left, But i might remove them again if i notice performance issues)
Added an option to display coins in the chat
Added an option to teleport players to the global lobby instead of their previous location
Players can no longer teleport while in deathmatch (Fixes some glitchs with enderpearls)
Added /sg removespawn <Arena> (Will remove the latest spawnpoint added)
You can now display your own images such as server logo in the winner map ! though not all servers can handle this feature, so its disabled by default, it might crash your server if the connection is bad, but give it a try.
You can now modify players coins even if they are offline, and it wont matter if the name is spelled with the correct capitals and lowers (Useful for coins shops)
Fixed an issue with the vote gui keeps opening when stepping on a pressure plate
Players placing Water/Lava through bucket or anything else wont rollback any more, it will cause alot of lag incase of spam
You can now execute commands when an arena start and when a player kills another player, more executeable commands will be added later on
Notes (IMPORTANT:
Many things in the code (Doesn't has to be visual to players) has changed, report any issues to me and consider going back to the previous version
This update requires MySql users to delete their sg table and let it generate again
Notes about displaying an image on the map, 1 - Loading the image on the map will cause lag ONLY the first time it loads then it wont, and the lag is really small, 2 - Putting a new URL to the displayed image on a map wont load with /sg reload, just because i wanted /sg reload to stay quick, because connecting and getting a picture would take a bit of time usually
So... i know i have said i will add some things and i didn't, I could have added more, because my 'to-add' list isn't finished yet, but i feel this is enough for this release, otherwise i wont have anything to release later on ;_; (then you complain, y no updates D:!)
Usually when i update to a whole number i do some big features that effect gameplay, this time i didn't because if you couldn't tell, i had so many suggestions to do, after i get your suggestions done i will start working on BIG features such as Bounty