[#] Fixed a few scaffold false positives
[#] Improved the identifications of NPC players
[#] Fixed a few detection null errors
[#] Prompted statistics to recalculated when max data has been updated
[#] Prevented certain statistics from running when not needed
[#] Pushed the requirements of statistics to their minimum
[#] Fixed punishments toggle not working via the menu
[#] Made probabilities of hardcoded detections to decay over time
[#] Changed certain detections from probabilistic to hardcoded