Speedgot
Spartan Anti Cheat for Java | Advanced AntiCheat Detection | 1.7-1.21.4
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In the mission to create & maintain the best Minecraft anti-cheat, powered by Machine Learning (ML)
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615.3 KB .jar
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Phase 498 - Rewritten FastClicks Check
Completely rewritten the FastClicks check as the previous one was great but did not meat certain expectations.
Completely rewritten the Cps Counter handler as an object and renamed it to Click Data.
The identification of jump movement has been adjusted for bedrock players.
The Explosion protection will now properly calculate the time it needs to function.
Reworked the Trident handler to be more universal and cross compatible.
Certain parts of the FastPlace & MorePackets will disable when the server has competitive CPS.
The Research Engine will now be able to cache for much longer so more data can be accounted for.
The Suspicion-based algorithms such as punishments will now work even when the Research Engine is caching.
Renamed the description of the Compatibilities item to not be so confusing.
The KillAura time detection will no longer check in specific hit time delays.
The KillAura raytrace detection will no longer check bedrock players due to their abstract line of sight.
The HitReach check will no longer run its longer detection on bedrock players.
The Customer Support command will now include configuration values when executed.
Violation category will now appear as “unlikely” when a false positive has taken place.
The configuration system will now accept text as logic, integers & decimals if typed correctly.
Completely rewritten the way Spartan calculates CPS for more accuracy and new detections.
Increased the near max falling motion of the IrregularMovements step detection as a way to improve stability.
Added more information to the KillAura raytrace detection for more knowledge for the development.
Optimized the punishment algorithm by forcing it to recalculate less information and in more needed circumstances.
Adjusted the positioning of the Information Analysis object so the detection of a check is found successfully.
The Research Engine will now longer attempt to calculate evidence for players who have been offline for long.
Improved the accuracy of the IrregularMovements ground-up detection to match the possible expectations of some.
Greatly optimized the way Spartan handles its violations in its cache for faster performance and less memory usage.
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,
Mar 2, 2023
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Resource Information
Author:
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Total Downloads:
10,703
First Release:
Jul 9, 2016
Last Update:
Today at 4:18 PM
Category:
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All-Time Rating:
731 ratings
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