Implemented a Velocity Analysis System as part of the Fight Analysis System to further extend the capabilities of combat learning. This will allow me in the near future to design & program new checks/detections that will offer higher stability and better performance.
Logs:
Updated the verbose information of the IrregularMovements check to better fit the system.
Potentially corrected a lag issue in the Search Engine handler.
Corrected a few Criticals damage entity height false positives.
Noticeably improved the Search Engine with new methods & more reliable usage of its parts.
Corrected a bug where inventory menu heads would not load for Syn Mini customers.
Noticeably improved the AntiCheat Progress feature with a more compact & organized code structure.
Removed the messages.yml message and its uses (disabled_log_saving)
Noticeably optimized the Search Engine with additional, bigger & smarter caching.
Noticeably improved the Spartan Syn inventory menu with less and more compact items.
Slightly improved the Combat utilities with more universal variables.
Greatly improved the Cloud feature with a more advanced Automatic Configuration Changes feature.
Potentially corrected a few IrregularMovements step stair & stair-like block false positives.
Corrected a bug in the Player Info inventory menu caused by the Search Engine handler.